/// <summary> /// Transforms the specified point in screen coordinates to the element's local coordinate system /// </summary> /// <returns>The to local coordinates.</returns> /// <param name="screenCoords">Screen coords.</param> public Vector2 ScreenToLocalCoordinates(Vector2 screenCoords) { if (stage == null) { return(screenCoords); } return(StageToLocalCoordinates(stage.ScreenToStageCoordinates(screenCoords))); }
/// <summary> /// Transforms the specified point in screen coordinates to the element's local coordinate system /// </summary> /// <returns>The to local coordinates.</returns> /// <param name="screenCoords">Screen coords.</param> public System.Numerics.Vector2 ScreenToLocalCoordinates(System.Numerics.Vector2 screenCoords) { if (_stage == null) { return(screenCoords); } return(StageToLocalCoordinates(_stage.ScreenToStageCoordinates(screenCoords))); }