Esempio n. 1
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        public SimpleLiteMain(Form i_form,CaptureDevice i_dev)
        {
            //setup camera
            i_dev.PrepareCapture(SCREEN_WIDTH, SCREEN_HEIGHT, 30.0f);

            //setup form
            i_form.ClientSize = new Size(SCREEN_WIDTH, SCREEN_HEIGHT);

            //setup AR
            INyARMarkerSystemConfig cf = new NyARMarkerSystemConfig(SCREEN_WIDTH, SCREEN_HEIGHT);
            this._ms = new NyARD3dMarkerSystem(cf);
            this._ss = new NyARDirectShowCamera(i_dev);
            this.mid = this._ms.addARMarker(AR_CODE_FILE, 16, 25, 80);

            //setup directx

            //3dデバイスを準備する
            this._d3d = NyARD3dUtil.createD3dDevice(i_form);
            this._d3d.RenderState.ZBufferEnable = true;
            this._d3d.RenderState.Lighting = false;
            //ビューポートとビューの位置
            this._d3d.Transform.View = NyARD3dUtil.getARView();
            this._d3d.Viewport = NyARD3dUtil.getARViewPort(SCREEN_WIDTH,SCREEN_HEIGHT);
            //Projectionの設定
            this._ms.setProjectionMatrixClipping(10, 10000);
            Matrix pm = new Matrix();
            NyARD3dUtil.toCameraFrustumRH(this._ms.getARParam(),10,10000, ref pm);
            this._d3d.Transform.Projection = pm;

            //カラーキューブの描画インスタンス
            this._cube = new ColorCube(this._d3d, 40);

            //背景サーフェイスを作成
            this._surface = new NyARD3dSurface(this._d3d,SCREEN_WIDTH,SCREEN_HEIGHT);
        }
Esempio n. 2
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        public override void setup(CaptureDevice i_cap)
        {
            Device d3d = this.size(SCREEN_WIDTH, SCREEN_HEIGHT);
            i_cap.PrepareCapture(SCREEN_WIDTH, SCREEN_HEIGHT, 30.0f);
            INyARMarkerSystemConfig cf = new NyARMarkerSystemConfig(SCREEN_WIDTH, SCREEN_HEIGHT);
            d3d.RenderState.ZBufferEnable = true;
            d3d.RenderState.Lighting = false;
            d3d.RenderState.CullMode = Cull.CounterClockwise;
            this._ms = new NyARD3dMarkerSystem(cf);
            this._ss = new NyARDirectShowCamera(i_cap);
            this._rs = new NyARD3dRender(d3d, this._ms);
            this.mid = this._ms.addARMarker(AR_CODE_FILE, 16, 25, 80);

            //set View mmatrix
            this._rs.loadARViewMatrix(d3d);
            //set Viewport matrix
            this._rs.loadARViewPort(d3d);
            //setD3dProjectionMatrix
            this._rs.loadARProjectionMatrix(d3d);
            this._ss.start();
        }
Esempio n. 3
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        public override void setup(CaptureDevice i_cap)
        {
            Device d3d=this.size(SCREEN_WIDTH, SCREEN_HEIGHT);
            i_cap.PrepareCapture(SCREEN_WIDTH, SCREEN_HEIGHT, 30.0f);
            INyARMarkerSystemConfig cf = new NyARMarkerSystemConfig(SCREEN_WIDTH, SCREEN_HEIGHT);
            d3d.RenderState.ZBufferEnable = true;
            d3d.RenderState.Lighting = false;
            d3d.RenderState.CullMode = Cull.CounterClockwise;
            this._ms = new NyARD3dMarkerSystem(cf);
            this._ss = new NyARDirectShowCamera(i_cap);
            this._rs = new NyARD3dRender(d3d, this._ms);
            this.mid = this._ms.addARMarker(AR_CODE_FILE, 16, 25, 80);
//            this.mid = this._ms.addPsARPlayCard(1,80);
//            this.mid = this._ms.addARMarker(new Bitmap("../../../../../data/hiro.png"), 16, 25, 80); // you can use PNG style marker too.
            //this.mid = this._ms.addNyIdMarker(0, 80);// For Id  marker #0

