private static void SetFuelValues(NuclearcraftConfigImport config, string[] items, string element)
 {
     for (int i = 0; i < items.Length; i++)
     {
         var item = Configuration.Fuels[items[i]];
         item.FuelTime  = config.GetItem <double>("fission", "fission_" + element + "_fuel_time", i);
         item.BasePower = config.GetItem <double>("fission", "fission_" + element + "_power", i);
         item.BaseHeat  = config.GetItem <double>("fission", "fission_" + element + "_heat_generation", i);
         Configuration.Fuels[items[i]] = item;
     }
 }
        private static void SetCoolingRates(NuclearcraftConfigImport config)
        {
            var items = new[] { "Water", "Redstone", "Quartz", "Gold", "Glowstone", "Lapis", "Diamond", "Helium", "Enderium", "Cryotheum", "Iron", "Emerald", "Copper", "Tin", "Magnesium" };

            for (int i = 0; i < items.Length; i++)
            {
                var item = Configuration.Coolers[items[i]];
                item.HeatPassive = config.GetItem <double>("fission", "fission_cooling_rate", i);
                item.HeatActive  = config.GetItem <double>("fission", "fission_active_cooling_rate", i);
                Configuration.Coolers[items[i]] = item;
            }
        }