private void Processing()
 {
     try
     {
         using (var waveWriterYour = new WaveFileWriter(@"F:\Desktop\\Recordshit\\" + Environment.UserName + " - " + DateTime.Now.ToString("yyyy-MM-dd HH-mm-ss-fff") + ".wav", new WaveFormat(48000, 16, 2)))
         while (true)
         {
             byte[] bufBytes;
             if (BufferCollection.TryTake(out bufBytes, Timeout.Infinite))
             {
                 if (bufBytes.Length == 0 || !_socketClient.Connected)
                     break;
                 _socketClient.Send(bufBytes);
                 waveWriterYour.Write(bufBytes, 0, bufBytes.Length);
                 waveWriterYour.Flush();
             }
             else
             {
                 break;
             }
         }
     }
     catch (Exception e)
     {
     }
 }
Esempio n. 2
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        private void sourceStreamDataAvailable(object sender, WaveInEventArgs e)
        {
            string path = outputPath + "wavsam" + nFiles + ".wav";
            writer = new WaveFileWriter(path, waveFormat);
            writer.Write(e.Buffer, 0, e.Buffer.Length);
            writer.Flush();
            writer.Close();
            nFiles++;

            Process process = new Process();
            process.StartInfo.CreateNoWindow = true;
            process.StartInfo.UseShellExecute = false;
            process.StartInfo.FileName = "praatcon.exe";
            String male;
            if (isMale) male = "yes"; else male = "no";
            process.StartInfo.Arguments = "extract_measures.praat " + path + " " + male;
               // process.StartInfo.RedirectStandardOutput = true;

            process.Start();

            process.WaitForExit();

            ResultEventArgs args = new ResultEventArgs();
              //      args.text = output;
            OnResults(args);
               // args.nWords = err.Length;
        }
 public void FlushUpdatesHeaderEvenIfDisposeNotCalled()
 {
     var ms = new MemoryStream();
     var testSequence = new byte[] { 0x1, 0x2, 0xFF, 0xFE };
     var testSequence2 = new byte[] { 0x3, 0x4, 0x5 };
     var writer = new WaveFileWriter(new IgnoreDisposeStream(ms), new WaveFormat(16000, 24, 1));
     writer.Write(testSequence, 0, testSequence.Length);
     writer.Flush();
     // BUT NOT DISPOSED
     // another write that was not flushed
     writer.Write(testSequence2, 0, testSequence2.Length);
     
     // check the Reader can read it
     ms.Position = 0;
     using (var reader = new WaveFileReader(ms))
     {
         Assert.AreEqual(16000, reader.WaveFormat.SampleRate, "Sample Rate");
         Assert.AreEqual(24, reader.WaveFormat.BitsPerSample, "Bits Per Sample");
         Assert.AreEqual(1, reader.WaveFormat.Channels, "Channels");
         Assert.AreEqual(testSequence.Length, reader.Length, "File Length");
         var buffer = new byte[600]; // 24 bit audio, block align is 3
         int read = reader.Read(buffer, 0, buffer.Length);
         Assert.AreEqual(testSequence.Length, read, "Data Length");
         
         for (int n = 0; n < read; n++)
         {
             Assert.AreEqual(testSequence[n], buffer[n], "Byte " + n);
         }
     }
     writer.Dispose(); // to stop the finalizer from moaning
 }
Esempio n. 4
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 //Event args to check if Data is available
 private void wavSource_DataAvail(object sender, NAudio.Wave.WaveInEventArgs e)
 {
     if (wavFile != null)
     {
         wavFile.Write(e.Buffer, 0, e.BytesRecorded);
         wavFile.Flush();
     }
 }
Esempio n. 5
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 public void waveSource_DataAvailable(object sender, WaveInEventArgs e)
 {
     if (WaveFile != null)
     {
         WaveFile.Write(e.Buffer, 0, e.BytesRecorded);
         WaveFile.Flush();
     }
 }
Esempio n. 6
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        private NAudio.Wave.WaveFileWriter waveWriter = null; // zapisywanie pliku


