// remove bone line by transform //static NSH.OnRemoveBoneComponentTransform<BoneLine> delegate_remove_bone_line_tranform = new NSH.OnRemoveBoneComponentTransform<BoneLine>( RemoveBoneLineTransform ); static void RemoveBoneLineTransform(NeuronBones bone, BoneLine bone_line, params object[] args) { bone_line.RemoveRenderer(); }
static void RemoveBoneLineTransform( NeuronBones bone, BoneLine bone_line, params object[] args ) { bone_line.RemoveRenderer(); }
// remove bone line by animator //static NSH.OnRemoveBoneComponent<BoneLine> delegate_remove_bone_line = new NSH.OnRemoveBoneComponent<BoneLine>( RemoveBoneLine ); static void RemoveBoneLine(HumanBodyBones bone, BoneLine bone_line, params object[] args) { bone_line.RemoveRenderer(); }
static void RemoveBoneLine( HumanBodyBones bone, BoneLine bone_line, params object[] args ) { bone_line.RemoveRenderer(); }