static void Main(string[] args) { MyShapes.Square s = new MyShapes.Square(); TheSquare s2 = new TheSquare(); bfHome.BinaryFormatter bf = new bfHome.BinaryFormatter(); Rectangle r = new Rectangle(); }
static void Main(string[] args) { bfHome.BinaryFormatter b = new bfHome.BinaryFormatter(); // 这是在创建My3DShapes.Hexagon类 The3DHexagon h = new The3DHexagon(); Chapter14.My3DShapes.Circle c = new Chapter14.My3DShapes.Circle(); MyShapes.Square s = new MyShapes.Square(); }
static void Main(string[] args) { Chapter_14.My3DShapes.Hexagon h = new Chapter_14.My3DShapes.Hexagon(); Chapter_14.My3DShapes.Circle c = new Chapter_14.My3DShapes.Circle(); MyShapes.Square s = new MyShapes.Square(); The3DHexagon h2 = new The3DHexagon(); Console.ReadLine(); }
static void Main(string[] args) { // для устранения неоднозначностей Chapter14.My3DShapes.Hexagon h = new Chapter14.My3DShapes.Hexagon(); Chapter14.My3DShapes.Circle с = new Chapter14.My3DShapes.Circle(); MyShapes.Square s = new MyShapes.Square(); // Это на самом деле создает экземпляр класс My3DShapes.Hexagon The3DHexagon h2 = new The3DHexagon(); }
static void Main(string[] args) { RegularShape.Hexagon hex = new RegularShape.Hexagon(); RegularShape.Circle Cir = new RegularShape.Circle(); RegularShape.Square squ = new RegularShape.Square(); ThreeDemensional.Hexagon hex2 = new ThreeDemensional.Hexagon(); ThreeDemensional.Circle cir2 = new ThreeDemensional.Circle(); ThreeDemensional.Square squ2 = new ThreeDemensional.Square(); }
static void Main(string[] args) { Console.WriteLine("***** Fun with Namespaces *****\n"); Console.WriteLine("See source code for details..."); The3DHexagon h = new The3DHexagon(); Chapter3.My3DShapes.Circle c = new Chapter3.My3DShapes.Circle(); MyShapes.Square s = new MyShapes.Square(); MyAlias.BinaryFormatter b = new MyAlias.BinaryFormatter(); }
static void Main(string[] args) { Console.WriteLine("There is no output to show here...."); Console.WriteLine("This project just illustrates how to package"); Console.WriteLine("up custom types in namespaces.\n"); /* Hexagon h = new Hexagon(); Circle c = new Circle(); Square s = new Square(); */ /* MyShapes.Hexagon h = new MyShapes.Hexagon(); MyShapes.Circle c = new MyShapes.Circle(); MyShapes.Square s = new MyShapes.Square(); */ threeD.Hexagon h = new threeD.Hexagon(); threeD.Circle c = new threeD.Circle(); MyShapes.Square s = new MyShapes.Square(); bfHome.BinaryFormatter b = new bfHome.BinaryFormatter(); }
static void Main(string[] args) { Console.WriteLine("There is no output to show here...."); Console.WriteLine("This project just illustrates how to package"); Console.WriteLine("up custom types in namespaces.\n"); /* * Hexagon h = new Hexagon(); * Circle c = new Circle(); * Square s = new Square(); */ /* * MyShapes.Hexagon h = new MyShapes.Hexagon(); * MyShapes.Circle c = new MyShapes.Circle(); * MyShapes.Square s = new MyShapes.Square(); */ threeD.Hexagon h = new threeD.Hexagon(); threeD.Circle c = new threeD.Circle(); MyShapes.Square s = new MyShapes.Square(); bfHome.BinaryFormatter b = new bfHome.BinaryFormatter(); }