Esempio n. 1
0
        private void testNeuron_Click(object sender, EventArgs e)
        {
            Port[] neuronPorts = new Port[2];
            neuronPorts[0] = new Port(Port.portDirection.IN, "in_0", Utilities.VHDLDataType.SIGNED_FIXED_POINT, 3, -4);
            neuronPorts[1] = new Port(Port.portDirection.IN, "in_1", Utilities.VHDLDataType.SIGNED_FIXED_POINT, 3, -4);

            AsyncNeuron n = new AsyncNeuron(neuronPorts, 4, 4, 4, AsyncNeuron.NeuronActivationType.SIGMOID_POLY_APPROX, "neuron_intfrac");

            if (!n.writeVHDL("neuron_intfrac.vhd"))
            {
                MessageBox.Show("Problem in writing neuron_intfrac.vhd");
                return;
            }

            MessageBox.Show("Files successfully written.");
            return;
        }
Esempio n. 2
0
        /// <summary>
        /// Determines if two neurons are equal
        /// </summary>
        /// <param name="obj">Object to compare to this neuron</param>
        /// <returns>True if the objects are equal, false otherwise</returns>
        public override bool Equals(object obj)
        {
            if (obj == null)
            {
                return(false);
            }

            AsyncNeuron n_obj = obj as AsyncNeuron;

            if (n_obj == null)
            {
                return(false);
            }

            var n_obj_inputPorts      = n_obj.getInputPorts();
            var n_obj_internalSignals = n_obj.getInternalSignals();
            var n_obj_outputs         = n_obj.getOutputPorts();
            var n_obj_activation      = n_obj.activationType;

            if (n_obj.activationType != this.activationType)
            {
                return(false);
            }

            if (n_obj_inputPorts.Length != this.neuronInputs.Length || n_obj_internalSignals.Length != this.getInternalSignals().Length)
            {
                return(false);
            }

            /*TODO: Handle zero edge cases*/
            if (n_obj_inputPorts[0].top != this.neuronInputs[0].top || n_obj_inputPorts[0].bottom != this.neuronInputs[0].bottom || n_obj_inputPorts[0].type != this.neuronInputs[0].type)
            {
                return(false);
            }
            if (n_obj_outputs[0].top != this.neuronOutput.top || n_obj_outputs[0].bottom != this.neuronOutput.bottom || n_obj_outputs[0].type != this.neuronOutput.type)
            {
                return(false);
            }

            if (n_obj.numOutputIntBits != this.numOutputIntBits || n_obj.numOutputFracBits != this.numOutputFracBits)
            {
                return(false);
            }

            return(true);
        }
Esempio n. 3
0
        /// <summary>
        /// Writes the .vhd files necessary to compile this entity.
        /// All other necessary entities (i.e. neurons, thresholding functions, etc.) will also be written
        /// when this function returns
        /// </summary>
        /// <param name="file">The file path in which to write the files (do NOT include "...name.vhd"</param>
        /// <returns>true if the files were written successfully, false otherwise</returns>
        public override bool writeVHDL(string file)
        {
            bool   successfulWrite = false;
            string entityFile      = file + this.name + ".vhd";

            using (StreamWriter sw = new StreamWriter(entityFile))
            {
                /*Compile all of the entities into one list*/
                List <Entity> uniqueEntities = new List <Entity>();
                uniqueEntities.Add(this.wm);
                for (int i = 0; i < this.uniqueNeuronEntities.Count; i++)
                {
                    uniqueEntities.Add(this.uniqueNeuronEntities[i]);
                }

                /*Write header*/
                if (!((this.writeVHDLIncludes(sw)) && (this.writeVHDLEntity(sw)) && (this.writeArchitectureStatement(sw)) && (this.writeVHDLDependencies(sw, uniqueEntities)) && (this.writeVHDLSignals(sw))))
                {
                    return(false);
                }

                sw.WriteLine(String.Format("\t{0} <= {1};", this.ready.portName, this.ready_signal.name));

