public static LightingSetup[] FromXml(XmlDocument xml) { XmlNodeList setupNodes = xml.SelectNodes("configuration/lightingPresets/lightingSetup"); if (setupNodes != null && setupNodes.Count > 0) { LightingSetup[] setups = new LightingSetup[setupNodes.Count]; for (int i = 0; i < setupNodes.Count; i++) { setups[i] = new LightingSetup(); setups[i].name = setupNodes[i].Attributes["name"].InnerText; foreach (XmlNode node in setupNodes[i].ChildNodes) { if (node is XmlElement) { if (node.Name == "light") { string type = node.Attributes["type"].InnerText; if (type == "directional") { setups[i].lights.Add(DirectionalLight.FromXml((XmlElement)node)); } } } } } return(setups); } return(null); }
public override void SetupWithLights(LightingSetup setup) { }
public abstract void SetupWithLights(LightingSetup setup);
public static LightingSetup[] FromXml(XmlDocument xml) { XmlNodeList setupNodes = xml.SelectNodes("configuration/lightingPresets/lightingSetup"); if (setupNodes != null && setupNodes.Count > 0) { LightingSetup[] setups = new LightingSetup[setupNodes.Count]; for (int i = 0; i < setupNodes.Count; i++) { setups[i] = new LightingSetup(); setups[i].name = setupNodes[i].Attributes["name"].InnerText; foreach (XmlNode node in setupNodes[i].ChildNodes) { if (node is XmlElement) { if (node.Name == "light") { string type = node.Attributes["type"].InnerText; if (type == "directional") setups[i].lights.Add(DirectionalLight.FromXml((XmlElement)node)); } } } } return setups; } return null; }
public MoleculeSceneManager(Device device, OutputSettings outSettings) : base(device) { screenEntities = new List<IScreenSpaceEntity>(); postSceneWorldEntities = new List<IEntity>(); postSceneViewEntities = new List<ViewSpaceEntity>(); zCompareViewEntities = new SortedList<float, ViewSpaceEntity>(); //effect = new ShadowMappingEffect(device, HashTableSettings.Instance, 1);//PPixelLightEffect(device, HashTableSettings.Instance, 1); effect = new PPixelLightEffect(device, HashTableSettings.Instance, 1); effect.LoadResources(); LightingSetup setup = new LightingSetup(); DirectionalLight light = new DirectionalLight(); light.Clr = Color.White; light.Direction = new Vector3(1, -1, -1); light.Enabled = true; setup.lights.Add(light); effect.SetupWithLights(setup); effect.SetupForDevice(this.outSettings = outSettings); /*ppEffect = new BloomEffect(device, HashTableSettings.Instance); ppEffect.LoadResources(); ppEffect.SetupWithLights(setup);*/ effect.SetupForDevice(this.outSettings); }
public void SetEffect(RenderingEffect effect) { this.effect = effect; effect.LoadResources(); LightingSetup setup = new LightingSetup(); DirectionalLight light = new DirectionalLight(); light.Clr = Color.White; light.Direction = new Vector3(1, 1, -1); light.Enabled = true; setup.lights.Add(light); effect.SetupWithLights(setup); effect.SetupForDevice(outSettings); }
public override void SetupWithLights(LightingSetup setup) { if (setup == null) { setup = new LightingSetup(); DirectionalLight light = new DirectionalLight(); light.Clr = Color.White; light.Direction = new Vector3(1, -1, -1); light.Enabled = true; light.Name = "light0"; setup.lights.Add(light); } this.setup = setup; }