public ObjectTranslator(Lua interpreter, LuaState luaState) { _tagPtr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(int))); this.interpreter = interpreter; typeChecker = new CheckType(this); metaFunctions = new MetaFunctions(this); assemblies = new List <Assembly>(); CreateLuaObjectList(luaState); CreateIndexingMetaFunction(luaState); CreateBaseClassMetatable(luaState); CreateClassMetatable(luaState); CreateFunctionMetatable(luaState); SetGlobalFunctions(luaState); }
public ObjectTranslator (Lua interpreter, LuaCore.lua_State luaState) { this.interpreter = interpreter; typeChecker = new CheckType (this); metaFunctions = new MetaFunctions (this); assemblies = new List<Assembly> (); importTypeFunction = new LuaCore.lua_CFunction (ObjectTranslator.importType); loadAssemblyFunction = new LuaCore.lua_CFunction (ObjectTranslator.loadAssembly); registerTableFunction = new LuaCore.lua_CFunction (ObjectTranslator.registerTable); unregisterTableFunction = new LuaCore.lua_CFunction (ObjectTranslator.unregisterTable); getMethodSigFunction = new LuaCore.lua_CFunction (ObjectTranslator.getMethodSignature); getConstructorSigFunction = new LuaCore.lua_CFunction (ObjectTranslator.getConstructorSignature); createLuaObjectList (luaState); createIndexingMetaFunction (luaState); createBaseClassMetatable (luaState); createClassMetatable (luaState); createFunctionMetatable (luaState); setGlobalFunctions (luaState); }
public ObjectTranslator(Lua interpreter, LuaCore.lua_State luaState) { this.interpreter = interpreter; typeChecker = new CheckType(this); metaFunctions = new MetaFunctions(this); assemblies = new List <Assembly> (); importTypeFunction = new LuaCore.lua_CFunction(ObjectTranslator.importType); loadAssemblyFunction = new LuaCore.lua_CFunction(ObjectTranslator.loadAssembly); registerTableFunction = new LuaCore.lua_CFunction(ObjectTranslator.registerTable); unregisterTableFunction = new LuaCore.lua_CFunction(ObjectTranslator.unregisterTable); getMethodSigFunction = new LuaCore.lua_CFunction(ObjectTranslator.getMethodSignature); getConstructorSigFunction = new LuaCore.lua_CFunction(ObjectTranslator.getConstructorSignature); createLuaObjectList(luaState); createIndexingMetaFunction(luaState); createBaseClassMetatable(luaState); createClassMetatable(luaState); createFunctionMetatable(luaState); setGlobalFunctions(luaState); }
public ObjectTranslator(Lua interpreter, LuaState luaState) { this.interpreter = interpreter; typeChecker = new CheckType(this); metaFunctions = new MetaFunctions(this); assemblies = new List <Assembly> (); importTypeFunction = new LuaNativeFunction(ObjectTranslator.ImportType); loadAssemblyFunction = new LuaNativeFunction(ObjectTranslator.LoadAssembly); registerTableFunction = new LuaNativeFunction(ObjectTranslator.RegisterTable); unregisterTableFunction = new LuaNativeFunction(ObjectTranslator.UnregisterTable); getMethodSigFunction = new LuaNativeFunction(ObjectTranslator.GetMethodSignature); getConstructorSigFunction = new LuaNativeFunction(ObjectTranslator.GetConstructorSignature); ctypeFunction = new LuaNativeFunction(ObjectTranslator.CType); enumFromIntFunction = new LuaNativeFunction(ObjectTranslator.EnumFromInt); CreateLuaObjectList(luaState); CreateIndexingMetaFunction(luaState); CreateBaseClassMetatable(luaState); CreateClassMetatable(luaState); CreateFunctionMetatable(luaState); SetGlobalFunctions(luaState); }
public ObjectTranslator (Lua interpreter, LuaState luaState) { this.interpreter = interpreter; typeChecker = new CheckType (this); metaFunctions = new MetaFunctions (this); assemblies = new List<Assembly> (); importTypeFunction = new LuaNativeFunction (ObjectTranslator.ImportType); loadAssemblyFunction = new LuaNativeFunction (ObjectTranslator.LoadAssembly); registerTableFunction = new LuaNativeFunction (ObjectTranslator.RegisterTable); unregisterTableFunction = new LuaNativeFunction (ObjectTranslator.UnregisterTable); getMethodSigFunction = new LuaNativeFunction (ObjectTranslator.GetMethodSignature); getConstructorSigFunction = new LuaNativeFunction (ObjectTranslator.GetConstructorSignature); ctypeFunction = new LuaNativeFunction (ObjectTranslator.CType); enumFromIntFunction = new LuaNativeFunction (ObjectTranslator.EnumFromInt); CreateLuaObjectList (luaState); CreateIndexingMetaFunction (luaState); CreateBaseClassMetatable (luaState); CreateClassMetatable (luaState); CreateFunctionMetatable (luaState); SetGlobalFunctions (luaState); }
public ObjectTranslator(Lua interpreter, LuaState luaState) { _tagPtr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(int))); this.interpreter = interpreter; typeChecker = new CheckType(this); metaFunctions = new MetaFunctions(this); assemblies = new List <Assembly>(); _importTypeFunction = ImportType; _loadAssemblyFunction = LoadAssembly; _registerTableFunction = RegisterTable; _unregisterTableFunction = UnregisterTable; _getMethodSigFunction = GetMethodSignature; _getConstructorSigFunction = GetConstructorSignature; _ctypeFunction = CType; _enumFromIntFunction = EnumFromInt; CreateLuaObjectList(luaState); CreateIndexingMetaFunction(luaState); CreateBaseClassMetatable(luaState); CreateClassMetatable(luaState); CreateFunctionMetatable(luaState); SetGlobalFunctions(luaState); }
internal static Array TableToArray(LuaState luaState, ExtractValue extractValue, Type paramArrayType, int startIndex, int count) { return(MetaFunctions.TableToArray(luaState, extractValue, paramArrayType, ref startIndex, count)); }