Esempio n. 1
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        /// <summary>
        /// Returns an enumerator that iterates through the collection.
        /// </summary>
        /// <returns>
        /// A <see cref="IEnumerator{T}"/>that can be used to iterate through the
        /// collection.
        /// </returns>
        public IEnumerator <KeyValuePair <TKey, TValue> > GetEnumerator()
        {
            if (root_.Level != 0)
            {
                Stack <AndersonTreeNode <TKey, TValue> > stack =
                    new Stack <AndersonTreeNode <TKey, TValue> >();

                stack.Push(root_);

                while (stack.Count > 0)
                {
                    AndersonTreeNode <TKey, TValue> node = stack.Pop();

                    KeyValuePair <TKey, TValue> key_value_pair =
                        new KeyValuePair <TKey, TValue>(node.Key, node.Value);

                    yield return(key_value_pair);

                    if (node.Left.Level != 0)
                    {
                        stack.Push(node.Left);
                    }

                    if (node.Right.Level != 0)
                    {
                        stack.Push(node.Right);
                    }
                }
            }
        }
Esempio n. 2
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 /// <summary>
 /// Initializes a new instance of the
 /// <see cref="AndersonTreeNode{TKey,TValue}"/> by using the specified key,
 /// value and sentinel node.
 /// </summary>
 /// <param name="key">The key of the node</param>
 /// <param name="value">The value of the node</param>
 /// <param name="sentinel">The sentinel node</param>
 public AndersonTreeNode(TKey key, TValue value,
                         AndersonTreeNode <TKey, TValue> sentinel)
 {
     childs    = new AndersonTreeNode <TKey, TValue> [2];
     childs[0] = sentinel;
     childs[1] = sentinel;
     key_      = key;
     value_    = value;
     level_    = 1;
 }
Esempio n. 3
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        /// <summary>
        /// Determines whether the <see cref="AndersonTree&lt;TKey,TValue&gt;"/>
        /// constains and element with the specified key.
        /// </summary>
        /// <param name="key">The key to locate in the
        /// <see cref="AndersonTree&lt;TKey,TValue&gt;"/></param>
        /// <returns>true if the <see cref="AndersonTree&lt;TKey,TValue&gt;"/>
        /// constains an element with the key; otherwise, false</returns>
        /// <exception cref="ArgumentNullException">key is null</exception>
        public bool ContainsKey(TKey key)
        {
            AndersonTreeNode <TKey, TValue> node = FindNode(key);

            if (node.Level == 0)
            {
                return(false);
            }

            return(true);
        }
Esempio n. 4
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        /// <summary>
        /// Determines whether a value is in the
        /// <see cref="AndersonTree{TKey,TValue}"/>
        /// </summary>
        /// <param name="key_value_pair">
        /// The value to locate in the <see cref="AndersonTree{TKey,TValue}"/>
        /// </param>
        /// <returns>
        /// <c>true</c> if the item is found in the
        /// <see cref="AndersonTree{TKey,TValue}"/>
        /// </returns>
        public bool Contains(KeyValuePair <TKey, TValue> key_value_pair)
        {
            AndersonTreeNode <TKey, TValue> node = FindNode(key_value_pair.Key);

            if (node.Level != 0)
            {
                EqualityComparer <TValue> comparer = EqualityComparer <TValue> .Default;
                return(comparer.Equals(key_value_pair.Value, node.Value));
            }
            return(false);
        }
Esempio n. 5
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        /// <summary>
        /// Gets or sets the value associated with the specified key
        /// </summary>
        /// <param name="key">
        /// The key whose value to get or set.
        /// </param>
        /// <returns>
        /// The value associated with the specified key. If the specified key is
        /// not found, attempting to get it throws a
        /// <see cref="KeyNotFoundException"/>, and attempting to set it creates a
        /// new element with the specified key.
        /// </returns>
        /// <exception cref="ArgumentNullException">
        /// key is <c>null</c>.
        /// </exception>
        /// <exception cref="KeyNotFoundException">
        /// The key does not exists in the tree.
        /// </exception>
        public TValue this[TKey key] {
            get {
                AndersonTreeNode <TKey, TValue> node = FindNode(key);
                if (node.Level == 0)
                {
                    throw new KeyNotFoundException("key");
                }