                /*Write the memory signals*/
                sw.WriteLine(String.Format("\twm: {0} port map", this.wm.name));
                sw.WriteLine(String.Format("\t("));
                sw.WriteLine(String.Format("\t\t{0} => std_logic_vector({1}),", this.wm.addr.portName, this.addrCounter.name));
                sw.WriteLine(String.Format("\t\t{0} => {1},", this.wm.clk.portName, this.clk.portName));
                sw.WriteLine(String.Format("\t\t{0} => {1}", this.wm.data.portName, this.loadValConv.name));
                sw.WriteLine(String.Format("\t);"));
                sw.WriteLine(String.Format(""));
                sw.WriteLine(String.Format("\t{0} <= to_sfixed({1}, {0}'high, {0}'low);", this.loadVal.name, this.loadValConv.name));
                sw.WriteLine("");

                /*Write the neural network connections*/
                int currentNeuron = 0;
                int previousLayerStartingPoint = 0;
                for (int i = 1; i < this.neuronCounts.Length; i++)
                {
                    for (int j = 0; j < this.neuronCounts[i]; j++)
                    {
                        AsyncNeuron n = this.neuronEntities[currentNeuron];
                        sw.WriteLine(String.Format("\tNeuron_{0}_{1} : {2} port map", i, j, n.name));
                        sw.WriteLine(String.Format("\t("));

                        /*INPUT STATEMENTS*/
                        /*First row - use inputs*/
                        if (i == 1)
                        {
                            for (int k = 0; k < this.nnInputPorts.Length; k++)
                            {
                                sw.WriteLine(String.Format("\t\t{0} => {1},", n.neuronInputs[k].portName, this.nnInputPorts[k].portName));
                            }
                        }
                        /*Later row - use previous rows outputs*/
                        else
                        {
                            for (int k = 0; k < this.neuronEntities[currentNeuron].neuronInputs.Length; k++)
                            {
                                sw.WriteLine(String.Format("\t\t{0} => {1},", n.neuronInputs[k].portName, this.neuron_outputs[previousLayerStartingPoint + k].name));
                            }
                        }

                        sw.WriteLine(String.Format("\t\t{0} => {1}({2}),", n.loadEnablePort.portName, this.load_sig.name, currentNeuron));                       //Load signal
                        sw.WriteLine(String.Format("\t\t{0} => {1},", n.loadValuePort.portName, this.loadVal.name));                                             //LoadVal signal
                        sw.WriteLine(String.Format("\t\t{0} => {1}({2} downto 0),", n.loadOffsetPort.portName, this.loadOffset.name, n.loadOffsetPort.top));     //LoadOff signal
                        sw.WriteLine(String.Format("\t\t{0} => {1},", n.finalLoadPort.portName, this.finalLoadSignals[currentNeuron].name));                     //FinalLoad signal
                        sw.WriteLine(String.Format("\t\t{0} => {1},", n.loadClkPort.portName, this.clk.portName));                                               //Clk signal
                        sw.WriteLine(String.Format("\t\t{0} => {1}", n.neuronOutput.portName, this.neuron_outputs[currentNeuron].name));                         //Output signal

                        sw.WriteLine("\t);");
                        sw.WriteLine("");

                        currentNeuron++;
                    }

                    if (i != 1)
                    {
                        previousLayerStartingPoint += this.neuronCounts[i - 1];
                    }
                }

                /*Load process*/
                sw.WriteLine(String.Format("\tprocess ({0})", this.clk.portName));
                sw.WriteLine(String.Format("\tbegin"));
                sw.WriteLine(String.Format("\t\tif (rising_edge({0}) and ( ({1} = '1') or ({2} = '0') ) ) then", this.clk.portName, this.reset.portName, this.ready_signal.name));
                sw.WriteLine(String.Format("\t\t\tif ({0} = '1') then", this.reset.portName));
                sw.WriteLine(String.Format("\t\t\t\t{0} <= '0';", this.ready_signal.name));
                sw.WriteLine(String.Format("\t\t\t\t{0} <= (others => '0');", this.loadOffset.name));
                sw.WriteLine(String.Format("\t\t\t\t{0} <= (others => '0');", this.addrCounter.name));
                sw.WriteLine(String.Format("\t\t\t\t{0} <= (0 => '1', others => '0');", this.load_sig.name));

