Esempio n. 1
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 /// <summary>
 /// Initializes a new instance of the <see cref="IdleTimeMonitor"/> class,
 /// using the default check interval and idle threshold.
 /// </summary>
 public IdleTimeMonitor(IProcessIdleTime idle_time_processor)
 {
     CheckIntervalInSeconds = 60;
       idle_threshold_ = 60;
       last_idle_time_ = Environment.GetSystemIdleTime();
       idle_time_processor_ = idle_time_processor;
       sync_ = new ManualResetEvent(false);
 }
Esempio n. 2
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        public void Process(IdleTimeInfo idle_time_info)
        {
            // The Send method run asynchrously and the idle_time_info could be
              // modified in the time between the Send operation and its execution. To
              // prevent this we enqueue a deep copy of the idle_time.
              var info = new IdleTimeInfo {
            LastInputTime = idle_time_info.LastInputTime,
            Timestamp = idle_time_info.Timestamp,
            MachineUpTime = idle_time_info.MachineUpTime
              };

              mailbox_.Send(() => Send(info));
        }
Esempio n. 3
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        void Send(IdleTimeInfo idle_time_info)
        {
            try {
            idle_time_queue_.Enqueue(idle_time_info);

            while (idle_time_queue_.Pick(out idle_time_info)) {
              message_sender_.Send(idle_time_info);
              idle_time_queue_.Remove(idle_time_info.Timestamp);
            }
              } catch (Exception e) {
            logger_.Error(
              StringResources.Log_MethodThrowsException.Fmt("Send", kClassName), e);
              }
        }
Esempio n. 4
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        void ProcessIdleTime(IdleTimeInfo idle_time)
        {
            if (idle_time.LastInputTime <= last_idle_time_.LastInputTime) {
            last_idle_time_.MachineUpTime = idle_time.MachineUpTime;
              }

              if (idle_time.InSeconds() > IdleThresholdInSeconds) {
            idle_time_processor_.Process(idle_time);
            last_idle_time_ = idle_time;
              }
        }
Esempio n. 5
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 public void Send(IdleTimeInfo idle_time_info)
 {
     Console.WriteLine(idle_time_info.InSeconds());
 }