Esempio n. 1
0
        void SetContainerPosition(float x, float y)
        {
            var stage = _targetElement.GetStage();

            if (stage == null)
            {
                return;
            }

            _container.Pack();
            float offsetX = _manager.OffsetX, offsetY = _manager.OffsetY, dist = _manager.EdgeDistance;
            var   point = _targetElement.LocalToStageCoordinates(new Vector2(x + offsetX - _container.GetWidth() / 2,
                                                                             y - offsetY - _container.GetHeight()));

            if (point.Y < dist)
            {
                point = _targetElement.LocalToStageCoordinates(new Vector2(x + offsetX, y + offsetY));
            }
            if (point.X < dist)
            {
                point.X = dist;
            }
            if (point.X + _container.GetWidth() > stage.GetWidth() - dist)
            {
                point.X = stage.GetWidth() - dist - _container.GetWidth();
            }
            if (point.Y + _container.GetHeight() > stage.GetHeight() - dist)
            {
                point.Y = stage.GetHeight() - dist - _container.GetHeight();
            }
            _container.SetPosition(point.X, point.Y);

            point = _targetElement.LocalToStageCoordinates(new Vector2(_targetElement.GetWidth() / 2,
                                                                       _targetElement.GetHeight() / 2));
            point -= new Vector2(_container.GetX(), _container.GetY());
            _container.SetOrigin(point.X, point.Y);
        }
Esempio n. 2
0
        public override void Layout()
        {
            var bg          = _style.Background;
            var hScrollKnob = _style.HScrollKnob;
            var vScrollKnob = _style.VScrollKnob;

            float bgLeftWidth = 0, bgRightWidth = 0, bgTopHeight = 0, bgBottomHeight = 0;

            if (bg != null)
            {
                bgLeftWidth    = bg.LeftWidth;
                bgRightWidth   = bg.RightWidth;
                bgTopHeight    = bg.TopHeight;
                bgBottomHeight = bg.BottomHeight;
            }

            var width  = GetWidth();
            var height = GetHeight();

            var scrollbarHeight = 0f;

            if (hScrollKnob != null)
            {
                scrollbarHeight = hScrollKnob.MinHeight;
            }
            if (_style.HScroll != null)
            {
                scrollbarHeight = Math.Max(scrollbarHeight, _style.HScroll.MinHeight);
            }
            var scrollbarWidth = 0f;

            if (vScrollKnob != null)
            {
                scrollbarWidth = vScrollKnob.MinWidth;
            }
            if (_style.VScroll != null)
            {
                scrollbarWidth = Math.Max(scrollbarWidth, _style.VScroll.MinWidth);
            }

            // Get available space size by subtracting background's padded area.
            _areaWidth  = width - bgLeftWidth - bgRightWidth;
            _areaHeight = height - bgTopHeight - bgBottomHeight;

            if (_widget == null)
            {
                return;
            }

            // Get widget's desired width.
            float widgetWidth, widgetHeight;

            if (_widget is ILayout)
            {
                var layout = _widget as ILayout;
                widgetWidth  = layout.PreferredWidth;
                widgetHeight = layout.PreferredHeight;
            }
            else
            {
                widgetWidth  = _widget.GetWidth();
                widgetHeight = _widget.GetHeight();
            }

            // Determine if horizontal/vertical scrollbars are needed.
            _scrollX = _forceScrollX || (widgetWidth > _areaWidth && !_disableX);
            _scrollY = _forceScrollY || (widgetHeight > _areaHeight && !_disableY);

            var fade = _fadeScrollBars;

            if (!fade)
            {
                // Check again, now taking into account the area that's taken up by any enabled scrollbars.
                if (_scrollY)
                {
                    _areaWidth -= scrollbarWidth;
                    if (!_scrollX && widgetWidth > _areaWidth && !_disableX)
                    {
                        _scrollX = true;
                    }
                }
                if (_scrollX)
                {
                    _areaHeight -= scrollbarHeight;
                    if (!_scrollY && widgetHeight > _areaHeight && !_disableY)
                    {
                        _scrollY    = true;
                        _areaWidth -= scrollbarWidth;
                    }
                }
            }

            // the bounds of the scrollable area for the widget.
            _widgetAreaBounds = RectangleExt.FromFloats(bgLeftWidth, bgBottomHeight, _areaWidth, _areaHeight);

            if (fade)
            {
                // Make sure widget is drawn under fading scrollbars.
                if (_scrollX && _scrollY)
                {
                    _areaHeight -= scrollbarHeight;
                    _areaWidth  -= scrollbarWidth;
                }
            }
            else
            {
                if (_scrollbarsOnTop)
                {
                    // Make sure widget is drawn under non-fading scrollbars.
                    if (_scrollX)
                    {
                        _widgetAreaBounds.Height += (int)scrollbarHeight;
                    }
                    if (_scrollY)
                    {
                        _widgetAreaBounds.Width += (int)scrollbarWidth;
                    }
                }
                else
                {
                    // Offset widget area y for horizontal scrollbar at bottom.
                    if (_scrollX && _hScrollOnBottom)
                    {
                        _widgetAreaBounds.Y += (int)scrollbarHeight;
                    }
                    // Offset widget area x for vertical scrollbar at left.
                    if (_scrollY && !_vScrollOnRight)
                    {
                        _widgetAreaBounds.X += (int)scrollbarWidth;
                    }
                }
            }

