public TextButton( string text, TextButtonStyle style ) : base( style ) { setStyle( style ); label = new Label( text, style.font, style.fontColor ); label.setAlignment( Align.center ); add( label ).expand().fill(); setSize( preferredWidth, preferredHeight ); }
public Window( string title, WindowStyle style ) { Assert.isNotNull( title, "title cannot be null" ); touchable = Touchable.Enabled; clip = true; titleLabel = new Label( title, new LabelStyle( style.titleFont, style.titleFontColor ) ); titleLabel.setEllipsis( true ); titleTable = new Table(); titleTable.add( titleLabel ).setExpandX().setFillX().setMinWidth( 0 ); addElement( titleTable ); setStyle( style ); width = 150; height = 150; }
public ImageTextButton( string text, ImageTextButtonStyle style ) : base( style ) { this.style = style; defaults().space( 3 ); image = new Image(); image.setScaling( Scaling.Fit ); label = new Label( text, style.font, style.fontColor ); label.setAlignment( Align.center ); add( image ); add( label ); setStyle( style ); setSize( preferredWidth, preferredHeight ); }
public override void initialize( Table table, Skin skin ) { var value = getValue<Vector2>(); var label = createNameLabel( table, skin ); var labelX = new Label( "x", skin ); _textFieldX = new TextField( value.X.ToString(), skin ); _textFieldX.setTextFieldFilter( new FloatFilter() ).setPreferredWidth( 50 ); _textFieldX.onTextChanged += ( field, str ) => { float newX; if( float.TryParse( str, out newX ) ) { var newValue = getValue<Vector2>(); newValue.X = newX; setValue( newValue ); } }; var labelY = new Label( "y", skin ); _textFieldY = new TextField( value.Y.ToString(), skin ); _textFieldY.setTextFieldFilter( new FloatFilter() ).setPreferredWidth( 50 ); _textFieldY.onTextChanged += ( field, str ) => { float newY; if( float.TryParse( str, out newY ) ) { var newValue = getValue<Vector2>(); newValue.Y = newY; setValue( newValue ); } }; var hBox = new HorizontalGroup( 5 ); hBox.addElement( labelX ); hBox.addElement( _textFieldX ); hBox.addElement( labelY ); hBox.addElement( _textFieldY ); table.add( label ); table.add( hBox ); }
public override void initialize( Table table, Skin skin ) { var value = getValue<Color>(); var label = createNameLabel( table, skin ); var labelR = new Label( "r", skin ); _textFieldR = new TextField( value.R.ToString(), skin ); _textFieldR.setMaxLength( 3 ); _textFieldR.setTextFieldFilter( new DigitsOnlyFilter() ).setPreferredWidth( 28 ); _textFieldR.onTextChanged += ( field, str ) => { int newR; if( int.TryParse( str, out newR ) ) { var newValue = getValue<Color>(); newValue.R = (byte)newR; setValue( newValue ); } }; var labelG = new Label( "g", skin ); _textFieldG = new TextField( value.G.ToString(), skin ); _textFieldG.setMaxLength( 3 ); _textFieldG.setTextFieldFilter( new DigitsOnlyFilter() ).setPreferredWidth( 28 ); _textFieldG.onTextChanged += ( field, str ) => { int newG; if( int.TryParse( str, out newG ) ) { var newValue = getValue<Color>(); newValue.G = (byte)newG; setValue( newValue ); } }; var labelB = new Label( "b", skin ); _textFieldB = new TextField( value.B.ToString(), skin ); _textFieldB.setMaxLength( 3 ); _textFieldB.setTextFieldFilter( new DigitsOnlyFilter() ).setPreferredWidth( 28 ); _textFieldB.onTextChanged += ( field, str ) => { int newB; if( int.TryParse( str, out newB ) ) { var newValue = getValue<Color>(); newValue.B = (byte)newB; setValue( newValue ); } }; var labelA = new Label( "a", skin ); _textFieldA = new TextField( value.A.ToString(), skin ); _textFieldA.setMaxLength( 3 ); _textFieldA.setTextFieldFilter( new DigitsOnlyFilter() ).setPreferredWidth( 28 ); _textFieldA.onTextChanged += ( field, str ) => { int newA; if( int.TryParse( str, out newA ) ) { var newValue = getValue<Color>(); newValue.A = (byte)newA; setValue( newValue ); } }; var hBox = new HorizontalGroup( 2 ); hBox.addElement( labelR ); hBox.addElement( _textFieldR ); hBox.addElement( labelG ); hBox.addElement( _textFieldG ); hBox.addElement( labelB ); hBox.addElement( _textFieldB ); hBox.addElement( labelA ); hBox.addElement( _textFieldA ); table.add( label ); table.add( hBox ); }
/// <summary> /// Adds the given Label to the content table /// </summary> /// <returns>The text.</returns> /// <param name="label">Label.</param> public Dialog addText( Label label ) { contentTable.add( label ); return this; }
public override void Initialize() { base.Initialize(); font = new NezSpriteFont(Content.Load <SpriteFont>("Arial")); // // MIDI sequencer must have processes // sequencer1 = new Sanford.Multimedia.Midi.Sequencer(); sequencer1.clock.Tick += onTick; this.sequencer1.PlayingCompleted += new System.EventHandler(this.HandlePlayingCompleted); this.sequencer1.ChannelMessagePlayed += new System.EventHandler <Sanford.Multimedia.Midi.ChannelMessageEventArgs>(this.HandleChannelMessagePlayed); this.sequencer1.SysExMessagePlayed += new System.EventHandler <Sanford.Multimedia.Midi.SysExMessageEventArgs>(this.HandleSysExMessagePlayed); this.sequencer1.Chased += new System.EventHandler <Sanford.Multimedia.Midi.ChasedEventArgs>(this.HandleChased); this.sequencer1.Stopped += new System.EventHandler <Sanford.Multimedia.Midi.StoppedEventArgs>(this.HandleStopped); // // Default output device (usually 0) // outDevice = new OutputDevice(outDeviceID); //DialogBar db = new DialogBar(-1); //znznznznznznznznznznznznznznznznznznznznznznznznznznznznzn // mouse entity (used for tracking of clicks) //znznznznznznznznznznznznznznznznznznznznznznznznznznznznzn MouseCursor = CreateEntity("mouse"); MouseCursor.AddComponent(new BoxCollider()); MouseCursor.AddComponent(new MouseComponent()); //znznznznznznznznznznznznznznznznznznznznznznznznznznznznzn // keyboard entity (playing piano manually) //znznznznznznznznznznznznznznznznznznznznznznznznznznznznzn MouseCursor = CreateEntity("keyboard"); MouseCursor.AddComponent(new KeyComponent()); //znznznznznznznznznznznznznznznznznznznznznznznznznznznznzn // Text entity with component (Game name label) //znznznznznznznznznznznznznznznznznznznznznznznznznznznznzn TextEntity = CreateEntity("txt"); TextEntity.Transform.Position = new Vector2(10, 20); TextEntity.Transform.Scale = new Vector2(1, 1); txt = new TextComponent(Graphics.Instance.BitmapFont, "MIDI Player", new Vector2(0, 0), Color.White); txt.SetFont(font); TextEntity.AddComponent(txt); //znznznznznznznznznznznznznznznznznznznznznznznznznznznznzn // Background, with high value render layer //znznznznznznznznznznznznznznznznznznznznznznznznznznznznzn Background = CreateEntity("background", new Vector2(0, 0)); Background.Tag = 90; //SpriteRenderer comp = new SpriteRenderer(Content.Load<Texture2D>("Background")).SetRenderLayer(99); Background.AddComponent(new SpriteRenderer(Content.Load <Texture2D>("Slider/BackgroundMetal")).SetRenderLayer(99)); Background.GetComponent <SpriteRenderer>().SetOrigin(new Vector2(0, 0)); Background.SetPosition(new Vector2(310, 