Esempio n. 1
0
        static void Main(string[] args)
        {
            ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls11 | SecurityProtocolType.Tls12;
            /// <summary>
            /// Book can write new moves.
            /// </summary>
            bool isWritable = false;
            /// <summary>
            /// Load Before Add new moves.
            /// </summary>
            bool          lba        = false;
            int           bookLimitW = 0;
            int           bookLimitR = 0;
            int           rnd        = 0;
            CUci          Uci        = new CUci();
            CBookMem      Book       = new CBookMem();
            CChessExt     Chess      = CBookMem.Chess;
            string        ax         = "-bn";
            List <string> listBn     = new List <string>();
            List <string> listEf     = new List <string>();
            List <string> listEa     = new List <string>();

            for (int n = 0; n < args.Length; n++)
            {
                string ac = args[n];
                switch (ac)
                {
                case "-bn":
                case "-ef":
                case "-ea":
                case "-rnd":
                case "-lr":
                case "-lw":
                    ax = ac;
                    break;

                case "-w":
                    ax         = ac;
                    isWritable = true;
                    break;

                case "-lba":
                    ax  = ac;
                    lba = true;
                    break;

                default:
                    switch (ax)
                    {
                    case "-bn":
                        listBn.Add(ac);
                        break;

                    case "-ef":
                        listEf.Add(ac);
                        break;

                    case "-ea":
                        listEa.Add(ac);
                        break;

                    case "-rnd":
                        rnd = int.TryParse(ac, out int r) ? r : 0;
                        break;

                    case "-w":
                        ac = ac.Replace("K", "000").Replace("M", "000000");
                        Book.maxRecords = int.TryParse(ac, out int m) ? m : 0;
                        break;

                    case "-lr":
                        bookLimitR = int.TryParse(ac, out int lr) ? lr : 0;
                        break;

                    case "-lw":
                        bookLimitW = int.TryParse(ac, out int lw) ? lw : 0;
                        break;
                    }
                    break;
                }
            }
            string  bookName   = String.Join(" ", listBn);
            string  engineName = String.Join(" ", listEf);
            string  arguments  = String.Join(" ", listEa);
            Process myProcess  = new Process();

            if (File.Exists(engineName))
            {
                myProcess.StartInfo.FileName              = engineName;
                myProcess.StartInfo.WorkingDirectory      = Path.GetDirectoryName(engineName);
                myProcess.StartInfo.UseShellExecute       = false;
                myProcess.StartInfo.RedirectStandardInput = true;
                myProcess.StartInfo.Arguments             = arguments;
                myProcess.Start();
            }
            else
            {
                if (engineName != "")
                {
                    Console.WriteLine($"info string missing engine  [{engineName}]");
                }
                engineName = "";
            }

            if (!Book.LoadFromFile(bookName))
            {
                Book.LoadFromFile($"{bookName}{CBookMem.defExt}");
            }
            Console.WriteLine($"info string book {Book.recList.Count:N0} moves");
            while (true)
            {
                string msg = Console.ReadLine().Trim();
                if (String.IsNullOrEmpty(msg) || (msg == "help") || (msg == "book"))
                {
                    Console.WriteLine("book load [filename].[mem|pgn|uci|fen] - clear and add moves from file");
                    Console.WriteLine("book save [filename].[mem] - save book to the file");
                    Console.WriteLine("book delete [number x] - delete x moves from the book");
                    Console.WriteLine("book addfile [filename].[mem|png|uci|fen] - add moves to the book from file");
                    Console.WriteLine("book adduci [uci] - add moves in uci format to the book");
                    Console.WriteLine("book addfen [fen] - add position in fen format");
                    Console.WriteLine("book clear - clear all moves from the book");
                    Console.WriteLine("book moves [uci] - make sequence of moves in uci format and shows possible continuations");
                    Console.WriteLine("book structure - show structure of current book");
                    continue;
                }
                Uci.SetMsg(msg);
                int count = Book.recList.Count;
                if (Uci.command == "book")
                {
                    switch (Uci.tokens[1])
                    {
                    case "addfen":
                        if (Book.AddFen(Uci.GetValue(2, 0)))
                        {
                            Console.WriteLine("Fen have been added");
                        }
                        else
                        {
                            Console.WriteLine("Wrong fen");
                        }
                        break;

