static int set_value(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Nova.LazyComputableAnimationProperty <float, float> obj = (Nova.LazyComputableAnimationProperty <float, float>)o;
            float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
            obj.value = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index value on a nil value"));
        }
    }
    static int get_id(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Nova.LazyComputableAnimationProperty <float, float> obj = (Nova.LazyComputableAnimationProperty <float, float>)o;
            string ret = obj.id;
            LuaDLL.lua_pushstring(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index id on a nil value"));
        }
    }
    static int get_value(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Nova.LazyComputableAnimationProperty <UnityEngine.Vector3, UnityEngine.Vector3> obj = (Nova.LazyComputableAnimationProperty <UnityEngine.Vector3, UnityEngine.Vector3>)o;
            float ret = obj.value;
            LuaDLL.lua_pushnumber(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index value on a nil value"));
        }
    }