Inheritance: NetMQ.Core.Own, IPollEvents, Pipe.IPipeEvents
Esempio n. 1
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        public void Write( SocketBase s)
        {
            int size = 4 + 1 + m_addr.Length + 1; // event + len(addr) + addr + flag

            if (m_flag == ValueInteger)
                size += 4;
            else if (m_flag == ValueChannel)
                size += s_sizeOfIntPtr;

            int pos = 0;

            ByteArraySegment buffer = new byte[size];
            buffer.PutInteger(Endianness.Little, (int)m_monitorEvent, pos);
            pos += 4;
            buffer[pos++] = (byte)m_addr.Length;

            // was not here originally

            buffer.PutString(m_addr, pos);
            pos += m_addr.Length;

            buffer[pos++] = ((byte)m_flag);
            if (m_flag == ValueInteger)
            {
                buffer.PutInteger(Endianness.Little, (int)m_arg, pos);
            }
            else if (m_flag == ValueChannel)
            {
                GCHandle handle = GCHandle.Alloc(m_arg, GCHandleType.Weak);

                if (s_sizeOfIntPtr == 4)
                    buffer.PutInteger(Endianness.Little, GCHandle.ToIntPtr(handle).ToInt32(), pos);
                else
                    buffer.PutLong(Endianness.Little, GCHandle.ToIntPtr(handle).ToInt64(), pos);
            }

            var msg = new Msg();
            msg.InitGC((byte[])buffer, buffer.Size);
            s.TrySend(ref msg, SendReceiveConstants.InfiniteTimeout, false);
        }
Esempio n. 2
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File: Ctx.cs Progetto: awb99/netmq
        /// <summary>
        /// Un-register the given address/socket, by removing it from the contained list of endpoints.
        /// </summary>
        /// <param name="address">the (string) address denoting the endpoint to unregister</param>
        /// <param name="socket">the socket associated with that endpoint</param>
        /// <returns>true if the endpoint having this address and socket is found, false otherwise</returns>
        public bool UnregisterEndpoint( string address,  SocketBase socket)
        {
            lock (m_endpointsSync)
            {
                Endpoint endpoint;

                if (!m_endpoints.TryGetValue(address, out endpoint))
                    return false;

                if (socket != endpoint.Socket)
                    return false;

                m_endpoints.Remove(address);
                return true;
            }
        }
Esempio n. 3
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File: Ctx.cs Progetto: awb99/netmq
        /// <summary>
        /// Destroy the given socket - which means to remove it from the list of active sockets,
        /// and add it to the list of unused sockets to be terminated.
        /// </summary>
        /// <param name="socket">the socket to destroy</param>
        /// <remarks>
        /// If this was the last socket, then stop the reaper.
        /// </remarks>
        public void DestroySocket( SocketBase socket)
        {
            // Free the associated thread slot.
            lock (m_slotSync)
            {
                int threadId = socket.ThreadId;
                m_emptySlots.Push(threadId);
                m_slots[threadId].Close();
                m_slots[threadId] = null;

                // Remove the socket from the list of sockets.
                m_sockets.Remove(socket);

                // If zmq_term() was already called and there are no more socket
                // we can ask reaper thread to terminate.
                if (m_terminating && m_sockets.Count == 0)
                    m_reaper.Stop();
            }

            //LOG.debug("Released Slot [" + socket_ + "] ");
        }
Esempio n. 4
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 protected void DestroySocket( SocketBase socket)
 {
     m_ctx.DestroySocket(socket);
 }
Esempio n. 5
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 /// <summary>
 /// Create a new SubscriberSocket based upon the given SocketBase.
 /// </summary>
 /// <param name="socketHandle">the SocketBase to create the new socket from</param>
 internal SubscriberSocket(SocketBase socketHandle)
     : base(socketHandle)
 {
 }
Esempio n. 6
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        /// <summary>
        /// Add the given socket to the list to be reaped (terminated).
        /// </summary>
        /// <param name="socket">the socket to add to the list for termination</param>
        protected override void ProcessReap(SocketBase socket)
        {
            // Add the socket to the poller.
            socket.StartReaping(m_poller);

            ++m_sockets;
        }
Esempio n. 7
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        /// <summary>
        /// Register the given events to monitor on the given endpoint.
        /// </summary>
        /// <param name="addr">a string denoting the endpoint to monitor. If this is null - monitoring is stopped.</param>
        /// <param name="events">the SocketEvent to monitor for</param>
        /// <exception cref="NetMQException">Maximum number of sockets reached.</exception>
        /// <exception cref="ProtocolNotSupportedException">The protocol of <paramref name="addr"/> is not supported.</exception>
        /// <exception cref="TerminatingException">The socket has been stopped.</exception>
        public void Monitor([CanBeNull] string addr, SocketEvents events)
        {
            CheckContextTerminated();

            // Support de-registering monitoring endpoints as well
            if (addr == null)
            {
                StopMonitor();
                return;
            }

            string address;
            string protocol;
            DecodeAddress(addr, out address, out protocol);