        // WaveInEventArgs - jesli zmienia się pobierany dzwiek to
        private void sourceStream_DataAvailable(object sender, NAudio.Wave.WaveInEventArgs e)
        {
            if (waveWriter == null)
            {
                return;
            }

            waveWriter.WriteData(e.Buffer, 0, e.BytesRecorded); //buforujemy dane
            waveWriter.Flush();                                 // czyszczenie buforu dla tego strumienia
        }
Esempio n. 7
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        private void sourceStream_DataAvailable(object sender, NAudio.Wave.WaveInEventArgs e)
        {
            if (waveWriter == null)
            {
                return;
            }

            waveWriter.Write(e.Buffer, 0, e.BytesRecorded);
            waveWriter.Flush();
        }
Esempio n. 8
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        private void sourceStream_DataAvailable(object sender, NAudio.Wave.WaveInEventArgs e)
        {
            if (waveWriter == null)
            {
                return;
            }

            waveWriter.Write(e.Buffer, 0, e.BytesRecorded);
            sampleLocation       += e.BytesRecorded / 4;
            labelCurrentTime.Text = ((double)sampleLocation / (double)sampleRate).ToString();
            waveWriter.Flush();
        }
Esempio n. 9
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        static void sourceStream_DataAvailable(object sender, NAudio.Wave.WaveInEventArgs e)
        {
            if (waveWriter == null)
            {
                return;
            }

            waveWriter.Write(e.Buffer, 0, e.BytesRecorded);
            sampleLocation += e.BytesRecorded / 4;
            Debug.Print(((double)sampleLocation / (double)sampleRate).ToString());
            waveWriter.Flush();
        }
Esempio n. 10
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        private void sourceStream_DataAvailable(object sender, NAudio.Wave.WaveInEventArgs e)
        {
            if (waveWriter == null)
            {
                return;
            }

            waveWriter.WriteData(e.Buffer, 0, e.BytesRecorded);
            waveWriter.Flush();

            int    timer = (int)(waveWriter.Length / waveWriter.WaveFormat.AverageBytesPerSecond);
            int    hora = 0;
            int    minu = 0;
            int    seg = 0;
            string tSeg = null, tMin = null, tHora = null;

            if (timer >= 60)
            {
                minu = (int)(timer / 60);
                if (minu >= 60)
                {
                    hora = (int)(minu / 60);
                    minu = minu % 60;
                }
                seg = timer % 60;

                tHora = hora < 10 ? "0" + hora.ToString() : tHora = hora.ToString();
                tMin  = minu < 10 ? "0" + minu.ToString() : tMin = minu.ToString();
                tSeg  = seg < 10 ? "0" + seg.ToString() : tSeg = seg.ToString();

                timerHora.Text   = tHora;
                timerMinuto.Text = tMin;
                timerSec.Text    = tSeg;
            }
            else
            {
                if (timer < 10)
                {
                    tSeg = "0" + timer.ToString();
                }
                else
                {
                    tSeg = timer.ToString();
                }
                timerSec.Text = tSeg;
            }

            var device = (MMDevice)micList.SelectedItem;

            WaveAudioLevel.Value = (int)(Math.Round(device.AudioMeterInformation.MasterPeakValue * 100));
        }
Esempio n. 11
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        public static void CompileSong(string path)
        {
            StreamReader inputStream = new StreamReader(@"Content/" + path + ".mp3");
            StreamWriter outputStream = new StreamWriter(@"Content/" + path + ".wav");

            using (WaveStream waveStream = WaveFormatConversionStream.CreatePcmStream(new Mp3FileReader(inputStream.BaseStream)))
            using (WaveFileWriter waveFileWriter = new WaveFileWriter(outputStream.BaseStream, waveStream.WaveFormat))
            {
                byte[] bytes = new byte[waveStream.Length];
                waveStream.Read(bytes, 0, (int)waveStream.Length);
                waveFileWriter.Write(bytes, 0, bytes.Length);
                waveFileWriter.Flush();
            }
        }
Esempio n. 12
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 public virtual void RecordAudioFile()
 {
     string currentDirectory = AppDomain.CurrentDomain.BaseDirectory;
     string wavFile = Path.Combine (currentDirectory, "recording.wav");
     long writtenSamples = 0;
     WaveFileWriter writer = new WaveFileWriter (wavFile, _jackIn.WaveFormat);
     _jackIn.DataAvailable += (sender, args) => {
         writer.Write (args.Buffer, 0, args.BytesRecorded);
     };
     _jackIn.RecordingStopped += (sender, e) => {
         writer.Flush ();
         writer.Dispose ();
         long fileSize = new FileInfo (wavFile).Length;
         Assert.AreNotEqual (0, fileSize);
     };
     _jackIn.StartRecording ();
     Thread.Sleep (100);
     _jackIn.StopRecording ();
     writtenSamples = writer.Length;
     Assert.AreNotEqual (0, writtenSamples);
 }
Esempio n. 13
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        // First need to convert to wave format.
        private byte[] ConvertToWave(IList<Sample> samples, WaveFormat waveFormat)
        {
            byte[] result = null;