            //set View mmatrix
            this._rs.loadARViewMatrix(d3d);
            //set Viewport matrix
            this._rs.loadARViewPort(d3d);
            //setD3dProjectionMatrix
            this._rs.loadARProjectionMatrix(d3d);
            this._ss.start();
        }
Esempio n. 4
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        public bool InitializeApplication(Form1 topLevelForm,CaptureDevice i_cap_device)
        {
            topLevelForm.ClientSize=new Size(SCREEN_WIDTH,SCREEN_HEIGHT);
            //キャプチャを作る(QVGAでフレームレートは30)
            i_cap_device.SetCaptureListener(this);
            i_cap_device.PrepareCapture(SCREEN_WIDTH, SCREEN_HEIGHT, 30);
            this._cap = i_cap_device;
            
            //ARの設定

            //ARラスタを作る(DirectShowキャプチャ仕様)。
            this._raster = new DsRgbRaster(i_cap_device.video_width, i_cap_device.video_height,NyARBufferType.BYTE1D_B8G8R8X8_32);

            //AR用カメラパラメタファイルをロードして設定
            NyARParam ap = NyARParam.createFromARParamFile(new StreamReader(AR_CAMERA_FILE));
            ap.changeScreenSize(SCREEN_WIDTH, SCREEN_HEIGHT);

            //AR用のパターンコードを読み出し	
            NyARCode code = NyARCode.createFromARPattFile(new StreamReader(AR_CODE_FILE),16, 16);

            //1パターンのみを追跡するクラスを作成
            this._ar = NyARSingleDetectMarker.createInstance(ap, code, 80.0, NyARSingleDetectMarker.PF_NYARTOOLKIT);
            
            //計算モードの設定
            this._ar.setContinueMode(true);

            //3dデバイスを準備する
            this._device = PrepareD3dDevice(topLevelForm);
            this._device.RenderState.ZBufferEnable = true;
            this._device.RenderState.Lighting = false;


            //カメラProjectionの設定
            Matrix tmp = new Matrix();
            NyARD3dUtil.toCameraFrustumRH(ap.getPerspectiveProjectionMatrix(),ap.getScreenSize(),1, 10, 10000,ref tmp);
            this._device.Transform.Projection = tmp;

            // ビュー変換の設定(左手座標系ビュー行列で設定する)
            // 0,0,0から、Z+方向を向いて、上方向がY軸
            this._device.Transform.View = Matrix.LookAtLH(
                new Vector3(0.0f, 0.0f, 0.0f), new Vector3(0.0f, 0.0f, 1.0f), new Vector3(0.0f, 1.0f, 0.0f));
            Viewport vp = new Viewport();
            vp.X = 0;
            vp.Y = 0;
            vp.Height = ap.getScreenSize().h;
            vp.Width = ap.getScreenSize().w;
            vp.MaxZ = 1.0f;
            //ビューポート設定
            this._device.Viewport = vp;

            //カラーキューブの描画インスタンス
            this._cube = new ColorCube(this._device, 40);


            //背景サーフェイスを作成
            this._surface = new NyARD3dSurface(this._device, SCREEN_WIDTH, SCREEN_HEIGHT);

            this._is_marker_enable = false;
            return true;
        }
        public bool InitializeApplication(Form1 topLevelForm, CaptureDevice i_cap_device)
        {
            this._top_form = topLevelForm;
            topLevelForm.ClientSize=new Size(SCREEN_WIDTH,SCREEN_HEIGHT);
            //キャプチャを作る(QVGAでフレームレートは30)
            i_cap_device.SetCaptureListener(this);
            i_cap_device.PrepareCapture(SCREEN_WIDTH, SCREEN_HEIGHT, 30);
            this._cap = i_cap_device;
            
            //ARの設定

            //ARラスタを作る(DirectShowキャプチャ仕様)。
            this._raster = new DsRgbRaster(i_cap_device.video_width, i_cap_device.video_height,NyARBufferType.OBJECT_CS_Bitmap);

            this.gs = new NyARGrayscaleRaster(i_cap_device.video_width, i_cap_device.video_height);
            this.filter = NyARRgb2GsFilterFactory.createRgbAveDriver(this._raster);

            this.tracker = new NyARTracker(100, 1, 10);
            this.tracksource = new NyARTrackerSource_Reference(100, null, i_cap_device.video_width, i_cap_device.video_height,2, false);
            return true;
        }
Esempio n. 6
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        public bool InitializeApplication(Form1 topLevelForm, CaptureDevice i_cap_device)
        {
            topLevelForm.ClientSize = new Size(SCREEN_WIDTH, SCREEN_HEIGHT);
            //キャプチャを作る(QVGAでフレームレートは30)
            i_cap_device.SetCaptureListener(this);
            i_cap_device.PrepareCapture(SCREEN_WIDTH, SCREEN_HEIGHT, 30);
            this._cap = i_cap_device;

