Esempio n. 1
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 public void TestSendViaClosedSocket()
 {
     NetworkTestHelper.SetupSingleConnectionTest(out testListener, out testLocalSocketState, out testRemoteSocketState);
     testRemoteSocketState.TheSocket.Close();
     //Sending null value, should causes a Error in the RemoteState
     Assert.IsFalse(Networking.Send(testRemoteSocketState.TheSocket, null));
 }
Esempio n. 2
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        public void TestConnect()
        {
            NetworkTestHelper.SetupSingleConnectionTest(out testListener, out testLocalSocketState, out testRemoteSocketState, 2112);

            Assert.IsTrue(testRemoteSocketState.TheSocket.Connected);
            Assert.IsTrue(testLocalSocketState.TheSocket.Connected);

            Assert.AreEqual("127.0.0.1:2112", testLocalSocketState.TheSocket.RemoteEndPoint.ToString());
        }
Esempio n. 3
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        public void TestStopServer()
        {
            NetworkTestHelper.SetupSingleConnectionTest(
                out testListener,
                out testRemoteSocketState,
                out testLocalSocketState, 2200);

            Networking.StopServer(testListener);

            SocketState newState = new SocketState(null, null);

            Networking.ConnectToServer(s => newState = s, "localhost", 2200);

            NetworkTestHelper.WaitForOrTimeout(() => false, 3000);

            Assert.IsTrue(newState.ErrorOccured);
        }
Esempio n. 4
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        public void TestClose()
        {
            NetworkTestHelper.SetupSingleConnectionTest(out testListener, out testLocalSocketState, out testRemoteSocketState);
            Networking.StopServer(testListener);

            SocketState client = null;

            void SaveClient(SocketState s)
            {
                client = s;
            }

            //Using port 2112 because it is the same port being used in SetupSingleConnectionTest method use
            //Should produce a ErrorOccured SocketState because we have closed hearing any incoming connections
            Networking.ConnectToServer(SaveClient, "localhost", 2112);
            Assert.IsTrue(client.ErrorOccured);
        }
Esempio n. 5
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        public void TestConnectToServerinvaildIPadress()
        {
            bool isCalled = false;

            void saveClientState(SocketState x)
            {
                isCalled             = true;
                testLocalSocketState = x;
            }

            NetworkTestHelper.SetupSingleConnectionTest(out testListener, out testLocalSocketState, out testRemoteSocketState);

            Networking.ConnectToServer(saveClientState, "3731:54:65fe:2:  :a7/64", 2112);
            NetworkTestHelper.WaitForOrTimeout(() => isCalled, NetworkTestHelper.timeout);

            Assert.IsTrue(isCalled);
            Assert.IsTrue(testLocalSocketState.ErrorOccured);
        }
Esempio n. 6
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        public void TestConnectToServerIPV4Address()
        {
            bool isCalled = false;

            void saveClientState(SocketState x)
            {
                isCalled             = true;
                testLocalSocketState = x;
            }

            NetworkTestHelper.SetupSingleConnectionTest(out testListener, out testLocalSocketState, out testRemoteSocketState);

            Networking.ConnectToServer(saveClientState, "192.168.0.19", 2112);
            NetworkTestHelper.WaitForOrTimeout(() => isCalled, 1000);

            Assert.IsTrue(isCalled);
            Assert.IsTrue(testLocalSocketState.ErrorOccured);
        }
Esempio n. 7
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        public void TestConnectStartAndStopNoServer()
        {
            bool isCalled = false;

            void saveClientState(SocketState x)
            {
                isCalled             = true;
                testLocalSocketState = x;
            }

            NetworkTestHelper.SetupSingleConnectionTest(out testListener, out testLocalSocketState, out testRemoteSocketState);
            Networking.StopServer(testListener);
            // Try to connect without setting up a server first.
            Networking.ConnectToServer(saveClientState, "localhost", 2112);
            NetworkTestHelper.WaitForOrTimeout(() => isCalled, NetworkTestHelper.timeout);

            Assert.IsTrue(isCalled);
            Assert.IsTrue(testLocalSocketState.ErrorOccured);
        }
Esempio n. 8
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 public void SetupTestConnections(bool clientSide,
                                  out TcpListener listener, out SocketState local, out SocketState remote)
 {
     if (clientSide)
     {
         NetworkTestHelper.SetupSingleConnectionTest(
             out listener,
             out local,   // local becomes client
             out remote); // remote becomes server
     }
     else
     {
         NetworkTestHelper.SetupSingleConnectionTest(
             out listener,
             out remote, // remote becomes client
             out local); // local becomes server
     }
     Assert.IsNotNull(local);
     Assert.IsNotNull(remote);
 }
Esempio n. 9
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        public void TestShutDownSocketState()
        {
            NetworkTestHelper.SetupSingleConnectionTest(out testListener, out testLocalSocketState, out testRemoteSocketState);

            testLocalSocketState.OnNetworkAction = x =>
            {
                if (x.ErrorOccured)
                {
                    return;
                }
                Networking.GetData(x);
            };
            //Server Ready to receive data
            Networking.GetData(testLocalSocketState);
            //Shutting down RemoteSocket (sending), this should cause LocalSocket to receive 0 byte in EndReceive call, which will result in Error
            testRemoteSocketState.TheSocket.Shutdown(SocketShutdown.Both);

            NetworkTestHelper.WaitForOrTimeout(() => false, NetworkTestHelper.timeout);
            //Since remote is shut down this should receive 0 bytes, should causes a Error in the LocalState
            Assert.IsTrue(testLocalSocketState.ErrorOccured);
        }
Esempio n. 10
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        public void TestConnectToServerIPV6Address()
        {
            bool isCalled = false;

            void saveClientState(SocketState x)
            {
                isCalled             = true;
                testLocalSocketState = x;
            }

            NetworkTestHelper.SetupSingleConnectionTest(out testListener, out testLocalSocketState, out testRemoteSocketState);


            Networking.ConnectToServer(saveClientState, "2602:41:8182:68ff:58ec:52fc:8711:b430", 2112);
            //   Networking.ConnectToServer(saveClientState, "fd00::58ec:52fc:8711:b430", 2112);
            //Networking.ConnectToServer(saveClientState, "2001:0db8:85a3:0000:0000:8a2e:0370:7334", 2112);

            NetworkTestHelper.WaitForOrTimeout(() => isCalled, 1000);

            Assert.IsTrue(isCalled);
            Assert.IsTrue(testLocalSocketState.ErrorOccured);
        }