                for (int i = 0; i < this.finalLoadSignals.Length; i++)
                {
                    sw.WriteLine(String.Format("\t\t\telsif ({0} = '1') then", this.finalLoadSignals[i].name));
                    if (i != this.finalLoadSignals.Length - 1)
                    {
                        sw.WriteLine(String.Format("\t\t\t\t{0} <= ({1} => '1', others => '0');", this.load_sig.name, i + 1));
                    }
                    else
                    {
                        sw.WriteLine(String.Format("\t\t\t\t{0} <= (others => '0');", this.load_sig.name));
                    }
                    sw.WriteLine(String.Format("\t\t\t\t{0} <= (others => '0');", this.loadOffset.name));
                }

                sw.WriteLine(String.Format("\t\t\telse"));
                sw.WriteLine(String.Format("\t\t\t\t{0} <= {0} + 1;", this.loadOffset.name));
                sw.WriteLine(String.Format("\t\t\t\t{0} <= {0} + 1;", this.addrCounter.name));
                sw.WriteLine(String.Format("\t\t\tend if;"));
                sw.WriteLine(String.Format(""));
                sw.WriteLine(String.Format("\t\t\tif ({0} = {1}) then", this.addrCounter.name, wm.weights_str.Count));
                sw.WriteLine(String.Format("\t\t\t\t{0} <= '1';", this.ready_signal.name));
                sw.WriteLine(String.Format("\t\t\tend if;"));
                sw.WriteLine(String.Format("\t\tend if;"));
                sw.WriteLine(String.Format("\tend process;"));
                sw.WriteLine("");

                /*Write the comparitors for classification problems*/
                if (this.isClassifier)
                {
                    int currentOutputNeuronIndex = this.neuronEntities.Length - this.neuronCounts[this.neuronCounts.Length - 1];
                    int outputIndex = 0;
                    while (currentOutputNeuronIndex < this.neuronEntities.Length)
                    {
                        Signal current_out = this.neuron_outputs[currentOutputNeuronIndex];

                        sw.WriteLine(String.Format("\tprocess ({0})", current_out.name));
                        sw.WriteLine(String.Format("\tbegin"));
                        sw.WriteLine(String.Format("\t\tif ({0} > to_sfixed({1}, {0})) then", current_out.name, this.classifierThresholds[outputIndex]));
                        sw.WriteLine(String.Format("\t\t\t{0} <= '1';", this.nnOutputPorts[outputIndex].portName));
                        sw.WriteLine(String.Format("\t\telse"));
                        sw.WriteLine(String.Format("\t\t\t{0} <= '0';", this.nnOutputPorts[outputIndex].portName));
                        sw.WriteLine(String.Format("\t\tend if;"));
                        sw.WriteLine(String.Format("\tend process;"));

                        currentOutputNeuronIndex++;
                        outputIndex++;
                    }
                }

                /*Write the raw signal outputs for regression problems*/
                else
                {
                    int currentOutputNeuronIndex = this.neuronEntities.Length - this.neuronCounts[this.neuronCounts.Length - 1];
                    int outputIndex = 0;
                    while (currentOutputNeuronIndex < this.neuronEntities.Length)
                    {
                        Signal current_out = this.neuron_outputs[currentOutputNeuronIndex];
                        sw.WriteLine(String.Format("\t{0} <= {1}", this.nnOutputPorts[outputIndex].portName, current_out.name));
                        sw.WriteLine("");
                        currentOutputNeuronIndex++;
                        outputIndex++;
                    }
                }

