// Interaction with non-like products
 public override void Interact(PrimitiveB b)
 {
     CombineWith(b);
 }
 public abstract void Interact(PrimitiveB b);
Esempio n. 3
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 public abstract void Interact(PrimitiveB b);
 public override void Interact(PrimitiveB b)
 {
     gameObject.transform.Rotate(new Vector3(0f, 0f, b.gameObject.transform.eulerAngles.z - 45f));
     CombineWith(b);
 }
 public override void Interact(PrimitiveB b)
 {
     gameObject.transform.Rotate(new Vector3(0f, 0f, b.gameObject.transform.eulerAngles.z - 45f));
     CombineWith(b);
 }
Esempio n. 6
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 // Interaction with non-like products
 public override void Interact(PrimitiveB b)
 {
     CombineWith(b);
 }