                    case "addfile":
                        if (!Book.AddFile(Uci.GetValue(2, 0)))
                        {
                            Console.WriteLine("File not found");
                        }
                        else
                        {
                            Book.ShowMoves(true);
                        }
                        break;

                    case "adduci":
                        if (!Book.AddUci(Uci.GetValue(2, 0)))
                        {
                            Console.WriteLine("Wrong uci moves");
                        }
                        else
                        {
                            Console.WriteLine($"{(Book.recList.Count - count):N0} moves have been added");
                        }
                        break;

                    case "clear":
                        Book.Clear();
                        Console.WriteLine("Book is empty");
                        break;

                    case "delete":
                        int c = Book.Delete(Uci.GetInt(2));
                        Console.WriteLine($"{c:N0} moves was deleted");
                        break;

                    case "load":
                        if (!Book.LoadFromFile(Uci.GetValue(2, 0)))
                        {
                            Console.WriteLine("File not found");
                        }
                        else
                        {
                            Book.ShowMoves(true);
                        }
                        break;

                    case "moves":
                        Book.InfoMoves(Uci.GetValue(2, 0));
                        break;

                    case "structure":
                        Book.InfoStructure();
                        break;

                    case "save":
                        if (Book.SaveToFile(Uci.GetValue(2, 0)))
                        {
                            Console.WriteLine("The book has been saved");
                        }
                        else
                        {
                            Console.WriteLine("Writing to the file has failed");
                        }
                        break;

                    default:
                        Console.WriteLine($"Unknown command [{Uci.tokens[1]}]");
                        break;
                    }
                    continue;
                }
                if ((Uci.command != "go") && (engineName != ""))
                {
                    myProcess.StandardInput.WriteLine(msg);
                }
                switch (Uci.command)
                {
                case "position":
                    string fen   = Uci.GetValue("fen", "moves");
                    string moves = Uci.GetValue("moves", "fen");
                    Chess.SetFen(fen);
                    Chess.MakeMoves(moves);
                    if (isWritable && String.IsNullOrEmpty(fen) && Chess.Is2ToEnd(out string myMove, out string enMove))
                    {
                        string[]      am       = moves.Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
                        List <string> movesUci = new List <string>();
                        foreach (string m in am)
                        {
                            movesUci.Add(m);
                        }
                        movesUci.Add(myMove);
                        movesUci.Add(enMove);
                        int           c  = bookLimitW > 0 ? bookLimitW : movesUci.Count;
                        List <string> l  = movesUci.GetRange(0, c);
                        string        lm = String.Join(" ", l);
                        if (lba)
                        {
                            Book.AddFile(bookName);
                        }
                        Book.AddUci(lm);
                        Book.SaveToFile();
                    }
                    break;

                case "go":
                    string move = String.Empty;
                    if ((Chess.g_moveNumber < bookLimitR) || (bookLimitR == 0))
                    {
                        move = Book.GetMove(rnd);
                    }
                    if (move != String.Empty)
                    {
                        Console.WriteLine($"bestmove {move}");
                    }
                    else if (engineName == "")
                    {
                        Console.WriteLine("enginemove");
                    }
                    else
                    {
                        myProcess.StandardInput.WriteLine(msg);
                    }
                    break;
                }
            }
        }
Esempio n. 2
0
        static void Main(string[] args)
        {
            CChessExt     Chess  = new CChessExt();
            CUci          Uci    = new CUci();
            string        ax     = "-rnd";
            List <string> listEf = new List <string>();
            List <string> listEa = new List <string>();

            for (int n = 0; n < args.Length; n++)
            {
                string ac = args[n];
                switch (ac)
                {
                case "-rnd":
                case "-ef":
                case "-ea":
                    ax = ac;
                    break;

                default:
                    switch (ax)
                    {
                    case "-rnd":
                        Chess.optRandom = int.Parse(ac);
                        break;

                    case "-ef":
                        listEf.Add(ac);
                        break;

                    case "-ea":
                        listEa.Add(ac);
                        break;
                    }
                    break;
                }
            }
            string  engine    = String.Join(" ", listEf);
            string  arguments = String.Join(" ", listEa);
            Process myProcess = new Process();

            if (File.Exists(engine))
            {
                myProcess.StartInfo.FileName              = engine;
                myProcess.StartInfo.WorkingDirectory      = Path.GetDirectoryName(engine);
                myProcess.StartInfo.UseShellExecute       = false;
                myProcess.StartInfo.RedirectStandardInput = true;
                myProcess.StartInfo.Arguments             = arguments;
                myProcess.Start();
            }
            else
            {
                if (engine != "")
                {
                    Console.WriteLine("info string missing engine");
                }
                engine = "";
            }

