Esempio n. 1
0
 public void OnGameSelected(PlayerGameInfo gameInfo, GameRow gameRow)
 {
     if (isCurSelected)
     {
         curSelectedRow.DeselectRow();
     }
     curSelectedGame = gameInfo;
     curSelectedRow  = gameRow;
     curSelectedRow.SelectRow();
     isCurSelected = true;
     joinGameButton.interactable = true;
     joinGameButtonText.color    = normalTextColor;
 }
Esempio n. 2
0
        public void PopulateRows(List <PlayerGameInfo> games)
        {
            foreach (Transform child in rowParent.transform)
            {
                Destroy(child.gameObject);
            }
            for (int i = 0; i < games.Count; ++i)
            {
                GameRow       current = GameObject.Instantiate(sampleRow, rowParent.transform);
                RectTransform rt      = (RectTransform)current.transform;
                rt.SetInsetAndSizeFromParentEdge(RectTransform.Edge.Top, i * rowHeight, rowHeight);
                current.Setup(i % 2 == 0, games[i], this);
            }
            RectTransform contentParent = (RectTransform)(rowParent.transform.parent);
            float         contentHeight = Mathf.Max(games.Count * rowHeight, contentParent.rect.height);

            ((RectTransform)rowParent.transform).SetInsetAndSizeFromParentEdge(RectTransform.Edge.Top, 0, contentHeight);
            scrollRect.verticalNormalizedPosition = 1;
            Canvas.ForceUpdateCanvases();
        }
Esempio n. 3
0
 public void SelectRow(PlayerGameInfo gameInfo, GameRow gameRow)
 {
     onGameSelected?.Invoke(gameInfo, gameRow);
 }