void Init( Map map,Rect rect ) { _Map = map; _Width = map.width; _Height = map.height; Vector2 pos = GUIUtility.GUIToScreenPoint( new Vector2(rect.x, rect.y) ); rect.x = pos.x; rect.y = pos.y; this.ShowAsDropDown( rect,new Vector2( 200.0f,220.0f ) ); }
public MapLayerProperty( Map map,int colorCode ) { _Map = map; _ColorCode = colorCode; }
public static void Show( Map map,Rect rect ) { MapResizeWindow window = EditorWindow.CreateInstance<MapResizeWindow>(); window.Init( map,rect ); }
void OnEnable() { _Map = target as Map; }