Esempio n. 1
0
        public void Register(Base_Node node)
        {
            if (node != null)
            {
                var cur = allBaseNodes[node.IndexForPEGI];

                if (cur != null && cur != node)
                {
                    while (this[firstFree] != null)
                    {
                        firstFree++;
                    }
                    Debug.LogError("Trying to replace {0} with {1}. Assigning index {2}".F(cur, node, firstFree));
                    node.IndexForPEGI       = firstFree;
                    allBaseNodes[firstFree] = node;
                    firstFree++;
                }
                else
                {
                    allBaseNodes[node.IndexForPEGI] = node;
                }
            }
            else
            {
                Debug.LogError("Registering NULL node");
            }
        }
Esempio n. 2
0
        public void SetInspectedUpTheHierarchy(Base_Node node)
        {
            if (node == null)
            {
                return;
            }

            var gn = node.AsGameNode;

            if (gn != null)
            {
                if (gameNodes.Contains(gn))
                {
                    _gamesNodesMeta.inspected = gameNodes.IndexOf(gn);
                }
            }
            else
            {
                if (coreNodes.Contains(node))
                {
                    _coreNodesMeta.inspected = coreNodes.IndexOf(node);
                }
            }

            parentNode?.SetInspectedUpTheHierarchy(this);
        }
Esempio n. 3
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        public bool Contains(Base_Node node)
        {
            if (node == null)
            {
                return(false);
            }

            var gn = node.AsGameNode;

            return(gn != null?gameNodes.Contains(gn) : coreNodes.Contains(node));
        }
Esempio n. 4
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        public void Remove(Base_Node node)
        {
            var gn = node.AsGameNode;

            if (gn != null)
            {
                gameNodes.Remove(gn);
            }
            else
            {
                coreNodes.Remove(node);
            }
        }
Esempio n. 5
0
        public void Add(Base_Node node)
        {
            var gn = node.AsGameNode;

            if (gn != null)
            {
                gameNodes.Add(gn);
            }
            else
            {
                coreNodes.Add(node);
            }
        }