                return(node.Value);
            }
            set { Insert(key, value, false); }
        }
Esempio n. 6
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        /// <summary>
        /// Gets the value associated with the specified key.
        /// </summary>
        /// <param name="key">The key of the value to get</param>
        /// <param name="value">When this method returns, contain the value
        /// associated with the specified key, if the is found; otherwise, the
        /// default value for the type of the <paramref name="value"/> parameter.
        /// This parameter is passed uninitialized</param>
        /// <returns>true if the AndersonTree contains an element with the
        /// specified key; otherwise, false</returns>
        public bool TryGetValue(TKey key, out TValue value)
        {
            AndersonTreeNode <TKey, TValue> node = FindNode(key);

            if (node.Level == 0)
            {
                value = default(TValue);
                return(false);
            }
            value = node.Value;
            return(true);
        }
Esempio n. 7
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 /// <summary>
 /// Performs a skew operation over a node.
 /// </summary>
 /// <param name="node">the node to skew</param>
 /// <remarks>Skew is a right rotation when an insertion or deletion creates
 /// a left horizontal link. No changes are needed to the levels after a
 /// skew because the operation simply turns a left horizontal link into a
 /// right horizontal link.</remarks>
 internal void Skew(ref AndersonTreeNode <TKey, TValue> node)
 {
     // non-sentinel_ node with a horizontal link
     if (node.Level != 0 && node.Left.Level == node.Level)
     {
         // remove the horizontal link by rotating right
         AndersonTreeNode <TKey, TValue> save = node.Left;
         node.Left  = save.Right;
         save.Right = node;
         node       = save;
     }
 }
Esempio n. 8
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 /// <summary>
 /// Performs a split operation over a node.
 /// </summary>
 /// <param name="node">The node to split</param>
 /// Split performs a left rotation operation on a node when an inserion
 /// or deletion creates a consecutive horizontal links.
 internal void Split(ref AndersonTreeNode <TKey, TValue> node)
 {
     // non-sentinel_ node with a consecutive horizontal link
     if (node.Level != 0 && node.Right.Right.Level == node.Level)
     {
         // remove the horizontal link by rotating left and increasing the node
         // level
         AndersonTreeNode <TKey, TValue> save = node.Right;
         node.Right = save.Left;
         save.Left  = node;
         node       = save;
         ++node.Level;
     }
 }
Esempio n. 9
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        /// <summary>
        /// Retrieves a <see cref="AndersonTreeNode{TKey,TValue}"/> object in the
        /// <see cref="AndersonTree{TKey,TValue}"/> associated with the specified key.
        /// </summary>
        /// <param name="key">The key of the node to search for</param>
        /// <returns>The AndersonTreeNode associated with the specified key, if the
        /// key is found; otherwise an AndersonTreeNode with level zero - sentinel_
        /// node.</returns>
        /// <exception cref="ArgumentNullException">key is null</exception>
        internal AndersonTreeNode <TKey, TValue> FindNode(TKey key)
        {
            int cmp;

            for (AndersonTreeNode <TKey, TValue> node = root_;
                 node.Level != 0;
                 node = (cmp < 0) ? node.Left : node.Right)
            {
                cmp = comparer_.Compare(key, node.Key);
                if (cmp == 0)
                {
                    return(node);
                }
            }
            return(sentinel_);
        }
Esempio n. 10
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        /// <summary>
        /// Initializes a new empty <see cref="AndersonTree{TKey,TValue}"/>
        /// class.
        /// </summary>
        /// <param name="comparer">
        /// The comparer to use when comparing items.
        /// </param>
        /// <exception cref="ArgumentNullException">
        /// <paramref name="comparer"/> is <c>null</c>.
        /// </exception>
        public AndersonTree(IComparer <TKey> comparer)
        {
            if (comparer == null)
            {
                Thrower.ThrowArgumentNullException(ExceptionArgument.comparer);
            }

