public ApplyDataToNes ( NesEngine _engine ) : void | ||
_engine | NesEngine | |
return | void |
public bool LoadState(string FilePath) { try { if (File.Exists(FilePath)) { _engine.Pause(); var fs = new FileStream(FilePath, FileMode.Open); var formatter = new BinaryFormatter(); Holder = (StateHolder) formatter.Deserialize(fs); fs.Close(); Holder.ApplyDataToNes(_engine); _engine.Resume(); return true; } return false; } catch { return false; } ; }
public bool LoadState(string FilePath) { try { if (File.Exists(FilePath)) { _engine.Pause(); var fs = new FileStream(FilePath, FileMode.Open); var formatter = new BinaryFormatter(); Holder = (StateHolder)formatter.Deserialize(fs); fs.Close(); Holder.ApplyDataToNes(_engine); _engine.Resume(); return(true); } return(false); } catch { return(false); } ; }