UnLock() public method

public UnLock ( ) : void
return void
Esempio n. 1
0
 //解锁
 public void UnLock(bool isSendData = true)
 {
     mIsLock      = false;
     locktime     = 0;
     lastlocktime = System.Environment.TickCount;
     if (isSendData)
     {
         NetMsg.MsgLock msglock = new NetMsg.MsgLock();
         msglock.UnLock();
         msglock.id = this.GetTypeId();
         msglock.x  = GetCurrentX();
         msglock.y  = GetCurrentY();
         this.RefreshVisibleObject();
         this.GetGameMap().BroadcastBuffer(this, msglock.GetBuffer());
     }
 }
Esempio n. 2
0
 //解锁
 public void UnLock(bool isSendData = true)
 {
     mIsLock = false;
     locktime = 0;
     lastlocktime = System.Environment.TickCount;
     if (isSendData)
     {
         NetMsg.MsgLock msglock = new NetMsg.MsgLock();
         msglock.UnLock();
         msglock.id = this.GetTypeId();
         msglock.x = GetCurrentX();
         msglock.y = GetCurrentY();
         this.RefreshVisibleObject();
         this.GetGameMap().BroadcastBuffer(this, msglock.GetBuffer());
     }
 }