            sentinel_       = new AndersonTreeNode <TKey, TValue>();
            sentinel_.Level = 0;
            sentinel_.Right = sentinel_;
            sentinel_.Left  = sentinel_;

            root_              = sentinel_;
            count_             = 0;
            comparer_          = comparer;
            key_is_value_type_ = typeof(TKey).IsValueType;
        }
Esempio n. 11
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        /// <summary>
        /// Performs reverse in-order traversal on the
        /// <see cref="AndersonTree{TKey,TValue}"/>
        /// </summary>
        /// <param name="action">
        /// A method used to perform some action with each node in the tree.
        /// </param>
        /// <remarks>
        /// The <paramref name="action"/> must return <c>true</c> in order to
        /// allows the traversal to continue.
        /// </remarks>
        internal bool ReverseInOrderTreeWalk(TreeWalkAction <TKey, TValue> action)
        {
            if (root_.Level != 0)
            {
                Stack <AndersonTreeNode <TKey, TValue> > stack =
                    new Stack <AndersonTreeNode <TKey, TValue> >
                        (2 * ((int)Math.Log((double)(count_ + 1))));

                AndersonTreeNode <TKey, TValue> node = root_;

                // traverse the left branch of the tree until reach a sentinel_ node.
                while (node.Level != 0)
                {
                    stack.Push(node);
                    node = node.Right;
                }

                while (stack.Count != 0)
                {
                    node = stack.Pop();

                    if (!action(node))
                    {
                        return(false);
                    }

                    // traverse the right branch of the current node and store then into
                    // the execution stack.
                    for (AndersonTreeNode <TKey, TValue> node2 = node.Left;
                         node2.Level != 0;
                         node2 = node2.Right)
                    {
                        stack.Push(node2);
                    }
                }
            }
            return(true);
        }
Esempio n. 12
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        /// <summary>
        /// Removes the element with the specified <paramref name="key"/> from the
        /// <see cref="AndersonTree&lt;TKey, TValue&gt;"/>
        /// </summary>
        /// <param name="key">
        /// The key of the element to remove.
        /// </param>
        /// <returns>
        /// <c>true</c> if the element is successfully removed; otherwise,
        /// <c>false</c>. This method also returns <c>false</c> if key was not
        /// found in the tree.
        /// </returns>
        public bool Remove(TKey key)
        {
            int top = 0, direction = 0;
            AndersonTreeNode <TKey, TValue>         node = root_;
            List <AndersonTreeNode <TKey, TValue> > path =
                new List <AndersonTreeNode <TKey, TValue> >(count_);

            // Find node to remove and save path
            while (true)
            {
                path.Add(node);

                // the key was not found
                if (node.Level == 0)
                {
                    return(false);
                }

                int cmp = comparer_.Compare(key, node.Key);
                if (cmp == 0)
                {
                    break;
                }

                direction = (cmp < 0) ? 0 : 1;

                node = node.childs[direction];
            }

            AndersonTreeNode <TKey, TValue>[] childs = node.childs;

            top = path.Count;

            // If the node was found, remove it.
            if (childs[0] == sentinel_ || childs[1] == sentinel_)
            {
                // Single child case
                int dir2 = (childs[0] == sentinel_) ? 1 : 0;

                // Unlink the item
                if (--top != 0)
                {
                    path[top - 1].childs[direction] = childs[dir2];
                }
                else
                {
                    // The (--top) expression will be zero when the node
                    // that will be removed is the root node. Since, a horizontal
                    // left link is not allowed, the non-sentinel node will never be
                    // the left node - in single child case only.
                    //
                    // If a node with a key less than the root key is inserted into
                    // the tree a left horizontal link will be created and the split
                    // operation will rotate the tree left on the rebalance.
                    root_ = node.Right;
                }
            }
            else
            {
                // Two child case
                AndersonTreeNode <TKey, TValue> heir = node.Right;
                AndersonTreeNode <TKey, TValue> prev = node;

                while (heir.Left != sentinel_)
                {
                    prev = heir;
                    path.Add(prev);
                    heir = heir.Left;
                }

