Esempio n. 1
0
 private void Awake()
 {
     ClearConsole();
     Debug.Log("Launcher 启动");
     DontDestroyOnLoad(gameObject);
     _instance = this;
     Init();
     InitFsm();
     Loom.Initialize();//初始化消息监听
 }
 public StartGameState(FrameworkMain owner) : base((int)MyStage.startGame, owner)
 {
     //res = owner.GetManager<ResourceManager>(ManagersName.resource);
     //lua = owner.GetManager<LuaManager>(ManagersName.lua);
 }
Esempio n. 3
0
 public CheckStage(FrameworkMain owner) : base((int)MyStage.check, owner)
 {
 }