            //ARラスタを作る(DirectShowキャプチャ仕様)。
            this._raster = new DsRgbRaster(i_cap_device.video_width, i_cap_device.video_height,NyARBufferType.BYTE1D_B8G8R8X8_32);

            //AR用カメラパラメタファイルをロードして設定
            NyARParam ap = NyARParam.createFromARParamFile(new StreamReader(AR_CAMERA_FILE));
            ap.changeScreenSize(SCREEN_WIDTH, SCREEN_HEIGHT);


            //プロセッサの準備
            this._processor = new MarkerProcessor(ap, this._raster.getBufferType());
            this._processor.setMarkerWidth(100);


            //3dデバイスを準備する
            this._device = PrepareD3dDevice(topLevelForm);
            this._device.RenderState.ZBufferEnable = true;
            this._device.RenderState.Lighting = false;
            this._device.RenderState.CullMode = Cull.CounterClockwise;

            Viewport vp = new Viewport();
            vp.X = 0;
            vp.Y = 0;
            vp.Height = ap.getScreenSize().h;
            vp.Width = ap.getScreenSize().w;
            vp.MaxZ = 1.0f;
            //ビューポート設定
            this._device.Viewport = vp;

            this._text = new TextPanel(this._device, 1);
            //カメラProjectionの設定
            Matrix tmp = new Matrix();
            NyARD3dUtil.toCameraFrustumRH(ap.getPerspectiveProjectionMatrix(), ap.getScreenSize(), 1, 10, 10000, ref tmp);

            this._device.Transform.Projection = tmp;

            // ビュー変換の設定(左手座標系ビュー行列で設定する)
            // 0,0,0から、Z+方向を向いて、上方向がY軸
            this._device.Transform.View = Matrix.LookAtLH(
                new Vector3(0.0f, 0.0f, 0.0f), new Vector3(0.0f, 0.0f, 1.0f), new Vector3(0.0f, 1.0f, 0.0f));

            //背景サーフェイスを作成
            this._surface = new NyARD3dSurface(this._device, SCREEN_WIDTH, SCREEN_HEIGHT);

            return true;
        }
        public bool InitializeApplication(Form1 topLevelForm,CaptureDevice i_cap_device)
        {
            topLevelForm.ClientSize=new Size(SCREEN_WIDTH,SCREEN_HEIGHT);
            //キャプチャを作る(QVGAでフレームレートは30)
            i_cap_device.SetCaptureListener(this);
            i_cap_device.PrepareCapture(SCREEN_WIDTH, SCREEN_HEIGHT, 30);
            this._cap = i_cap_device;

            //AR用カメラパラメタファイルをロードして設定
            NyARParam ap = NyARParam.createFromARParamFile(new StreamReader(AR_CAMERA_FILE));
            ap.changeScreenSize(SCREEN_WIDTH, SCREEN_HEIGHT);

            //マーカライブラリ(NyId)の構築
            this._mklib = new RawbitSerialIdTable(10);
            //マーカサイズテーブルの作成(とりあえず全部8cm)
            this._mklib.addAnyItem("any id", 80);

            //Realityの準備
            this._reality = new NyARRealityD3d(ap, 10, 10000, 2, 10);
            this._reality_source = new NyARRealitySource_DShow(SCREEN_WIDTH, SCREEN_HEIGHT, null, 2, 100);

            //3dデバイスを準備する
            this._device = PrepareD3dDevice(topLevelForm);
            this._device.RenderState.ZBufferEnable = true;
            this._device.RenderState.Lighting = false;



            //カメラProjectionの設定
            Matrix tmp = new Matrix();
            this._reality.getD3dCameraFrustum(ref tmp);
            this._device.Transform.Projection = tmp;