                // clone the node
                node.Value = heir.Value;
                node.Key   = heir.Key;
                prev.childs[(prev == node) ? 1 : 0] = heir.Right;
            }

            // Walk back and rebalance
            while (--top >= 0)
            {
                node = path[top];

                // Which child?
                if (top != 0)
                {
                    direction = path[top - 1].Right == node ? 1 : 0;
                }

                if (node.Left.Level < node.Level - 1 ||
                    node.Right.Level < node.Level - 1)
                {
                    if (node.Right.Level > --node.Level)
                    {
                        node.Right.Level = node.Level;
                    }

                    // Order is important!
                    Skew(ref node);
                    Skew(ref node.childs[1]);
                    Skew(ref node.childs[1].childs[1]);
                    Split(ref node);
                    Split(ref node.childs[1]);
                }

                // Fix the parent
                if (top != 0)
                {
                    path[top - 1].childs[direction] = node;
                }
                else
                {
                    root_ = node;
                }
            }

            count_--;

            return(true);
        }
Esempio n. 13
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        /// <summary>
        /// Inserts an item to the AndersonTree
        /// </summary>
        /// <param name="key">
        /// The key of the value to insert into the tree.
        /// </param>
        /// <param name="value">
        /// The value to insert in the tree.
        /// </param>
        /// <param name="add">
        /// A value indicating when the item will be added or modified.
        /// </param>
        void Insert(TKey key, TValue value, bool add)
        {
            if (!key_is_value_type_ && key == null)
            {
                Thrower.ThrowArgumentNullException(ExceptionArgument.key);
            }

            // empty tree
            if (root_.Level == 0)
            {
                root_ = new AndersonTreeNode <TKey, TValue>(key, value, sentinel_);
                count_++;
                return;
            }

            int cmp, dir;
            List <AndersonTreeNode <TKey, TValue> > path =
                new List <AndersonTreeNode <TKey, TValue> >(count_);

            AndersonTreeNode <TKey, TValue> node = root_;

            // Find the place to insert the item
            //  - If the item is found and we trying to add a new one,
            //    throw an exception - no duplicate items allowed.
            //  - If a leaf is reached, insert the item in the correct place.
            //  - Else, traverse the tree further.
            while (true)
            {
                path.Add(node);

                cmp = comparer_.Compare(key, node.Key);
                if (cmp == 0)
                {
                    if (add)
                    {
                        Thrower.ThrowArgumentException(
                            ExceptionResource.Argument_AddingDuplicate);
                    }

                    if (node.Level != 0)
                    {
                        node.Value = value;
                    }

                    return;
                }

                dir = (cmp < 0) ? 0 : 1;

                if (node.childs[dir].Level == 0)
                {
                    break;
                }

                node = node.childs[dir];
            }

            // create the new node
            node.childs[dir] =
                new AndersonTreeNode <TKey, TValue>(key, value, sentinel_);

            // Walk back and rebalance
            int top = path.Count;

            while (--top >= 0)
            {
                AndersonTreeNode <TKey, TValue> n = path[top];

                // which child ?
                if (top != 0)
                {
                    dir = (path[top - 1].Right == n) ? 1 : 0;
                }

                Skew(ref n);
                Split(ref n);

                // Fix the parent
                if (top != 0)
                {
                    path[top - 1].childs[dir] = n;
                }
                else
                {
                    root_ = n;
                }
            }
            count_++;
        }
Esempio n. 14
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 /// <summary>
 /// Removes all items from the
 /// <see cref="AndersonTree{TKey,TValue}"/>
 /// </summary>
 public void Clear()
 {
     root_  = sentinel_;
     count_ = 0;
 }