            do
            {
                string msg = Console.ReadLine();
                Uci.SetMsg(msg);
                if ((Uci.command != "go") && (engine != ""))
                {
                    myProcess.StandardInput.WriteLine(msg);
                }
                switch (Uci.command)
                {
                case "position":
                    string fen   = Uci.GetValue("fen", "moves");
                    string moves = Uci.GetValue("moves", "fen");
                    Chess.SetFen(fen);
                    Chess.MakeMoves(moves);
                    break;

                case "go":
                    string move = Chess.GetMove();
                    if (move != String.Empty)
                    {
                        Console.WriteLine("info string book");
                        Console.WriteLine($"bestmove {move}");
                    }
                    else if (engine == "")
                    {
                        Console.WriteLine("enginemove");
                    }
                    else
                    {
                        myProcess.StandardInput.WriteLine(msg);
                    }
                    break;
                }
            } while (Uci.command != "quit");
        }
Esempio n. 3
0
        static void Main(string[] args)
        {
            bool          setSql   = true;
            List <string> movesEng = new List <string>();
            CChessExt     Chess    = new CChessExt();
            CUci          Uci      = new CUci();
            const string  getMove  = "getmove";
            const string  delMove  = "deleteMove";
            const string  addMoves = "setEmo";
            string        ax       = "-sc";
            List <string> listSc   = new List <string>();
            List <string> listEf   = new List <string>();
            List <string> listEa   = new List <string>();

            for (int n = 0; n < args.Length; n++)
            {
                string ac = args[n];
                switch (ac)
                {
                case "-sc":
                case "-ef":
                case "-ea":
                    ax = ac;
                    break;

                default:
                    switch (ax)
                    {
                    case "-sc":
                        listSc.Add(ac);
                        break;

                    case "-ef":
                        listEf.Add(ac);
                        break;

                    case "-ea":
                        listEa.Add(ac);
                        break;
                    }
                    break;
                }
            }
            string  script    = String.Join(" ", listSc);
            string  engine    = String.Join(" ", listEf);
            string  arguments = String.Join(" ", listEa);
            Process myProcess = new Process();

            if (File.Exists(engine))
            {
                myProcess.StartInfo.FileName              = engine;
                myProcess.StartInfo.WorkingDirectory      = Path.GetDirectoryName(engine);
                myProcess.StartInfo.UseShellExecute       = false;
                myProcess.StartInfo.RedirectStandardInput = true;
                myProcess.StartInfo.Arguments             = arguments;
                myProcess.Start();
            }
            else
            {
                if (String.IsNullOrEmpty(engine))
                {
                    Console.WriteLine("info string missing engine");
                }
                engine = String.Empty;
            }
            if (String.IsNullOrEmpty(script))
            {
                Console.WriteLine("info string missing script");
                return;
            }

            int MatToMate(sbyte mat)
            {
                if (mat >= 0)
                {
                    return(128 - mat);
                }
                else
                {
                    return(-129 - mat);
                }
            }

            string GetMov5()
            {
                NameValueCollection reqparm;

                if (!setSql)
                {
                    return("");
                }
                string boaS = Chess.GetBoaS();

                if (!Chess.whiteTurn)
                {
                    boaS = Chess.FlipVBoaS(boaS);
                }
                string boa5 = Chess.BoaSToBoa5(boaS);

                reqparm = new NameValueCollection
                {
                    { "action", getMove },
                    { "boa5", boa5 }
                };
                byte[] data;
                try
                {
                    data = new WebClient().UploadValues(script, "POST", reqparm);
                }
                catch
                {
                    setSql = false;
                    return("");
                }
                string response = Encoding.UTF8.GetString(data).Trim();

                string[] arrRes = response.Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
                if (arrRes.Length == 0)
                {
                    return(String.Empty);
                }
                string mov5 = arrRes[0];
                string umo  = Chess.Mov5ToUmo(mov5);

