public override void Draw() { SwinGame.DrawSprite(_menu); _startButton.Draw(); _instructionButton.Draw(); _settingsButton.Draw(); }
public override void Draw() { SwinGame.DrawSprite(_menu); SwinGame.DrawText("Game Over!", Color.Black, "Arial", 35, 280, 50); SwinGame.DrawText("Score :" + BS_SideBar.Ticks, Color.Black, "Arial", 35, 280, 90); _gotoMenuButton.Draw(); }
public override void Draw() { _servingArea.Draw(); _sideBar.Draw(); _btmBar.Draw(); _giveUpButton.Draw(); }
public override void Draw() { SwinGame.DrawSprite(_menu); SwinGame.DrawRectangle(SwinGame.RGBAColor(133, 16, 216, 100), true, 20, 50, 150, 300); _gotoMenuButton.Draw(); _nextImgButton.Draw(); _previousImgButton.Draw(); _BGM1Button.Draw(); _BGM2Button.Draw(); _stopBGMButton.Draw(); }
public override void Draw() { SwinGame.DrawSprite(_menu); _gotoMenuButton.Draw(); }