Esempio n. 1
0
        public override bool Equals(object obj)
        {
            if (obj is BeaconDevice)
            {
                BeaconDevice other = (BeaconDevice)obj;
                return(other.Device.IPAddress.Equals(this.Device.IPAddress) && this.Port == other.Port);
            }

            return(false);
        }
        // Use this for initialization
        void Awake()
        {
            if (currentBeacon != null)
            {
                GameObject.Destroy(this.gameObject);
                return;
            }
            else
            {
                currentBeacon = this;
                DontDestroyOnLoad(gameObject);
            }

            currentBeaconDevice         = new BeaconDevice(Device.CurrentDevice, Port);
            currentBeaconDeviceJSONData = Encoding.UTF8.GetBytes(JsonUtility.ToJson(currentBeaconDevice));
        }
Esempio n. 3
0
        void HandleDeviceDectected(BeaconDevice device)
        {
            lock (thisLock) {
                var existingDevice = BackgroundThreadDetectedBeacons.Find(d => d.Equals(device));

                if (existingDevice == null)
                {
                    device.LastDetectionTime = TimeUtils.GetCurrentUnixTimestamp();
                    Logger.LogInfo("New device detect " + device, Loglevel);
                    BackgroundThreadDetectedBeacons.Add(device);
                    needListSync = true;
                }
                else
                {
                    existingDevice.LastDetectionTime = TimeUtils.GetCurrentUnixTimestamp();
                }
            }
        }