            // ビュー変換の設定(左手座標系ビュー行列で設定する)
            // 0,0,0から、Z+方向を向いて、上方向がY軸
            this._device.Transform.View = Matrix.LookAtLH(
                new Vector3(0.0f, 0.0f, 0.0f), new Vector3(0.0f, 0.0f, 1.0f), new Vector3(0.0f, 1.0f, 0.0f));
            Viewport vp = new Viewport();
            vp.Y = 0;
            vp.Height = ap.getScreenSize().h;
            vp.Width = ap.getScreenSize().w;
            vp.MaxZ = 1.0f;
            //ビューポート設定
            this._device.Viewport = vp;

            //カラーキューブの描画インスタンス
            this._cube = new ColorCube(this._device, 40);
            //背景サーフェイスを作成
            this._surface = new NyARD3dSurface(this._device, SCREEN_WIDTH, SCREEN_HEIGHT);

            return true;
        }
Esempio n. 8
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        public bool InitializeApplication(Form1 topLevelForm, CaptureDevice i_cap_device)
        {
            //キャプチャを作る(QVGAでフレームレートは30)
            i_cap_device.SetCaptureListener(this);
            i_cap_device.PrepareCapture(SCREEN_WIDTH, SCREEN_HEIGHT, 30);
            this._cap = i_cap_device;

            //ARの設定

            //ARラスタを作る(DirectShowキャプチャ仕様)。
            this._raster = new DsBGRX32Raster(i_cap_device.video_width, i_cap_device.video_height, i_cap_device.video_width * i_cap_device.video_bit_count / 8);

            //3dデバイスを準備する
            this._device = PrepareD3dDevice(topLevelForm);

            // ライトを無効
            this._device.RenderState.Lighting = false;

            //背景サーフェイスを作成
            this._surface = new NyARSurface_XRGB32(this._device, SCREEN_WIDTH, SCREEN_HEIGHT);

            return true;
        }
        public bool InitializeApplication(Form1 topLevelForm,CaptureDevice i_cap_device)
        {
            topLevelForm.ClientSize=new Size(SCREEN_WIDTH,SCREEN_HEIGHT);

            i_cap_device.SetCaptureListener(this);
            i_cap_device.PrepareCapture(SCREEN_WIDTH, SCREEN_HEIGHT, 30);
            this._cap = i_cap_device;

            //this._raster = new DsRgbRaster(i_cap_device.video_width, i_cap_device.video_height,NyARBufferType.BYTE1D_B8G8R8X8_32);

            #region my code
            try
                {
                    byte[] bimg = service.getb();
                    //if(bimg != null)
                    {
                        Image img = byteToImage(bimg);
                        if (img != null)
                        {
                            //frm.textBox1.Text = img.ToString();
                            this._raster = new NyARBitmapRaster((Bitmap)img);
                        }
                    }
                    //else
                }
                catch (Exception x)
                {
                    //MessageBox.Show(x.ToString());
                }
            #endregion

            NyARParam ap = NyARParam.createFromARParamFile(new StreamReader(AR_CAMERA_FILE));
            ap.changeScreenSize(SCREEN_WIDTH, SCREEN_HEIGHT);

            NyARCode code = NyARCode.createFromARPattFile(new StreamReader(AR_CODE_FILE),16, 16);

            this._ar = NyARSingleDetectMarker.createInstance(ap, code, 80.0, NyARSingleDetectMarker.PF_NYARTOOLKIT);

            this._ar.setContinueMode(true);

            this._device = PrepareD3dDevice(topLevelForm);
            this._device.RenderState.ZBufferEnable = true;
            this._device.RenderState.Lighting = false;

            Matrix tmp = new Matrix();
            NyARD3dUtil.toCameraFrustumRH(ap.getPerspectiveProjectionMatrix(),ap.getScreenSize(),1, 10, 10000,ref tmp);
            this._device.Transform.Projection = tmp;

            this._device.Transform.View = Matrix.LookAtLH(
                new Vector3(0.0f, 0.0f, 0.0f), new Vector3(0.0f, 0.0f, 1.0f), new Vector3(0.0f, 1.0f, 0.0f));
            Viewport vp = new Viewport();
            vp.X = 0;
            vp.Y = 0;
            vp.Height = ap.getScreenSize().h;
            vp.Width = ap.getScreenSize().w;
            vp.MaxZ = 1.0f;

            this._device.Viewport = vp;

            this._cube = new ColorCube(this._device, 40);

            this._surface = new NyARD3dSurface(this._device, SCREEN_WIDTH, SCREEN_HEIGHT);

            this._is_marker_enable = false;
            return true;
        }