            CheckProtocol(protocol);

            // Event notification only supported over inproc://
            if (protocol != Address.InProcProtocol)
                throw new ProtocolNotSupportedException($"In SocketBase.Monitor({addr},), protocol must be inproc");

            // Register events to monitor
            m_monitorEvents = events;

            m_monitorSocket = Ctx.CreateSocket(ZmqSocketType.Pair);

            // Never block context termination on pending event messages
            const int linger = 0;

            try
            {
                m_monitorSocket.SetSocketOption(ZmqSocketOption.Linger, linger);
            }
            catch (NetMQException)
            {
                StopMonitor();
                throw;
            }

            // Spawn the monitor socket endpoint
            try
            {
                m_monitorSocket.Bind(addr);
            }
            catch (NetMQException)
            {
                StopMonitor();
                throw;
            }
        }
Esempio n. 8
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 /// <summary>
 /// Create a new RequestSocket based upon the given SocketBase.
 /// </summary>
 /// <param name="socketHandle">the SocketBase to create the new socket from</param>
 internal RequestSocket(SocketBase socketHandle)
     : base(socketHandle)
 {
 }
Esempio n. 9
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 protected void UnregisterEndpoints( SocketBase socket)
 {
     m_ctx.UnregisterEndpoints(socket);
 }
Esempio n. 10
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        public static MonitorEvent Read( SocketBase s)
        {
            var msg = new Msg();
            msg.InitEmpty();

            s.TryRecv(ref msg, SendReceiveConstants.InfiniteTimeout);

            int pos = msg.Offset;
            ByteArraySegment data = msg.Data;

            var @event = (SocketEvents)data.GetInteger(Endianness.Little, pos);
            pos += 4;
            var len = (int)data[pos++];
            string addr = data.GetString(len, pos);
            pos += len;
            var flag = (int)data[pos++];
            object arg = null;

            if (flag == ValueInteger)
            {
                arg = data.GetInteger(Endianness.Little, pos);
            }
            else if (flag == ValueChannel)
            {
                IntPtr value = s_sizeOfIntPtr == 4
                    ? new IntPtr(data.GetInteger(Endianness.Little, pos))
                    : new IntPtr(data.GetLong(Endianness.Little, pos));

                GCHandle handle = GCHandle.FromIntPtr(value);
                AsyncSocket socket = null;

                if (handle.IsAllocated)
                {
                    socket = handle.Target as AsyncSocket;
                }

                handle.Free();

                arg = socket;
            }

            return new MonitorEvent(@event, addr, arg);
        }
Esempio n. 11
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 protected bool UnregisterEndpoint( string addr,  SocketBase socket)
 {
     return m_ctx.UnregisterEndpoint(addr, socket);
 }
Esempio n. 12
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 protected virtual void ProcessReap( SocketBase socket)
 {
     // Overriden by Reaper
     throw new NotSupportedException();
 }
Esempio n. 13
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 protected void SendReap( SocketBase socket)
 {
     SendCommand(new Command(m_ctx.GetReaper(), CommandType.Reap, socket));
 }
Esempio n. 14
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File: Ctx.cs Progetto: awb99/netmq
        /// <summary>
        /// Remove from the list of endpoints, all endpoints that reference the given socket.
        /// </summary>
        /// <param name="socket">the socket to remove all references to</param>
        public void UnregisterEndpoints( SocketBase socket)
        {
            lock (m_endpointsSync)
            {
                IList<string> removeList = m_endpoints.Where(e => e.Value.Socket == socket).Select(e => e.Key).ToList();

