Esempio n. 1
0
 public void SetUniformBuffers(Shader shader)
 {
     shader.SetUniformBlockBufferIndex("engine_block", engineUBO.GetBufferIndex());
     shader.SetUniformBlockBufferIndex("model_block", modelUBO.GetBufferIndex());
     shader.SetUniformBlockBufferIndex("light_block", lightUBO.GetBufferIndex());
 }