                if (Chess.IsValidMove(umo, out _))
                {
                    int    mate = arrRes.Length > 1 ? MatToMate(Convert.ToSByte(arrRes[1])) : 0;
                    string m    = mate != 0 ? $" {mate:+#;-#}M" : String.Empty;
                    string c    = arrRes.Length > 2 ? $" ({arrRes[2]})" : String.Empty;
                    Console.WriteLine($"info string book {umo}{m}{c}");
                    return(umo);
                }
                reqparm = new NameValueCollection
                {
                    { "action", delMove },
                    { "boa5", boa5 },
                    { "mov5", mov5 }
                };
                try
                {
                    new WebClient().UploadValues(script, "POST", reqparm);
                }
                catch
                {
                }
                return(String.Empty);
            }

            while (true)
            {
                string msg = Console.ReadLine();
                Uci.SetMsg(msg);
                if ((Uci.command != "go") && (engine != String.Empty))
                {
                    myProcess.StandardInput.WriteLine(msg);
                }
                switch (Uci.command)
                {
                case "ucinewgame":
                    setSql = !String.IsNullOrEmpty(script);
                    break;

                case "position":
                    Chess.SetFen();
                    movesEng.Clear();
                    if (Uci.GetIndex("fen") > 0)
                    {
                        setSql = false;
                    }
                    else
                    {
                        int m = Uci.GetIndex("moves", Uci.tokens.Length);
                        for (int n = m + 1; n < Uci.tokens.Length; n++)
                        {
                            string umo = Uci.tokens[n];
                            movesEng.Add(umo);
                            Chess.MakeMove(umo, out _);
                        }
                        if (setSql && Chess.Is2ToEnd(out string mm, out string em))
                        {
                            movesEng.Add(mm);
                            movesEng.Add(em);
                            var reqparm = new NameValueCollection
                            {
                                { "action", addMoves },
                                { "moves", String.Join(" ", movesEng) }
                            };
                            try
                            {
                                new WebClient().UploadValues(script, "POST", reqparm);
                            }
                            catch
                            {
                            }
                            setSql = false;
                        }
                    }
                    break;

                case "go":
                    string move = GetMov5();
                    if (move != "")
                    {
                        Console.WriteLine($"bestmove {move}");
                    }
                    else if (String.IsNullOrEmpty(engine))
                    {
                        Console.WriteLine("enginemove");
                    }
                    else
                    {
                        myProcess.StandardInput.WriteLine(msg);
                    }
                    break;
                }
            }
        }
Esempio n. 4
0
        static void Main(string[] args)
        {
            ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls11 | SecurityProtocolType.Tls12;
            /// <summary>
            /// Book can write new moves.
            /// </summary>
            bool isW = false;
            /// <summary>
            /// Limit ply to read.
            /// </summary>
            int bookLimitR = 32;
            /// <summary>
            /// Limit ply to write.
            /// </summary>
            int           bookLimitW = 32;
            CUci          Uci        = new CUci();
            CPolyglot     Book       = new CPolyglot();
            CChessExt     chess      = CPolyglot.Chess;
            string        ax         = "-bf";
            List <string> listBf     = new List <string>();
            List <string> listEf     = new List <string>();
            List <string> listEa     = new List <string>();

            for (int n = 0; n < args.Length; n++)
            {
                string ac = args[n];
                switch (ac)
                {
                case "-bf":
                case "-ef":
                case "-ea":
                case "-lr":                        //limit read in half moves
                case "-lw":                        //limit write in half moves
                    ax = ac;
                    break;

                case "-w":
                    ax  = ac;
                    isW = true;
                    break;

                default:
                    switch (ax)
                    {
                    case "-bf":
                        listBf.Add(ac);
                        break;

                    case "-ef":
                        listEf.Add(ac);
                        break;

                    case "-ea":
                        listEa.Add(ac);
                        break;

                    case "-lr":
                        bookLimitR = int.TryParse(ac, out int lr) ? lr : 0;
                        break;

                    case "-lw":
                        bookLimitW = int.TryParse(ac, out int lw) ? lw : 0;
                        break;

                    case "-w":
                        ac = ac.Replace("K", "000").Replace("M", "000000");
                        Book.maxRecords = int.TryParse(ac, out int m) ? m : 0;
                        break;
                    }
                    break;
                }
            }
            string bookFile   = String.Join(" ", listBf);
            string engineFile = String.Join(" ", listEf);
            string arguments  = String.Join(" ", listEa);

            string ext = Path.GetExtension(bookFile);

            if (String.IsNullOrEmpty(ext))
            {
                bookFile = $"{bookFile}{CPolyglot.defExt}";
            }
            bool fileLoaded = Book.LoadFromFile(bookFile);

            if (fileLoaded)
            {
                Console.WriteLine($"info string book on");
            }