                foreach (var item in removeList)
                    m_endpoints.Remove(item);
            }
        }
Esempio n. 15
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 /// <summary>
 /// Create a new RouterSocket based upon the given SocketBase.
 /// </summary>
 /// <param name="socketHandle">the SocketBase to create the new socket from</param>
 internal RouterSocket(SocketBase socketHandle) : base(socketHandle)
 {
 }
Esempio n. 16
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File: Ctx.cs Progetto: awb99/netmq
 /// <summary>
 /// Create a new Endpoint with the given socket.
 /// </summary>
 /// <param name="socket">the socket for this new Endpoint</param>
 /// <param name="options">the Options to assign to this new Endpoint</param>
 public Endpoint( SocketBase socket,  Options options)
 {
     Socket = socket;
     Options = options;
 }
Esempio n. 17
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 /// <summary>
 /// Create a new DealerSocket based upon the given SocketBase.
 /// </summary>
 /// <param name="socketHandle">the SocketBase to create the new socket from</param>
 internal DealerSocket(SocketBase socketHandle)
     : base(socketHandle)
 {
 }
Esempio n. 18
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 /// <summary>
 /// Create a new ResponseSocket based upon the given SocketBase.
 /// </summary>
 /// <param name="socketHandle">the SocketBase to create the new socket from</param>
 internal ResponseSocket(SocketBase socketHandle)
     : base(socketHandle)
 {
 }
Esempio n. 19
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 /// <summary>
 /// Create a new StreamSocket based upon the given SocketBase.
 /// </summary>
 /// <param name="socketHandle">the SocketBase to create the new socket from</param>
 internal StreamSocket(SocketBase socketHandle)
     : base(socketHandle)
 {
 }
Esempio n. 20
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 /// <summary>
 /// If there is a monitor-socket, close it and set monitor-events to 0.
 /// </summary>
 private void StopMonitor()
 {
     if (m_monitorSocket != null)
     {
         m_monitorSocket.Close();
         m_monitorSocket = null;
         m_monitorEvents = 0;
     }
 }
Esempio n. 21
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        /// <summary>
        /// Create a new SessionBase object from the given IOThread, socket, and Address.
        /// </summary>
        /// <param name="ioThread">the IOThread for this session to run on</param>
        /// <param name="connect">this flag dictates whether to connect</param>
        /// <param name="socket">the socket to contain</param>
        /// <param name="options">Options that dictate the settings of this session</param>
        /// <param name="addr">an Address that dictates the protocol and IP-address to use when connecting</param>
        public SessionBase([NotNull] IOThread ioThread, bool connect, [NotNull] SocketBase socket, [NotNull] Options options, [NotNull] Address addr)
            : base(ioThread, options)
        {
            m_ioObject = new IOObject(ioThread);

            m_connect = connect;
            m_socket = socket;
            m_ioThread = ioThread;
            m_addr = addr;

            if (options.RawSocket)
            {
                m_identitySent = true;
                m_identityReceived = true;
            }

            m_terminatingPipes = new HashSet<Pipe>();
        }
Esempio n. 22
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 /// <summary>
 /// Create a new PairSocket based upon the given SocketBase.
 /// </summary>
 /// <param name="socketHandle">the SocketBase to create the new socket from</param>
 internal PairSocket(SocketBase socketHandle)
     : base(socketHandle)
 {
 }
Esempio n. 23
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 /// <summary>
 /// Create a new PushSocket based upon the given SocketBase.
 /// </summary>
 /// <param name="socketHandle">the SocketBase to create the new socket from</param>
 internal PushSocket(SocketBase socketHandle)
     : base(socketHandle)
 {
 }
Esempio n. 24
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 /// <summary>
 /// Create a new PublisherSocket based upon the given SocketBase.
 /// </summary>
 /// <param name="socketHandle">the SocketBase to create the new socket from</param>
 internal PublisherSocket(SocketBase socketHandle)
     : base(socketHandle)
 {
 }
Esempio n. 25
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 /// <summary>
 /// Create a return a new session.
 /// The specific subclass of SessionBase that is created is dictated by the SocketType specified by the options argument.
 /// </summary>
 /// <param name="ioThread">the <c>IOThread</c> for this session to run in</param>
 /// <param name="connect">whether to immediately connect</param>
 /// <param name="socket">the socket to connect</param>
 /// <param name="options">an <c>Options</c> that provides the SocketType that dictates which type of session to create</param>
 /// <param name="addr">an <c>Address</c> object that specifies the protocol and address to connect to</param>
 /// <returns>the newly-created instance of whichever subclass of SessionBase is specified by the options</returns>
 /// <exception cref="InvalidException">The socket must be of the correct type.</exception>
 
 public static SessionBase Create( IOThread ioThread, bool connect,  SocketBase socket,  Options options,  Address addr)
 {
     switch (options.SocketType)
     {
         case ZmqSocketType.Req:
             return new Req.ReqSession(ioThread, connect, socket, options, addr);
         case ZmqSocketType.Dealer:
             return new Dealer.DealerSession(ioThread, connect, socket, options, addr);
         case ZmqSocketType.Rep:
             return new Rep.RepSession(ioThread, connect, socket, options, addr);
         case ZmqSocketType.Router:
             return new Router.RouterSession(ioThread, connect, socket, options, addr);
         case ZmqSocketType.Pub:
             return new Pub.PubSession(ioThread, connect, socket, options, addr);
         case ZmqSocketType.Xpub:
             return new XPub.XPubSession(ioThread, connect, socket, options, addr);
         case ZmqSocketType.Sub:
             return new Sub.SubSession(ioThread, connect, socket, options, addr);
         case ZmqSocketType.Xsub:
             return new XSub.XSubSession(ioThread, connect, socket, options, addr);
         case ZmqSocketType.Push:
             return new Push.PushSession(ioThread, connect, socket, options, addr);
         case ZmqSocketType.Pull:
             return new Pull.PullSession(ioThread, connect, socket, options, addr);
         case ZmqSocketType.Pair:
             return new Pair.PairSession(ioThread, connect, socket, options, addr);
         case ZmqSocketType.Stream:
             return new Stream.StreamSession(ioThread, connect, socket, options, addr);
         default:
             throw new InvalidException("SessionBase.Create called with invalid SocketType of " + options.SocketType);
     }
 }