private void GetControl() { if (element != null) { if (element.Value is SystemObject) { _control = ((SystemObject)element.Value).Object as Noesis.PasswordBox; } } }
/// <summary> /// Override if you want to open the software keyboard for a PasswordBox with your own options. /// </summary> protected virtual UnityEngine.TouchScreenKeyboard ShowOnPasswordBox(PasswordBox passwordBox) { return(UnityEngine.TouchScreenKeyboard.Open(passwordBox.Password, UnityEngine.TouchScreenKeyboardType.Default, false, false, true)); }
internal static HandleRef getCPtr(PasswordBox obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }