Esempio n. 1
0
		/// <summary>
		/// Runs the basic uninstall script.
		/// </summary>
		/// <remarks>
		/// A basic uninstall uninstalls all of the changes made when the mod was installed.
		/// </remarks>
		/// <param name="p_tfmFileManager">The transactional file manager to use to interact with the file system.</param>
		/// <returns><c>true</c> if the uninstallation was successful;
		/// <c>false</c> otherwise.</returns>
		protected bool RunBasicUninstallScript(TxFileManager p_tfmFileManager, out string p_strErrorMessage)
		{
			p_strErrorMessage = null;
			IDataFileUtil dfuDataFileUtility = new DataFileUtil(GameMode.GameModeEnvironmentInfo.InstallationPath);

            IModFileInstaller mfiFileInstaller = new ModFileInstaller(GameMode.GameModeEnvironmentInfo, Mod, ModInstallLog, PluginManager, dfuDataFileUtility, p_tfmFileManager, null, GameMode.UsesPlugins, m_mmModManager);
			IIniInstaller iniIniInstaller = new IniInstaller(Mod, ModInstallLog, p_tfmFileManager, null);
			IGameSpecificValueInstaller gviGameSpecificValueInstaller = GameMode.GetGameSpecificValueInstaller(Mod, ModInstallLog, p_tfmFileManager, new NexusFileUtil(EnvironmentInfo), null);

			InstallerGroup ipgInstallers = new InstallerGroup(dfuDataFileUtility, mfiFileInstaller, iniIniInstaller, gviGameSpecificValueInstaller, PluginManager);
			BasicUninstallTask butTask = new BasicUninstallTask(Mod, ipgInstallers, ModInstallLog, GameMode, ActiveMods);
			OnTaskStarted(butTask);

			bool booResult = butTask.Execute();

			if (mfiFileInstaller.InstallErrors.Count > 0)
			{
				p_strErrorMessage = Environment.NewLine + "There were issues while installing/uninstalling this mod:" + Environment.NewLine;
				foreach (string strPath in mfiFileInstaller.InstallErrors)
					DetailsErrorMessage += strPath + Environment.NewLine;

				PopupErrorMessage = p_strErrorMessage;
				PopupErrorMessageType = butTask.strPopupErrorMessageType;
			}

			mfiFileInstaller.FinalizeInstall();
			iniIniInstaller.FinalizeInstall();
			if (gviGameSpecificValueInstaller != null)
				gviGameSpecificValueInstaller.FinalizeInstall();

			return booResult;
		}
Esempio n. 2
0
		/// <summary>
		/// This executes the install script.
		/// </summary>
		/// <param name="p_tfmFileManager">The transactional file manager to use to interact with the file system.</param>
		/// <returns><c>true</c> if the script completed successfully;
		/// <c>false</c> otherwise.</returns>
		protected bool RunScript(TxFileManager p_tfmFileManager)
		{
			IModFileInstaller mfiFileInstaller = CreateFileInstaller(p_tfmFileManager, m_dlgOverwriteConfirmationDelegate);
			bool booResult = false;
			IIniInstaller iniIniInstaller = null;
			IGameSpecificValueInstaller gviGameSpecificValueInstaller = null;
			if (Mod.HasInstallScript)
			{
				try
				{
					IDataFileUtil dfuDataFileUtility = new DataFileUtil(GameMode.GameModeEnvironmentInfo.InstallationPath);

					iniIniInstaller = CreateIniInstaller(p_tfmFileManager, m_dlgOverwriteConfirmationDelegate);
					gviGameSpecificValueInstaller = CreateGameSpecificValueInstaller(p_tfmFileManager, m_dlgOverwriteConfirmationDelegate);

					InstallerGroup ipgInstallers = new InstallerGroup(dfuDataFileUtility, mfiFileInstaller, iniIniInstaller, gviGameSpecificValueInstaller, PluginManager);
					IScriptExecutor sexScript = Mod.InstallScript.Type.CreateExecutor(Mod, GameMode, EnvironmentInfo, ipgInstallers, UIContext);
					sexScript.TaskStarted += new EventHandler<EventArgs<IBackgroundTask>>(ScriptExecutor_TaskStarted);
					sexScript.TaskSetCompleted += new EventHandler<TaskSetCompletedEventArgs>(ScriptExecutor_TaskSetCompleted);
					booResult = sexScript.Execute(Mod.InstallScript);
				}
				catch (Exception ex)
				{
					PopupErrorMessage = ex.Message;
					PopupErrorMessageType = "Error";
				}

				iniIniInstaller.FinalizeInstall();

				if (gviGameSpecificValueInstaller != null)
					gviGameSpecificValueInstaller.FinalizeInstall();
			}
			else
				booResult = RunBasicInstallScript(mfiFileInstaller, ActiveMods);
			mfiFileInstaller.FinalizeInstall();
			return booResult;
		}
 // To be used internally by DummyDataFileUtilFactory
 // Use DummyDataFileUtilFactory.CreateDummyDataFileUtil() to instantiate
 internal DummyDataFileUtil(string installationPath, string gamePath, List<string> installationPaths)
 {
     m_gamePath = gamePath;
     m_dataFileUtil = new DataFileUtil(installationPath);
     SearchPaths = installationPaths;
 }