            Process engineProcess = null;

            if (File.Exists(engineFile))
            {
                engineProcess = new Process();
                engineProcess.StartInfo.FileName              = engineFile;
                engineProcess.StartInfo.WorkingDirectory      = Path.GetDirectoryName(engineFile);
                engineProcess.StartInfo.UseShellExecute       = false;
                engineProcess.StartInfo.RedirectStandardInput = true;
                engineProcess.StartInfo.Arguments             = arguments;
                engineProcess.Start();
                Console.WriteLine($"info string engine on");
            }
            else
            {
                if (engineFile != String.Empty)
                {
                    Console.WriteLine($"info string missing engine  [{engineFile}]");
                }
                engineFile = String.Empty;
            }

            Console.WriteLine($"info string book {Book.recList.Count:N0} moves");
            do
            {
                string msg = Console.ReadLine().Trim();
                if ((msg == "help") || (msg == "book"))
                {
                    Console.WriteLine("book load [filename].[bin|pgn|uci] - clear and add moves from file");
                    Console.WriteLine("book save [filename].[bin] - save book to the file");
                    Console.WriteLine("book addfile [filename].[bin|pgn|uci] - add moves to the book");
                    Console.WriteLine("book adduci [uci] - add moves in uci format to the book");
                    Console.WriteLine("book clear - clear all moves from the book");
                    continue;
                }
                Uci.SetMsg(msg);
                if (Uci.command == "book")
                {
                    if (Uci.tokens.Length > 1)
                    {
                        switch (Uci.tokens[1])
                        {
                        case "addfile":
                            string fn = Uci.GetValue(2, 0);
                            if (File.Exists(fn))
                            {
                                Book.AddFile(fn);
                                Book.ShowMoves(true);
                            }
                            else
                            {
                                Console.WriteLine("File not found");
                            }
                            break;

                        case "adduci":
                            string movesUci = Uci.GetValue(2, 0);
                            Book.AddUci(movesUci);
                            break;

                        case "clear":
                            Book.Clear();
                            break;

                        case "load":
                            if (!Book.LoadFromFile(Uci.GetValue(2, 0)))
                            {
                                Console.WriteLine("File not found");
                            }
                            else
                            {
                                Book.ShowMoves(true);
                            }
                            break;

                        case "save":
                            Book.SaveToFile(Uci.GetValue(2, 0));
                            break;

                        default:
                            Console.WriteLine($"Unknown command [{Uci.tokens[1]}]");
                            break;
                        }
                    }
                    continue;
                }
                if ((Uci.command != "go") && !String.IsNullOrEmpty(engineFile))
                {
                    engineProcess.StandardInput.WriteLine(msg);
                }
                switch (Uci.command)
                {
                case "position":
                    List <string> movesUci = new List <string>();
                    string        fen      = Uci.GetValue("fen", "moves");
                    chess.SetFen(fen);
                    int lo = Uci.GetIndex("moves");
                    if (lo++ > 0)
                    {
                        int hi = Uci.GetIndex("fen", Uci.tokens.Length);
                        if (hi < lo)
                        {
                            hi = Uci.tokens.Length;
                        }
                        for (int n = lo; n < hi; n++)
                        {
                            string m = Uci.tokens[n];
                            movesUci.Add(m);
                            chess.MakeMove(m, out _);
                        }
                    }
                    if (isW && fileLoaded && String.IsNullOrEmpty(fen) && chess.Is2ToEnd(out string myMove, out string enMove))
                    {
                        movesUci.Add(myMove);
                        movesUci.Add(enMove);
                        Book.AddUci(movesUci, bookLimitW, false);
                        Book.SaveToFile();
                    }
                    break;

                case "go":
                    string move = String.Empty;
                    if ((bookLimitR == 0) || (bookLimitR > chess.g_moveNumber))
                    {
                        move = Book.GetMove();
                        if (!chess.IsValidMove(move, out _))
                        {
                            move = String.Empty;
                        }
                    }
                    if (!String.IsNullOrEmpty(move))
                    {
                        Console.WriteLine($"bestmove {move}");
                    }
                    else if (engineProcess == null)
                    {
                        Console.WriteLine("enginemove");
                    }
                    else
                    {
                        engineProcess.StandardInput.WriteLine(msg);
                    }
                    break;
                }
            } while (Uci.command != "quit");
        }