Esempio n. 1
0
        private void    AsyncDeployAll()
        {
            for (int i = 0; i < ProfilesManager.Profile.projects.Count; i++)
            {
                try
                {
                    if (Directory.Exists(ProfilesManager.Profile.projects[i]) == true)
                    {
                        string unityVersion = Utility.GetUnityVersion(ProfilesManager.Profile.projects[i]);
                        if (string.IsNullOrEmpty(unityVersion) == false)
                        {
                            string unityExe = NGUnityDetectorWindow.GetUnityExecutable(this.unityInstalls, unityVersion);

                            if (File.Exists(unityExe) == true)
                            {
                                this.AsyncDeploy(ProfilesManager.Profile.projects[i]);
                            }
                        }
                    }
                }
                catch (Exception ex)
                {
                    InternalNGDebug.LogException("Deployment at \"" + ProfilesManager.Profile.projects[i] + "\" failed.", ex);
                }
            }
        }
Esempio n. 2
0
        public static void              StartBackgroundTask(IEnumerator update, Action end = null)
        {
            EditorApplication.CallbackFunction closureCallback = null;

            closureCallback = () =>
            {
                try
                {
                    if (update.MoveNext() == false)
                    {
                        if (end != null)
                        {
                            end();
                        }
                        EditorApplication.update -= closureCallback;
                    }
                }
                catch (Exception ex)
                {
                    if (end != null)
                    {
                        end();
                    }
                    InternalNGDebug.LogException(ex);
                    EditorApplication.update -= closureCallback;
                }
            };

            EditorApplication.update += closureCallback;
        }
Esempio n. 3
0
        static ProfilesManager()
        {
            EditorApplication.delayCall += () =>
            {
                try
                {
                    string profilesPref = EditorPrefs.GetString(ProfilesManager.ProfilesPrefKey);

                    if (string.IsNullOrEmpty(profilesPref) == false)
                    {
                        ProfilesManager.profiles = Utility.DeserializeField <List <Profile> >(Convert.FromBase64String(profilesPref));
                    }
                }
                catch (Exception ex)
                {
                    InternalNGDebug.LogException(ex);
                }

                if (ProfilesManager.profiles == null)
                {
                    ProfilesManager.profiles = new List <Profile>();
                }

                if (ProfilesManager.profiles.Count == 0)
                {
                    ProfilesManager.profiles.Add(new Profile()
                    {
                        name = "Profile 1"
                    });
                }

                ProfilesManager.current = Mathf.Clamp(EditorPrefs.GetInt(ProfilesManager.CurrentProfilePrefKey), 0, ProfilesManager.profiles.Count - 1);

                ProfilesManager.Profile.outputPath       = ProfilesManager.Profile.outputPath ?? string.Empty;
                ProfilesManager.Profile.outputEditorPath = ProfilesManager.Profile.outputEditorPath ?? string.Empty;

                if (ProfilesManager.SetProfile != null)
                {
                    ProfilesManager.SetProfile();
                }

                InternalEditorUtility.RepaintAllViews();
            };
        }
Esempio n. 4
0
        public override void    Load(object instance, FieldInfo field, string prefix)
        {
            IList list    = field.GetValue(instance) as IList;
            int   count   = NGEditorPrefs.GetInt(prefix + instance.GetType().FullName + '.' + field.Name, -1);
            Type  subType = Utility.GetArraySubType(field.FieldType);

            if (count != -1)
            {
                list.Clear();

                prefix += instance.GetType().FullName + '.' + field.Name + '.';

                try
                {
                    for (int i = 0; i < count; i++)
                    {
                        object element = null;
                        string v       = NGEditorPrefs.GetString(prefix + i, null);

                        if (v != null)
                        {
                            element = Utility.DeserializeField <object>(Convert.FromBase64String(v));
                        }
                        else if (subType.IsValueType == true)
                        {
                            element = Activator.CreateInstance(subType);
                        }

