Esempio n. 1
0
        private bool loadlevelFile()
        {
            this.path = saveTo + "/level.dat"; ;
            try
            {
                 lreader = new NBTFileReader(path);
                 lroot = lreader.compound;

                hasStrongholdEndPortal = (TagByte)lroot.getNode(@"\Data\hasStrongholdEndPortal");
                hasStronghold = (TagByte)lroot.getNode(@"\Data\hasStronghold");
                hardcore = (TagByte)lroot.getNode(@"\Data\hardcore");
                thundering = (TagByte)lroot.getNode(@"\Data\thundering");
                raining = (TagByte)lroot.getNode(@"\Data\raining");
                hasBeenInCreative = (TagByte)lroot.getNode(@"\Data\hasBeenInCreative");
                spawnBonusChest = (TagByte)lroot.getNode(@"\Data\spawnBonusChest");
                MapFeatures = (TagByte)lroot.getNode(@"\Data\MapFeatures");
                hasBeenInCreative = (TagByte)lroot.getNode(@"\Data\hasBeenInCreative");

                LSpawnX = (TagInt)lroot.getNode(@"\Data\SpawnX");
                LSpawnY = (TagInt)lroot.getNode(@"\Data\SpawnY");
                LSpawnZ = (TagInt)lroot.getNode(@"\Data\SpawnZ");

                StrongholdX = (TagInt)lroot.getNode(@"\Data\StrongholdX");
                StrongholdY = (TagInt)lroot.getNode(@"\Data\StrongholdY");
                StrongholdZ = (TagInt)lroot.getNode(@"\Data\StrongholdZ");

                StrongholdEndPortalX = (TagInt)lroot.getNode(@"\Data\StrongholdEndPortalX");
                StrongholdEndPortalZ = (TagInt)lroot.getNode(@"\Data\StrongholdEndPortalZ");

                RandomSeed = (TagLong)lroot.getNode(@"\Data\RandomSeed");
                LastPlayed = (TagLong)lroot.getNode(@"\Data\LastPlayed");
                Time = (TagLong)lroot.getNode(@"\Data\Time");

                GameType = (TagInt)lroot.getNode(@"\Data\GameType");
                rainTime = (TagInt)lroot.getNode(@"\Data\rainTime");
                thunderTime = (TagInt)lroot.getNode(@"\Data\thunderTime");

            }
            catch (FailedReadException exception)
            {
                if (exception.InnerException != null)
                {
                    MessageBox.Show(exception.InnerException.Message);
                }
                return false;
            }

            if (this.hasStrongholdEndPortal.ToString() == "1")
            { this.chkhasStrongholdEndPortal.Checked = true; }
            else { this.chkhasStrongholdEndPortal.Checked = false; }

            if (this.hasStronghold.ToString() == "1")
            { this.chkhasStronghold.Checked = true; }
            else { this.chkhasStronghold.Checked = false; }

            if (this.hardcore.ToString() == "1")
            { this.chkhardcore.Checked = true; }
            else { this.chkhardcore.Checked = false; }

            if (this.thundering.ToString() == "1")
            { this.chkthundering.Checked = true; }
            else { this.chkthundering.Checked = false; }

            if (this.raining.ToString() == "1")
            { this.chkraining.Checked = true; }
            else { this.chkraining.Checked = false; }

            if (this.hasBeenInCreative.ToString() == "1")
            { this.chkhasBeenInCreative.Checked = true; }
            else { this.chkhasBeenInCreative.Checked = false; }

            if (this.spawnBonusChest.ToString() == "1")
            { this.chkspawnBonusChest.Checked = true; }
            else { this.chkspawnBonusChest.Checked = false; }

            if (this.MapFeatures.ToString() == "1")
            { this.chkMapFeatures.Checked = true; }
            else { this.chkMapFeatures.Checked = false; }

            if (this.hasBeenInCreative.ToString() == "1")
            { this.chkhasBeenInCreative.Checked = true; }
            else { this.chkhasBeenInCreative.Checked = false; }

            this.txtLSpawnX.Text = this.LSpawnX.ToString();
            this.txtLSpawnY.Text = this.LSpawnY.ToString();
            this.txtLSpawnZ.Text = this.LSpawnZ.ToString();

            this.txtStrongholdX.Text = this.StrongholdX.ToString();
            this.txtStrongholdY.Text = this.StrongholdY.ToString();
            this.txtStrongholdZ.Text = this.StrongholdZ.ToString();

            this.txtStrongholdEndPortalX.Text = this.StrongholdEndPortalX.ToString();
            this.txtStrongholdEndPortalZ.Text = this.StrongholdEndPortalZ.ToString();

            this.txtRandomSeed.Text = this.RandomSeed.ToString();
            this.txtLastPlayed.Text = this.LastPlayed.ToString();
            this.txtTime.Text = this.Time.ToString();

            this.txtGameType.Text = this.GameType.ToString();
            this.txtrainTime.Text = this.rainTime.ToString();
            this.txtthunderTime.Text = this.thunderTime.ToString();
            return true;
        }
Esempio n. 2
0
        private bool loadplayerFile()
        {
            this.path = saveTo + "/" + domainUpDown1.Text; ;
            try
            {
                 preader = new NBTFileReader(path);
                 proot = preader.compound;

