public static queue CreateDownloadQueue(Tranferclint client, int id, string typ, string saveName, long length) { try { //Same as above with some changes. var queue = new queue(); queue._Type = typ; queue.Client = client; queue.Filename = saveName; queue._Type = typ; queue.Type = QueueType.Download; //Create our file stream for writing. queue.FS = new FileStream(saveName, FileMode.Create); //Fill the stream will 0 bytes based on the real size. So we can index write. queue.Length = length; queue.FS.SetLength(length); //Instead of generating an ID, we will set the ID that has been sent. queue.ID = id; return(queue); } catch { return(null); } }
public static queue CreateUploadQueue(Tranferclint client, string fileName) { try { //We will create a new upload queue var queue = new queue(); //Set our filename queue.Filename = fileName; // queue.Filename = fileName; queue._Type = Path.GetFileName(fileName).ToLower().Contains("jpg") || Path.GetFileName(fileName).ToLower().Contains("png") ? "Image" : "Video"; //Set our client queue.Client = client; //Set our queue type to upload. queue.Type = QueueType.Upload; //Create our file stream for reading. queue.FS = new FileStream(fileName, FileMode.Open); //Create our transfer thread queue.Thread = new Thread(new ParameterizedThreadStart(transferProc)); // queue.Thread.IsBackground = true; //Generate our ID queue.ID = Application.Rand.Next(); //Set our length to the size of the file. queue.Length = queue.FS.Length; return(queue); } catch { //If something goes wrong, return null return(null); } }
public void stop() { isconnct = false; try { // connect.close(); _Tranferclint.Close(); _QueueList.Clear(); tansconnet.close(); _Tranferclint = new Tranferclint(); } catch { } }
public void Close() { try { //Remove the current queue from the client transfer list. Client.Transfers.Remove(ID); } catch { } Running = false; //Close the stream FS.Close(); //Dispose the ResetEvent. pauseEvent.Dispose(); Client = null; }
static void Upload(Tranferclint _Tranferclint, ListSQL _ListSQL) { }