            using (MemoryStream memoryStream = new MemoryStream())
            {
                using (WaveFileWriter writer = new WaveFileWriter(memoryStream, waveFormat))
                {
                    foreach (Sample sample in samples)
                    {
                        writer.Write(sample.Value, 0, sample.Value.Length);
                    }

                    // Writer won't finish on its own until it's disposed.
                    writer.Flush();

                    // Need to do this here because disposing the writer will close the memory stream.
                    result = memoryStream.ToArray();
                }
            }
            return result;
        }
Esempio n. 14
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        //Event arguments to write data
        private void wavSource_DataAvailable(object sender, WaveInEventArgs e)
        {
            wavFile.Write(e.Buffer, 0, e.BytesRecorded);
            totalBytes.AddRange(e.Buffer);
            wavFile.Flush();

            byte[] shots = new byte[4];

            for (int i = 0; i < e.BytesRecorded - 1; i += 100)
            {
                shots[0] = e.Buffer[i];
                shots[1] = e.Buffer[i + 1];
                shots[2] = e.Buffer[i + 2];
                shots[3] = e.Buffer[i + 3];
                if (counter < numToDisp)
                {
                    dispShots.Enqueue(BitConverter.ToInt32(shots, 0));
                    counter++;
                }
                else
                {
                    dispShots.Dequeue();
                    dispShots.Enqueue(BitConverter.ToInt32(shots, 0));
                }
            }

            this.waveCanvas.Children.Clear();
            polyLine.Points.Clear();

            Int32[] shots2 = dispShots.ToArray();
            for (Int32 i = 0; i < shots2.Length; i++)
            {
                polyLine.Points.Add(Normalize(i, shots2[i]));
            }

            this.waveCanvas.Children.Add(polyLine);
        }
Esempio n. 15
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 // Functions which writes chunks of samples to the wav file
 private void OnDataAvailable(object sender, NAudio.Wave.WaveInEventArgs e)
 {
     waveWriter.Write(e.Buffer, 0, e.BytesRecorded);
     waveWriter.Flush();
 }
        protected override BakedTTS BuildTTS(IVoice voice, string text, double rate, int pitch)
        {
            var tts = RequestTTS((L2FVoice)voice, text);
            if (tts == null)
                return null;

            //Create visemes
            List<VisemeSpan> visemes = new List<VisemeSpan>();
            //Convert phones to visemes and adjust time to rate
            var mapper = LanguageResources.PT_PhonesToVisemes;
            Viseme lastViseme = Viseme.Silence;
            double totalVisemeTime = 0;
            foreach (var r in tts)
            {
                var phones = ((JsonArray)r["phones"]).Select(t => ((JsonString)t).String);
                var time = ((JsonArray) r["times"]).Select(t => Convert.ToDouble(((JsonNumber) t).Value));

                var toProcess = phones.Zip(time, (s, d) => new { ph = s, entryTime = d }).ToArray();
                totalVisemeTime += toProcess[0].entryTime;///rate;
                lastViseme = Viseme.Silence;
                for (int i = 1; i < toProcess.Length-1; i++)
                {
                    var p = toProcess[i];
                    var nextTime = toProcess[i+1].entryTime;
                    Viseme currentViseme;
                    if (!mapper.TryGetValue(p.ph, out currentViseme))
                        currentViseme = Viseme.Silence;

                    if (lastViseme != currentViseme)
                    {
                        visemes.Add(new VisemeSpan() { duration = totalVisemeTime/rate, viseme = lastViseme });
                        lastViseme = currentViseme;
                        totalVisemeTime = 0;
                    }
                    var duration = nextTime - p.entryTime;
                    totalVisemeTime += duration;
                }
            }
            if(totalVisemeTime>0)
                visemes.Add(new VisemeSpan() { duration = totalVisemeTime/rate, viseme = lastViseme });

            if (visemes.Count == 0)
                return null;