            // If the widget is smaller than the available space, make it take up the available space.
            widgetWidth  = _disableX ? _areaWidth : Math.Max(_areaWidth, widgetWidth);
            widgetHeight = _disableY ? _areaHeight : Math.Max(_areaHeight, widgetHeight);

            _maxX = widgetWidth - _areaWidth;
            _maxY = widgetHeight - _areaHeight;
            if (fade)
            {
                // Make sure widget is drawn under fading scrollbars.
                if (_scrollX && _scrollY)
                {
                    _maxY -= scrollbarHeight;
                    _maxX -= scrollbarWidth;
                }
            }
            SetScrollX(Mathf.Clamp(_amountX, 0, _maxX));
            SetScrollY(Mathf.Clamp(_amountY, 0, _maxY));

            // Set the bounds and scroll knob sizes if scrollbars are needed.
            if (_scrollX)
            {
                if (hScrollKnob != null)
                {
                    var hScrollHeight = _style.HScroll != null ? _style.HScroll.MinHeight : hScrollKnob.MinHeight;
                    // The corner gap where the two scroll bars intersect might have to flip from right to left.
                    var boundsX = _vScrollOnRight ? bgLeftWidth : bgLeftWidth + scrollbarWidth;
                    // Scrollbar on the top or bottom.
                    var boundsY = _hScrollOnBottom ? bgBottomHeight : height - bgTopHeight - hScrollHeight;
                    _hScrollBounds = RectangleExt.FromFloats(boundsX, boundsY, _areaWidth, hScrollHeight);
                    if (_variableSizeKnobs)
                    {
                        _hKnobBounds.Width = (int)Math.Max(hScrollKnob.MinWidth, (int)(_hScrollBounds.Width * _areaWidth / widgetWidth));
                    }
                    else
                    {
                        _hKnobBounds.Width = (int)hScrollKnob.MinWidth;
                    }

                    _hKnobBounds.Height = (int)hScrollKnob.MinHeight;

                    _hKnobBounds.X = _hScrollBounds.X + (int)((_hScrollBounds.Width - _hKnobBounds.Width) * GetScrollPercentX());
                    _hKnobBounds.Y = _hScrollBounds.Y;
                }
                else
                {
                    _hScrollBounds = Rectangle.Empty;
                    _hKnobBounds   = Rectangle.Empty;
                }
            }

            if (_scrollY)
            {
                if (vScrollKnob != null)
                {
                    var vScrollWidth = _style.VScroll != null ? _style.VScroll.MinWidth : vScrollKnob.MinWidth;
                    // the small gap where the two scroll bars intersect might have to flip from bottom to top
                    float boundsX, boundsY;
                    if (_hScrollOnBottom)
                    {
                        boundsY = height - bgTopHeight - _areaHeight;
                    }
                    else
                    {
                        boundsY = bgBottomHeight;
                    }

                    // bar on the left or right
                    if (_vScrollOnRight)
                    {
                        boundsX = width - bgRightWidth - vScrollWidth;
                    }
                    else
                    {
                        boundsX = bgLeftWidth;
                    }

                    _vScrollBounds     = RectangleExt.FromFloats(boundsX, boundsY, vScrollWidth, _areaHeight);
                    _vKnobBounds.Width = (int)vScrollKnob.MinWidth;
                    if (_variableSizeKnobs)
                    {
                        _vKnobBounds.Height = (int)Math.Max(vScrollKnob.MinHeight, (int)(_vScrollBounds.Height * _areaHeight / widgetHeight));
                    }
                    else
                    {
                        _vKnobBounds.Height = (int)vScrollKnob.MinHeight;
                    }

                    if (_vScrollOnRight)
                    {
                        _vKnobBounds.X = (int)(width - bgRightWidth - vScrollKnob.MinWidth);
                    }
                    else
                    {
                        _vKnobBounds.X = (int)bgLeftWidth;
                    }
                    _vKnobBounds.Y = _vScrollBounds.Y + (int)((_vScrollBounds.Height - _vKnobBounds.Height) * (1 - GetScrollPercentY()));
                }
                else
                {
                    _vScrollBounds = Rectangle.Empty;
                    _vKnobBounds   = Rectangle.Empty;
                }
            }

            _widget.SetSize(widgetWidth, widgetHeight);
            if (_widget is ILayout)
            {
                ((ILayout)_widget).Validate();
            }
        }