public static SignInResponse mSignInResponse(Hashtable result) { if (instance == null) { instance = new SignInResponse(result); } return(instance); }
private Actor() { nickName = SignInResponse.GetSign(APIS.nickName).ToString(); //姓名 Coin = Convert.ToInt32(SignInResponse.GetSign(APIS.coin).ToString()); //(int);//金币 Diamond = 0; //钻石 userId = SignInResponse.GetSign(APIS.userId).ToString(); //唯一ID uid = SignInResponse.GetSign(APIS.uid).ToString(); foreach (var mSprite in Resources.LoadAll <Sprite>("UI/HeadPortrait")) { HeadSprite.Add(mSprite); } }
public void SignInResponseMethod(Hashtable result) { SignInResponse.mSignInResponse(result);//实例化Sign类获得字段初始值 PlayerPrefs.SetString(APIS.accountId, SignInResponse.GetSign(APIS.accountId).ToString()); SceneController.Instance.LoadScene(SceneType.ST_MAIN, true); }