public override ActorComponent MakeInstance(Actor resetActor) { ActorColliderRectangle instanceCollider = new ActorColliderRectangle(); instanceCollider.Copy(this, resetActor); return(instanceCollider); }
public override ActorComponent MakeInstance(Actor resetActor) { ActorColliderRectangle instanceCollider = new ActorColliderRectangle(); instanceCollider.Copy(this, resetActor); return(instanceCollider); }