                        list.Add(element);
                    }

                    field.SetValue(instance, list);
                }
                catch (Exception ex)
                {
                    InternalNGDebug.LogException(prefix, ex);
                }
            }
        }
Esempio n. 5
0
        private bool    CheckProjectCompile(string projectPath)
        {
            lock (this.deployingProjects)
            {
                this.deployingProjects.Add(projectPath, 101);
            }

            try
            {
                string unityVersion = Utility.GetUnityVersion(projectPath);
                if (string.IsNullOrEmpty(unityVersion) == true)
                {
                    return(false);
                }

                string unityExe = NGUnityDetectorWindow.GetUnityExecutable(this.unityInstalls, unityVersion);
                if (File.Exists(unityExe) == false)
                {
                    return(false);
                }

                string token = Guid.NewGuid().ToString();
                int    time;
                string tempLogPath = Path.GetTempPath() + token + ".log";

                lock (this.compileLock)
                {
                    time = Environment.TickCount;
                    lock (this.deployingProjects)
                    {
                        this.deployingProjects[projectPath] = 102;
                    }

                    InternalNGDebug.Log("Compiler Token " + token + " for \"" + projectPath + '"');

                    Process unityProcess = new Process();
                    unityProcess.StartInfo.WindowStyle     = ProcessWindowStyle.Hidden;
                    unityProcess.StartInfo.CreateNoWindow  = true;
                    unityProcess.StartInfo.UseShellExecute = false;
                    unityProcess.StartInfo.FileName        = unityExe;
                    unityProcess.StartInfo.Arguments       = "-nographics -batchmode -logFile \"" + tempLogPath + "\" -quit -projectPath \"" + projectPath + '"';

                    if (unityProcess.Start() == false)
                    {
                        InternalNGDebug.Log("Process Unity stopped with code " + unityProcess.ExitCode + ".");
                        return(false);
                    }

                    unityProcess.WaitForExit();

                    if (unityProcess.ExitCode == 1)
                    {
                        for (int j = 0; j < this.unityProcessesDetected.Count; j++)
                        {
                            if (this.unityProcessesDetected[j].Contains(unityVersion) == true)
                            {
                                InternalNGDebug.LogWarning("Unity " + unityVersion + " is running, deployment can not compile the project.");
                                return(false);
                            }
                        }

                        InternalNGDebug.LogError("Unity " + unityVersion + " has aborted.");
                        return(false);
                    }
                }

                using (FileStream fs = File.Open(tempLogPath, FileMode.Open, FileAccess.Read, FileShare.Read))
                    using (BufferedStream bs = new BufferedStream(fs))
                        using (StreamReader sr = new StreamReader(bs))
                        {
                            string line;

                            while ((line = sr.ReadLine()) != null)
                            {
                                // Token spotted.
                                if (line.Contains(token) == true)
                                {
                                    bool hasCompiled = false;

                                    while ((line = sr.ReadLine()) != null)
                                    {
                                        if (line.Contains("- starting compile") == true)
                                        {
                                            hasCompiled = true;
                                        }

                                        // Check compilation result.
                                        if (line.Contains("compilationhadfailure") == true)
                                        {
                                            if (line.Contains("True") == true)
                                            {
                                                InternalNGDebug.LogWarning("Project \"" + projectPath + "\" did not compile correctly. (" + ((Environment.TickCount - time) / 1000F).ToString("#.##") + "s)");
                                            }
                                            else
                                            {
                                                InternalNGDebug.LogWarning("Project \"" + projectPath + "\" compiled but have warnings. (" + ((Environment.TickCount - time) / 1000F).ToString("#.##") + "s)");
                                            }

                                            // Stop at errors.
                                            while ((line = sr.ReadLine()) != null)
                                            {
                                                if (line.Contains("CompilerOutput:-stderr") == true)
                                                {
                                                    break;
                                                }
                                            }

                                            while ((line = sr.ReadLine()) != null)
                                            {
                                                if (line.Length == 0)
                                                {
                                                    continue;
                                                }

