Esempio n. 1
0
 public override void OnLevelLoaded(LoadMode mode)
 {
     Log.Debug("LoadingExtention.OnLevelLoaded");
     if (mode == LoadMode.LoadGame || mode == LoadMode.NewGame || mode == LoadMode.NewGameFromScenario)
     {
         LifeCycle.Load(mode);
     }
 }
 public void OnEnabled()
 {
     KianCommons.UI.TextureUtil.EmbededResources = false;
     HarmonyHelper.EnsureHarmonyInstalled();
     if (HelpersExtensions.InGame)
     {
         LifeCycle.Load();
     }
 }
Esempio n. 3
0
 public override void OnLevelUnloading()
 {
     Log.Debug("LoadingExtention.OnLevelUnloading");
     LifeCycle.UnLoad();
 }
 public void OnDisabled()
 {
     LifeCycle.UnLoad();
 }
        public override void OnLevelLoaded(LoadMode mode)
        {
            Log.Debug("LoadingExtention.OnLevelLoaded");

            LifeCycle.OnLevelLoaded(mode);
        }
 public void OnDisabled()
 {
     LifeCycle.Disable();
 }
 public void OnEnabled()
 {
     LifeCycle.Enable();
 }