                /*Write dependent entities*/
                foreach (Entity e in uniqueEntities)
                {
                    if (!e.writeVHDL(file))
                    {
                        return(false);
                    }
                }

                successfulWrite = this.writeVHDLFooter(sw);
            }

            return(successfulWrite);
        }
Esempio n. 4
0
        /// <summary>
        /// The constructor for a neural network object. Calling this method's write() function will write the entire network.
        /// </summary>
        /// <param name="_neuronCounts">The number of neurons in each layer, excluding the bias node.</param>
        /// <param name="_biasValues">The bias value feeding forward into the next layer. </param>
        /// <param name="_activationTypes">The activation types for the neurons in each layer</param>
        /// <param name="_numIntBits">The number of integer bits to use for the inputs for each neuron (Sigmoid activated neurons automatically get this set to zero)</param>
        /// <param name="_numFracBits">The number of fractional bits to use for the inputs for each neuron</param>
        /// <param name="_numWeightUpperBits">The number of integer bits used for the weights for each neuron.</param>
        /// <param name="_isClassifier">If true, a comparitor will be instantiatated at the output to each node, comparing the output layer nodes to the threshold value.</param>
        /// <param name="_classifierThresholds">The threshold values for the output comparitors</param>
        /// <param name="_weights">The list of weights read in for the neurons from WeightReader.readWeightsFromFile()</param>
        /// <remark> For example, to intialize a classification neural network with three inputs, two hidden sigmoid-activated nodes, and one linear output node, use the following line:</remark>
        /// <remarks> NeuralNetwork nn = new NeuralNetwork([3, 2, 1], [-1, -1], [..SIGMOID_POLY_APPROX, ..LINEAR], 4, 4, 4, true, [0.5], _weights);</remarks>
        public AsyncNeuralNetwork(int[] _neuronCounts, double[] _biasValues, AsyncNeuron.NeuronActivationType[] _activationTypes, int _numIntBits, int _numFracBits, int _numWeightUpperBits, bool _isClassifier, double[] _classifierThresholds, List <double> _weights)
        {
            /*Copy member variables*/
            this.neuronCounts         = _neuronCounts;
            this.biasValues           = _biasValues;
            this.activationTypes      = _activationTypes;
            this.numIntBits           = _numIntBits;
            this.numFracBits          = _numFracBits;
            this.numWeightUpperBits   = _numWeightUpperBits;
            this.classifierThresholds = _classifierThresholds;
            this.isClassifier         = _isClassifier;

            /*Some useful variables for computing the signals*/
            int numNeurons = 0;
            int maxWeights = neuronCounts[0];

            for (int i = 1; i < neuronCounts.Length; i++)
            {
                numNeurons += neuronCounts[i];
                if (maxWeights < neuronCounts[i])
                {
                    maxWeights = neuronCounts[i];
                }
            }

            int offsetWidth      = Utilities.getNumUnsignedBits(maxWeights);
            int addrCounterWidth = Utilities.getNumUnsignedBits(_weights.Count);

            /*Initialize memory signals and entities*/
            this.wm = new WeightMemory(_numWeightUpperBits, _numFracBits, _weights);

            this.load_sig     = new Signal("load_sig", Utilities.VHDLDataType.STD_LOGIC_VECTOR, new String('0', numNeurons), numNeurons - 1, 0);
            this.loadVal      = new Signal("loadVal", Utilities.VHDLDataType.SIGNED_FIXED_POINT, null, numWeightUpperBits, -1 * numFracBits); //NOT -1 => signed
            this.loadOffset   = new Signal("loadOff", Utilities.VHDLDataType.UNSIGNED, new String('0', offsetWidth), offsetWidth - 1, 0);
            this.addrCounter  = new Signal("addrCounter", Utilities.VHDLDataType.UNSIGNED, new String('0', addrCounterWidth), addrCounterWidth - 1, 0);
            this.ready_signal = new Signal("ready_sig", Utilities.VHDLDataType.STD_LOGIC, null, 0, 0);

            this.finalLoadSignals = new Signal[numNeurons];
            int arrCounter = 0;

            for (int i = 1; i < neuronCounts.Length; i++)
            {
                for (int j = 0; j < neuronCounts[i]; j++)
                {
                    this.finalLoadSignals[arrCounter] = new Signal(String.Format("finalLoad_{0}_{1}", i - 1, j), Utilities.VHDLDataType.STD_LOGIC, null, 0, 0);
                    arrCounter++;
                }
            }

            this.loadValConv = new Signal("loadValConv", Utilities.VHDLDataType.STD_LOGIC_VECTOR, null, _numWeightUpperBits + _numFracBits, 0);