                Health = (TagShort)proot.getNode(@"\Health");
                DeathTime = (TagShort)proot.getNode(@"\DeathTime");
                AttackTime = (TagShort)proot.getNode(@"\AttackTime");
                HurtTime = (TagShort)proot.getNode(@"\HurtTime");
                PDimension = (TagInt)proot.getNode(@"\Dimension");
                Sleeping = (TagByte)proot.getNode(@"\Sleeping");
                invulnerable = (TagByte)proot.getNode(@"\abilities\invulnerable");
                instabuild = (TagByte)proot.getNode(@"\abilities\instabuild");
                flying = (TagByte)proot.getNode(@"\abilities\flying");
                mayfly = (TagByte)proot.getNode(@"\abilities\mayfly");

                SleepTimer = (TagShort)proot.getNode(@"\SleepTimer");
                SpawnX = (TagInt)proot.getNode(@"\SpawnX");
                SpawnY = (TagInt)proot.getNode(@"\SpawnY");
                SpawnZ = (TagInt)proot.getNode(@"\SpawnZ");
                foodLevel = (TagInt)proot.getNode(@"\foodLevel");
                foodTickTimer = (TagInt)proot.getNode(@"\foodTickTimer");
                foodExhaustionLevel = (TagFloat)proot.getNode(@"\foodExhaustionLevel");
                foodSaturationLevel = (TagFloat)proot.getNode(@"\foodSaturationLevel");
                XpP = (TagFloat)proot.getNode(@"\XpP");
                XpLevel = (TagInt)proot.getNode(@"\XpLevel");
                XpTotal = (TagInt)proot.getNode(@"\XpTotal");
                /*  this.reader = new NBTFileReader(path);
                  this.root = this.reader.compound;
                  if (!((((this.loadColorsArray()))))) //&& this.loadScale()) && (this.loadDimension() && this.loadWidth())) && (this.loadHeight() && this.loadXCenter())) && this.loadZCenter()))
                  {
                      return false;
                  }*/
            }
            catch (FailedReadException exception)
            {
                if (exception.InnerException != null)
                {
                    MessageBox.Show(exception.InnerException.Message);
                }
                return false;
            }
            this.txtHealth.Text = this.Health.ToString();
            // this.txtDeathTime.Text = this.DeathTime.ToString();
            // this.txtAttackTime.Text = this.AttackTime.ToString();
            // this.txtHurtTime.Text = this.HurtTime.ToString();
            this.txtPDimension.Text = this.PDimension.ToString();
            if (this.Sleeping.ToString() == "1")
            { this.chkSleeping.Checked = true; }
            else { this.chkSleeping.Checked = false; }

            if (this.instabuild.ToString() == "1")
            { this.chkInstabuild.Checked = true; }
            else { this.chkInstabuild.Checked = false; }

            if (this.invulnerable.ToString() == "1")
            { this.chkInvulnerable.Checked = true; }
            else { this.chkInvulnerable.Checked = false; }

            if (this.mayfly.ToString() == "1")
            { this.chkMayfly.Checked = true; }
            else { this.chkMayfly.Checked = false; }

            if (this.flying.ToString() == "1")
            { this.chkFlying.Checked = true; }
            else { this.chkFlying.Checked = false; }

            // this.txtSleepTimer.Text = this.SleepTimer.ToString();
            this.txtSpawnX.Text = this.SpawnX.ToString();
            this.txtSpawnY.Text = this.SpawnY.ToString();
            this.txtSpawnZ.Text = this.SpawnZ.ToString();
            this.txtFoodLevel.Text = this.foodLevel.ToString();
            this.txtFoodTickTimer.Text = this.foodTickTimer.ToString();
            this.txtFoodExhaustionLevel.Text = this.foodExhaustionLevel.ToString();
            this.txtFoodSaturationLevel.Text = this.foodSaturationLevel.ToString();
            this.txtXpP.Text = this.XpP.ToString();
            this.txtXpLevel.Text = this.XpLevel.ToString();
            this.txtXpTotal.Text = this.XpTotal.ToString();
            return true;
        }