internal GoNodeNodeEnumerator(GoNode n, GoNode.Search s) { myNode = n; mySearch = s; myArray = null; myIndex = -1; Reset(); }
/// <summary> /// Make sure cached information is not copied. /// </summary> /// <param name="env"></param> /// <returns></returns> public override GoObject CopyObject(GoCopyDictionary env) { GoNode goNode = (GoNode)base.CopyObject(env); if (goNode != null) { goNode.myPartID = -1; } return(goNode); }