15)); //znznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznzn // Canvas //znznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznzn // int StartX = 10; Entity uiCan = CreateEntity("ui"); canvas = uiCan.AddComponent(new UICanvas()); canvas.IsFullScreen = true; canvas.RenderLayer = -10;//= SCREEN_SPACE_RENDER_LAYER; // // Display for track number // TrackMsg = canvas.Stage.AddElement(new Nez.UI.Label("All Tracks")); TrackMsg.SetPosition(320, 310); TrackMsg.SetSize(100f, 50f); // // Display for channel number // ChnlMsg = canvas.Stage.AddElement(new Nez.UI.Label("All Channels")); ChnlMsg.SetPosition(320, 330); ChnlMsg.SetSize(100f, 50f); AllChannels = -1; // // Display for instrument name // InstrumentMsg = canvas.Stage.AddElement(new Nez.UI.Label("All Channels")); InstrumentMsg.SetPosition(320, 350); InstrumentMsg.SetSize(100f, 50f); // // Dispaly for note number being played // NoteMsg = canvas.Stage.AddElement(new Nez.UI.Label("Piano note played")); NoteMsg.SetPosition(320, 370); NoteMsg.SetSize(100f, 50f); // // Track buttons and channels // for (int i = 0; i < 16; i++) { TrackChanl[i] = -1; TracksInMidi[i] = false; //is track number active in MIDI file TracksPlaying[i] = false; //individual tracks playing (buttons) ChannelsPlaying[i] = true; //they all are playing } // // turn off all buttons // //SetTrackButtonOff(); // // Progress bar // PgBar = canvas.Stage.AddElement(new Nez.UI.ProgressBar(0, 1000, 1, false, Nez.UI.ProgressBarStyle.Create(Color.Green, Color.White))); PgBar.SetPosition(10, StartPos); // // Play button // PlayImageUp = new SpriteDrawable((Content.Load <Texture2D>("Player/play_blk"))); PlayImageDn = new SpriteDrawable((Content.Load <Texture2D>("Player/play_grn"))); PlayBtn = canvas.Stage.AddElement(new ImageButton(PlayImageUp, PlayImageDn)); PlayBtn.SetPosition(StartX, StartPos + 30); PlayBtn.OnClicked += Play; // // Stop button // StopImageUp = new SpriteDrawable((Content.Load <Texture2D>("Player/stop_blk"))); StopImageDn = new SpriteDrawable((Content.Load <Texture2D>("Player/stop_grn"))); StopBtn = canvas.Stage.AddElement(new ImageButton(StopImageUp, StopImageDn)); StopBtn.SetPosition(StartX + 71, StartPos + 30); StopBtn.OnClicked += Stop; // // Load/Eject button (stop playing, look for another MIDI file) // LoadImageUp = new SpriteDrawable((Content.Load <Texture2D>("Player/eject_blk"))); LoadImageDn = new SpriteDrawable((Content.Load <Texture2D>("Player/eject_grn"))); LoadBtn = canvas.Stage.AddElement(new ImageButton(LoadImageUp, LoadImageDn)); LoadBtn.SetPosition(StartX + 110, StartPos + 30); LoadBtn.OnClicked += Load; // //znznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznzn // Systems to process our requests //znznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznznzn // this.AddEntityProcessor(new MouseClickSystem(new Matcher().All(typeof(MouseComponent)))); this.AddEntityProcessor(new KeyClickSystem(new Matcher().All(typeof(KeyComponent)))); this.AddEntityProcessor(new PianoClickSystem(new Matcher().All(typeof(NoteComponent), typeof(PlayingComponent)))); // // Start by loading a file // if (!LoadMidiFile()) { return; } // // Create the Mixer image with buttons, sliders, etc // var Track = new TrackMixerEntity(this, new Vector2(310, 20), canvas, TracksInMidi); // // Create the piano keys on bottom of mixer // var pi00 = new PianoEntity(this, new Vector2(StartX + 245, StartPos + 420), 0); // // Octave 4 is the middle C (note 60), color the keys // HandleOctaveColor(60); }