            //Create audio
            var audioUrls = tts.Select(r => ((JsonString)r["url"]).String).ToArray();
            var v = BuildAudioStream(audioUrls, rate, pitch);

            const int MAX_SAMPLES = 5120;
            var bufferSize = MAX_SAMPLES * v.WaveFormat.Channels;
            var buffer = new float[bufferSize];

            using (var m = new MemoryStream())
            {
                using (var w = new WaveFileWriter(m, v.WaveFormat))
                {
                    int readed;
                    while ((readed = v.Read(buffer, 0, bufferSize)) > 0)
                    {
                        w.WriteSamples(buffer, 0, readed);
                    }
                    w.Flush();
                    return new BakedTTS() { visemes = visemes.ToArray(), waveStreamData = m.ToArray() };
                }
            }
        }
Esempio n. 17
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 private void WriteToFile()
 {
     if (wf.Channels == 1) {
         WaveFormat nwf = new WaveFormat(22050, 16, 1);
         File.Delete("a.wav");
         WaveFileWriter writer = new WaveFileWriter("a.wav", wf);
         writer.Write(buffer, 0, buffer.Length);
         writer.Flush();
     }
     else {
         backToByte(left, right);
         WaveFormat nwf = new WaveFormat(22050, 8, 1);
         File.Delete("a.wav");
         WaveFileWriter writer = new WaveFileWriter("a.wav", wf);
         writer.Write(bufout, 0, bufout.Length);
         writer.Flush();
     }
 }
        public static void ToAudioFile(this ISampleProvider provider, string audioFileName)
        {
            IWaveProvider wave = provider.ToWaveProvider();
            WaveFileWriter writer = new WaveFileWriter(audioFileName, provider.WaveFormat);

            int readed;
            byte[] buffer = new byte[65536];
            while ((readed = wave.Read(buffer, 0, buffer.Length)) != 0)
            {
                writer.Write(buffer, 0, readed);
            }
            writer.Flush();
        }
Esempio n. 19
-1
        public void ProcessPP(ppParser pp)
        {
            for (int i = 0; i < pp.Subfiles.Count; i++)
            {
                IWriteFile iw = pp.Subfiles[i];

                if (!iw.Name.EndsWith(".wav"))
                    continue;

                Stream str = Tools.GetReadStream(iw);

                if (!str.CanSeek || str.Length == 0)
                {
                    str.Close();
                    continue;
                }

                using (str)
                using (WaveFileReader wv = new WaveFileReader(str))
                {
                    if (wv.WaveFormat.Channels > 1 || wv.WaveFormat.SampleRate > SampleRate) // || wv.WaveFormat.Encoding != WaveFormatEncoding.Adpcm
                    {
                        WaveFormat f = new WaveFormat(SampleRate, 16, 1); //new AdpcmWaveFormat(wv.WaveFormat.SampleRate, 1);

                        using (MediaFoundationResampler resampledAudio = new MediaFoundationResampler(wv, f))
                        {
                            resampledAudio.ResamplerQuality = 60;

                            MemoryStream o = new MemoryStream();
                            using (WaveFileWriter wr = new WaveFileWriter(o, f))
                            {
                                int count = 0;
                                byte[] buffer = new byte[2048];
                                while ((count = resampledAudio.Read(buffer, 0, 2048)) > 0)
                                {
                                    wr.Write(buffer, 0, count);
                                }
                                wr.Flush();
                                pp.Subfiles[i] = new MemSubfile(ToByteArray(o), iw.Name);
                            }
                        }

                    }
                }

                if (ProgressUpdated != null)
                    ProgressUpdated((int)Math.Floor((double)(100 * i) / pp.Subfiles.Count));
            }
        }