Esempio n. 1
0
        static void Main(string[] args)
        {
            //Node<Point> points = ChainGenerator.CreateChain();
            //Print(points);
            //Node<int> head = ChainGenerator.SortedChain();
            //Print(head);
            //Console.WriteLine("the chains is {0} sorted", IsSorted(head) ? " " : " not ");
            //head = ChainGenerator.GetChain(6);
            //Print(head);
            //Console.WriteLine("the chains is {0} sorted", IsSorted(head) ? " " : " not ");
            //int[] ar1 = { 2, 4, 5, 3, 1, 2, 4 };
            //int[] ar2 = { 1, 2, 4 };
            //int[] ar3 = { 5, 3, 6 };
            //int [] ar4 ={ 4, 6,2};
            //Node<int> head1 = ChainGenerator.GetChain(ar1);
            //Node<int> head2 = ChainGenerator.GetChain(ar2);
            //if (Contains(head1, head2))
            //    Console.WriteLine("Success");
            //else
            //    Console.WriteLine("BACK TO THE DRAWING BOARD");
            //head2 = ChainGenerator.GetChain(ar3);

            //    if (Contains(head1, head2))
            //        Console.WriteLine("BACK TO THE DRAWING BOARD");
            //    else
            //        Console.WriteLine("Success");
            //head2 = ChainGenerator.GetChain(ar4);

            //    if (Contains(head1, head2))
            //        Console.WriteLine("BACK TO THE DRAWING BOARD");
            //    else
            //        Console.WriteLine("Success");
            //Node<Range> ranger = ChainGenerator.GenerateRangeList();
            //ChainGenerator.Print(ranger);
            //ranger = Join(ranger);
            //ChainGenerator.Print(ranger);

            Node <int> head = ChainGenerator.GetChain(10);

            Print(head);
            head = Mission2(head, 5);
            Print(head);

            //int[] ar = { 12, 323, 182, 44, 120, 67, 34, 125, 3, 92 };
            //Console.WriteLine(Something(ar, 0, 9));

            Console.ReadKey();
        }
Esempio n. 2
0
 public static Node <int> SortedChain()
 {
     return(ChainGenerator.GetChain(new int[] { 1, 4, 5, 11, 22 }));
 }