Esempio n. 1
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/*! NIFLIB_HIDDEN function.  For internal use only. */
        internal override void FixLinks(Dictionary <uint, NiObject> objects, List <uint> link_stack, List <NiObject> missing_link_stack, NifInfo info)
        {
            base.FixLinks(objects, link_stack, missing_link_stack, info);
            emitterObject = FixLink <NiAVObject>(objects, link_stack, missing_link_stack, info);
        }
Esempio n. 2
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        private void WalkNodes(NiAVObject node)
        {
            // Ignore some node names
            if (!IsNodeDrawable(node)) return;

            // Render Children
            if (node is NiTriShape)
            {
                Export.Add("");
                Export.Add(ParseShape((NiTriShape)node));
                Export.Add("");
            }
            else if (node is NiTriStrips)
            {
                Export.Add("");
                Export.Add(ParseStrips((NiTriStrips)node));
                Export.Add("");
            }

            NiNode currentNode = node as NiNode;
            if (currentNode != null)
            {
                 if (currentNode.Children.Length > 0)
                 {
                     foreach (var child in currentNode.Children)
                     {
                         if (child.IsValid())
                         {
                             WalkNodes(child.Object);
                         }
                     }
                 }
            }
        }
Esempio n. 3
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 public NiPhysXTransformDest()
 {
     target = null;
 }
Esempio n. 4
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 public NiPSVolumeEmitter()
 {
     emitterObject = null;
 }
Esempio n. 5
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        /// <summary>
        /// Prints the nif node.
        /// </summary>
        /// <param name="root">The root.</param>
        /// <param name="depth">The depth.</param>
        private void PrintNifNode(NiAVObject root, int depth)
		{
			string text = string.Empty;
			for (int i = 0; i < depth; i++)
			{
				text += "*";
			}
			text += " ";
			Console.WriteLine(text + " " + root.Name);
			NiNode niNode = root as NiNode;
			if (niNode != null)
			{
				NiRef<NiAVObject>[] children = niNode.Children;
				for (int j = 0; j < children.Length; j++)
				{
					NiRef<NiAVObject> niRef = children[j];
					if (niRef.IsValid())
					{
						this.PrintNifNode(niRef.Object, depth + 1);
					}
				}
			}
		}
Esempio n. 6
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 public NiCollisionObject()
 {
     target = null;
 }
Esempio n. 7
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 public NiSkinningMeshModifier()
 {
     flags        = (ushort)0;
     skeletonRoot = null;
     numBones     = (uint)0;
 }
Esempio n. 8
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        internal bool IsNodeDrawable(NiAVObject node)
        {
            // Invisible Flag
            if ((node.Flags & 1) == 1) return false;

            // Ignore some node names
            foreach (string ignoreName in IgnoreNodeNames)
            {
                if (node.Name.Value.ToLower().StartsWith(ignoreName.ToLower())) return false;
            }

            return true;
        }
Esempio n. 9
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        internal Matrix ComputeWorldMatrix(NiAVObject obj)
        {
            var path = new List<NiAVObject>();
            var current = obj;
            while (current != null)
            {
                path.Add(current);
                current = current.Parent;
            }
            var worldMatrix = Matrix.Identity;
            for (var i = 0; i < path.Count; i++)
            {
                var node = path[i];
                worldMatrix *= node.Rotation;
                worldMatrix *= Matrix.Scaling(node.Scale, node.Scale, node.Scale);
                worldMatrix *= Matrix.Translation(node.Translation.X, node.Translation.Y, node.Translation.Z);
            }

            return worldMatrix;
        }