                                                if (line.Contains("EndCompilerOutput") == true)
                                                {
                                                    break;
                                                }

                                                if (line[0] == '-')
                                                {
                                                    continue;
                                                }

                                                if (line.Contains("): warning CS"))
                                                {
                                                    Debug.LogWarning(line);
                                                }
                                                else
                                                {
                                                    Debug.LogError(line);
                                                }
                                            }

                                            return(true);
                                        }
                                    }

                                    if (hasCompiled == true)
                                    {
                                        InternalNGDebug.Log("Project \"" + projectPath + "\" compiled. (" + ((Environment.TickCount - time) / 1000F).ToString("#.##") + "s)");
                                    }
                                    else
                                    {
                                        InternalNGDebug.Log("Project \"" + projectPath + "\" has not changed. (" + ((Environment.TickCount - time) / 1000F).ToString("#.##") + "s)");
                                    }
                                    return(true);
                                }
                            }
                        }

                InternalNGDebug.LogWarning("Project \"" + projectPath + "\" did not found the token. (" + ((Environment.TickCount - time) / 1000F).ToString("#.##") + "s)");
                return(true);
            }
            catch (Exception ex)
            {
                InternalNGDebug.LogException(ex);
            }
            finally
            {
                lock (this.deployingProjects)
                {
                    this.deployingProjects.Remove(projectPath);
                }
            }

            return(false);
        }
Esempio n. 6
0
        private bool    CopyPackage(string path)
        {
            lock (this.deployingProjects)
            {
                this.deployingProjects.Add(path, 0);
            }

            try
            {
                string unityVersion   = Utility.GetUnityVersion(path);
                bool   isEditorRooted = unityVersion.StartsWith("20") == false && unityVersion.CompareTo("5.2.2") < 0;
                string package        = Path.Combine("Assets", ProfilesManager.Profile.packagePath);
                string fullPath       = Path.Combine(path, package);

                if (package.StartsWith(@"Assets\Plugins") == false)
                {
                    isEditorRooted = false;
                }

                if (Directory.Exists(fullPath) == true)
                {
                    Directory.Delete(fullPath, true);
                }

                if (isEditorRooted == true)
                {
                    string pathEditor = fullPath.Replace("Plugins", Path.Combine("Plugins", "Editor"));
                    if (Directory.Exists(pathEditor) == true)
                    {
                        Directory.Delete(pathEditor, true);
                    }
                }

                Directory.CreateDirectory(fullPath);

                string packagePath = "Assets/" + ProfilesManager.Profile.packagePath + "/";

                for (int i = 0; i < this.exported.Count; i++)
                {
                    string destination = Path.Combine(fullPath, this.exported[i].Remove(0, packagePath.Length)).Replace('\\', '/');

                    if (isEditorRooted == true)
                    {
                        int n = destination.IndexOf("/Editor/");
                        if (n != -1)
                        {
                            destination = destination.Remove(n, "/Editor/".Length - 1).Replace("Plugins/", "Plugins/Editor/");
                        }
                    }

                    Directory.CreateDirectory(Path.GetDirectoryName(destination));
                    File.Copy(this.exported[i], destination);

                    if (ProfilesManager.Profile.deployMeta == true)
                    {
                        File.Copy(this.exported[i] + ".meta", destination + ".meta");
                    }

                    lock (this.deployingProjects)
                    {
                        this.deployingProjects[path] = (int)((float)i / (float)this.exported.Count * 100F);
                    }
                }

                InternalNGDebug.Log("Copy into \"" + fullPath + "\" completed." + (isEditorRooted == true ? " Unity < 5.2.2 detected, Editor files are correctly copied into Plugins/Editor." : ""));

                return(true);
            }
            catch (Exception ex)
            {
                InternalNGDebug.LogException("Deployment at \"" + path + "\" failed.", ex);
            }
            finally
            {
                lock (this.deployingProjects)
                {
                    this.deployingProjects.Remove(path);
                }
            }

            return(false);
        }