            /*Compute the bus widths between neurons*/
            int maxNeuronInput     = Convert.ToInt32(Math.Pow(2, this.numIntBits)) - 1;
            int currentNeuronInput = Convert.ToInt32(Math.Pow(2, this.numIntBits)) - 1;

            this.intBusWidths = new int[numNeurons + this.neuronCounts[0]];
            double[] maxValues     = new double[numNeurons + this.neuronCounts[0]];
            int      neuronStart   = 0;
            int      weightCounter = 0;

            for (neuronStart = 0; neuronStart < this.neuronCounts[0]; neuronStart++)
            {
                maxValues[neuronStart]         = (double)maxNeuronInput;
                this.intBusWidths[neuronStart] = Utilities.getNumUnsignedBits(Convert.ToInt32(Math.Ceiling((double)maxNeuronInput)));
            }
            neuronStart = 0;

            for (int i = 1; i < this.neuronCounts.Length; i++)
            {
                int[] currentNeuronMaxIntWidths = new int[this.neuronCounts[i]];
                if (this.activationTypes[i - 1] == AsyncNeuron.NeuronActivationType.SIGMOID_POLY_APPROX)
                {
                    for (int j = 0; j < this.neuronCounts[i]; j++)
                    {
                        maxValues[neuronStart + this.neuronCounts[i - 1]]         = 0.9999;
                        this.intBusWidths[neuronStart + this.neuronCounts[i - 1]] = 0;
                        neuronStart++;
                    }
                }
                else if (this.activationTypes[i - 1] == AsyncNeuron.NeuronActivationType.NONE)
                {
                    throw new Exception("YOU DUN F****D UP HERE TOO"); //debugging
                }
                else if (this.activationTypes[i - 1] == AsyncNeuron.NeuronActivationType.LINEAR)
                {
                    for (int j = 0; j < this.neuronCounts[i]; j++)
                    {
                        double currentMax  = 0;
                        int    neuronIndex = neuronStart;
                        for (int k = 0; k < this.neuronCounts[i - 1]; k++)
                        {
                            currentMax += _weights[weightCounter] * maxValues[neuronIndex];
                            weightCounter++;
                            neuronIndex++;
                        }
                        maxValues[j + neuronStart + this.neuronCounts[i - 1]]         = currentMax;
                        this.intBusWidths[j + neuronStart + this.neuronCounts[i - 1]] = Utilities.getNumUnsignedBits(Convert.ToInt32(Math.Ceiling(currentMax)));
                    }

                    neuronStart += this.neuronCounts[i - 1];
                }
            }

            if (this.isClassifier)
            {
                for (int i = this.intBusWidths.Length - 1; (this.intBusWidths.Length - i) <= this.neuronCounts[this.neuronCounts.Length - 1]; i--)
                {
                    this.intBusWidths[i] = 1;
                }
            }

            /*Initialize neurons and their connectivities*/

            this.neuronEntities       = new AsyncNeuron[numNeurons];
            this.neuron_outputs       = new Signal[numNeurons];
            this.uniqueNeuronEntities = new List <AsyncNeuron>();

            var currentPorts = new List <Port>();

            this.nnInputPorts = new Port[this.neuronCounts[0]];
            neuronStart       = 0;
            for (int i = 0; i < this.neuronCounts[0]; i++)
            {
                this.nnInputPorts[i] = new Port(Port.portDirection.IN, String.Format("nnIn_{0}", i), Utilities.VHDLDataType.SIGNED_FIXED_POINT, this.intBusWidths[neuronStart], this.numFracBits * -1);
                neuronStart++;
            }

            for (int i = 0; i < this.nnInputPorts.Length; i++)
            {
                Port P = this.nnInputPorts[i].copy();
                P.rename(String.Format("in_{0}", i));
                currentPorts.Add(P);
            }

