static int set_gameState(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Nova.CharacterController obj  = (Nova.CharacterController)o;
            Nova.GameState           arg0 = (Nova.GameState)ToLua.CheckObject <Nova.GameState>(L, 2);
            obj.gameState = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index gameState on a nil value"));
        }
    }
    static int get_gameState(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Nova.CharacterController obj = (Nova.CharacterController)o;
            Nova.GameState           ret = obj.gameState;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index gameState on a nil value"));
        }
    }