private void UpdateFieldBanish(ref FieldBanish fieldBanish, int x, int y, int combo)
 {
     fieldBanish.phase = EnumBanishPhase.BanishStart;
     fieldBanish.count = 0;
     fieldBanish.combo = combo;
     fieldBanishs[0]   = fieldBanish;
 }
            private void UpdateBanish()
            {
                FieldBanish fieldBanish = fieldBanishs[0];

                fieldBanish.phase = EnumBanishPhase.Fall;
                fieldBanishs[0]   = fieldBanish;
            }
            private void CheckLine(ref FieldBanish fieldBanish)
            {
                var fieldInput = fieldInputs[0];

                if (!fieldInput.isOnGrid)
                {
                    return;
                }

                int nextCombo = fieldBanish.combo + 1;

                for (int x = 0; x < GridRowLength; x++)
                {
                    for (int y = 0; y < GridColumnLength; y++)
                    {
                        checkStates[y] = pieceStates[gridStates[x + GridRowLength * y].pieceId];
                    }
                    bool isSameColor = CheckLine(checkStates, GridColumnLength, nextCombo);

                    if (isSameColor)
                    {
                        UpdateFieldBanish(ref fieldBanish, x, 0, nextCombo);
                        int col = 0;
                        for (int y = 0; y < GridColumnLength; y++)
                        {
                            int        index      = gridStates[x + GridRowLength * y].pieceId;
                            PieceState pieceState = pieceStates[index];
                            UpdatePieceStateAndEffectState(ref pieceState, col, index, nextCombo);
                            col++;
                        }
                    }
                }

                for (int y = 0; y < GridColumnLength; y++)
                {
                    for (int x = 0; x < GridRowLength; x++)
                    {
                        checkStates[x] = pieceStates[gridStates[x + GridRowLength * y].pieceId];
                    }
                    bool isSameColor = CheckLine(checkStates, GridRowLength, nextCombo);

                    if (isSameColor)
                    {
                        int col = 0;
                        UpdateFieldBanish(ref fieldBanish, 0, y, nextCombo);
                        for (int x = 0; x < GridRowLength; x++)
                        {
                            int        index      = gridStates[x + GridRowLength * y].pieceId;
                            PieceState pieceState = pieceStates[index];
                            UpdatePieceStateAndEffectState(ref pieceState, col, index, nextCombo);
                            col++;
                        }
                    }
                }

                if (fieldBanish.phase == EnumBanishPhase.BanishEnd)
                {
                    fieldBanish.phase = EnumBanishPhase.FallStart;
                    fieldBanish.combo = 0;
                    fieldBanishs[0]   = fieldBanish;
                }
            }