            arrCounter = 0;
            for (int i = 1; i < this.neuronCounts.Length; i++)
            {
                var lastPorts = currentPorts.ToArray();
                currentPorts = new List <Port>();
                if (this.activationTypes[i - 1] == AsyncNeuron.NeuronActivationType.SIGMOID_POLY_APPROX)
                {
                    for (int j = 0; j < this.neuronCounts[i]; j++)
                    {
                        AsyncNeuron n = new AsyncNeuron(lastPorts, this.intBusWidths[neuronStart], this.numFracBits, this.numWeightUpperBits, AsyncNeuron.NeuronActivationType.SIGMOID_POLY_APPROX, String.Format("sig_poly_approx_neuron_{0}_{1}", i, 0));
                        neuronStart++;
                        if (j == 0)
                        {
                            /*Check for uniqueness*/
                            if (!this.uniqueNeuronEntities.Contains(n))
                            {
                                this.uniqueNeuronEntities.Add(n);
                            }
                        }
                        this.neuronEntities[arrCounter] = n;
                        Signal currentNeuronOutput = n.neuronOutput.toSignal(String.Format("out_{0}_{1}", i, j));
                        this.neuron_outputs[arrCounter] = currentNeuronOutput;
                        Port tempOut = n.neuronOutput.copy();
                        tempOut.rename(String.Format("in_{0}", j));
                        tempOut.setDirection(Port.portDirection.IN);
                        currentPorts.Add(tempOut);
                        arrCounter++;
                    }
                }
                else if (this.activationTypes[i - 1] == AsyncNeuron.NeuronActivationType.LINEAR)
                {
                    for (int j = 0; j < this.neuronCounts[i]; j++)
                    {
                        AsyncNeuron n = new AsyncNeuron(lastPorts, this.intBusWidths[neuronStart], this.numFracBits, this.numWeightUpperBits, AsyncNeuron.NeuronActivationType.LINEAR, String.Format("linear_neuron_{0}_{1}", i, 0));
                        neuronStart++;
                        if (j == 0)
                        {
                            if (!this.uniqueNeuronEntities.Contains(n))
                            {
                                this.uniqueNeuronEntities.Add(n);
                            }
                        }
                        this.neuronEntities[arrCounter] = n;
                        Signal currentNeuronOutput = n.neuronOutput.toSignal(String.Format("out_{0}_{1}", i, j));
                        this.neuron_outputs[arrCounter] = currentNeuronOutput;
                        Port tempOut = n.neuronOutput.copy();
                        tempOut.rename(String.Format("in_{0}", j));
                        tempOut.setDirection(Port.portDirection.IN);
                        currentPorts.Add(tempOut);
                        arrCounter++;
                    }
                }
            }

            /*Initialize outputs*/
            this.nnOutputPorts = new Port[this.neuronCounts[this.neuronCounts.Length - 1]];
            if (this.isClassifier)
            {
                for (int i = 0; i < this.neuronCounts[this.neuronCounts.Length - 1]; i++)
                {
                    this.nnOutputPorts[i] = new Port(Port.portDirection.OUT, String.Format("out_{0}", i), Utilities.VHDLDataType.STD_LOGIC, 0, 0);
                }
            }
            else
            {
                neuronStart -= this.neuronCounts[this.neuronCounts.Length - 1];
                for (int i = 0; i < this.neuronCounts[this.neuronCounts.Length - 1]; i++)
                {
                    this.nnOutputPorts[i] = new Port(Port.portDirection.OUT, String.Format("out{0}", i), Utilities.VHDLDataType.SIGNED_FIXED_POINT, this.intBusWidths[neuronStart], this.numFracBits);
                    neuronStart++;
                }
            }

            /*Initialize other signals*/
            this.ready = new Port(Port.portDirection.OUT, "ready", Utilities.VHDLDataType.STD_LOGIC, 0, 0);
            this.reset = new Port(Port.portDirection.IN, "reset", Utilities.VHDLDataType.STD_LOGIC, 0, 0);
            this.clk   = new Port(Port.portDirection.IN, "clk", Utilities.VHDLDataType.STD_LOGIC, 0, 0);

            return;
        }