Esempio n. 1
0
 public void Draw(SpriteBatch sb)
 {
     if (DrawUnder != null)
     {
         DrawUnder(this, sb);
     }
     Camera.drawGeneric(sb, MemSave.getr((int)position.X, (int)position.Y, size, size), c, null, 0, Vector2.Zero, SpriteEffects.None, 0);
     if (DrawOver != null)
     {
         DrawOver(this, sb);
     }
 }
Esempio n. 2
0
 public void CameraDraw(SpriteBatch sb, Vector2 v, float spacing, Color color)
 {
     if (lines.Count == 0)
     {
         return;
     }
     spacing *= (float)sf.MeasureString(lines[0]).Y;
     for (int i = 0; i < lines.Count; i++)
     {
         Camera.drawString(sb, sf, lines[i], Vector2.Add(v, MemSave.getv(0, (spacing * i))), color, 0, Vector2.Zero, SpriteEffects.None, 0);
     }
 }
Esempio n. 3
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 /// <summary>
 /// Called after FINISH, draws all data to the backbuffer
 /// </summary>
 /// <param name="sb"></param>
 public static void RENDER(SpriteBatch sb)
 {
     sb.Draw(TOTAL, MemSave.getr(0, 0, TOTAL.Width, TOTAL.Height), Color.White);
 }
Esempio n. 4
0
 /// <summary>
 /// Get the full view of the camera
 /// </summary>
 /// <returns>Full view space, accounting for zoom</returns>
 public Rectangle getView()
 {
     return(MemSave.getr(CameraLocation.X, CameraLocation.Y, (int)Math.Round(ScreenLocation.Width / myZoom), (int)Math.Round(ScreenLocation.Height / myZoom)));
 }