/// <summary> バナーの移動処理 </summary>
        public void MoveContentBanner(int flickDirection, LoadingBannerModel loadingBannerModel)
        {
            Vector2 contentPosition = this.GetComponent <RectTransform>().anchoredPosition;
            int     maxBannerPos    = loadingBannerModel.MaxBannerNum - 1;

            switch (flickDirection)
            {
            case LoadingConst.LeftMove:
                if (loadingBannerModel.NowBannerPos.Value == maxBannerPos)
                {
                    contentPosition.x = 0;
                }
                else
                {
                    contentPosition.x -= this.contentSizeWidth;
                }

                break;

            case LoadingConst.RightMove:
                if (loadingBannerModel.NowBannerPos.Value == 0)
                {
                    contentPosition.x = maxBannerPos * -this.contentSizeWidth;
                }
                else
                {
                    contentPosition.x += this.contentSizeWidth;
                }

                break;
            }

            this.GetComponent <RectTransform>().DOAnchorPos(contentPosition, LoadingConst.BannerMoveTime).SetEase(Ease.InQuad);
        }
        /// <summary> 指を離した時に中途半端な位置にあるバナーを適正位置に移動させる </summary>
        public void OnPointerUpMoveContentBanner(int scrollDirection, LoadingBannerModel loadingBannerModel)
        {
            Vector2 contentPosition = this.GetComponent <RectTransform>().anchoredPosition;
            int     bannerNo        = (int)Math.Abs(contentPosition.x / this.contentSizeWidth);
            int     maxBannerNo     = loadingBannerModel.MaxBannerNum - 1;

            switch (scrollDirection)
            {
            case LoadingConst.LeftMove:
                if ((Math.Abs(contentPosition.x) >= bannerNo * this.contentSizeWidth + this.contentSizeWidth / 3) && (bannerNo != maxBannerNo))
                {
                    contentPosition.x = -this.contentSizeWidth * (bannerNo + 1);
                }
                else
                {
                    contentPosition.x = -this.contentSizeWidth * bannerNo;
                }

                break;

            case LoadingConst.RightMove:
                if ((Math.Abs(contentPosition.x) <= bannerNo * this.contentSizeWidth + this.contentSizeWidth / 3 * 2) || (contentPosition.x >= 0))
                {
                    contentPosition.x = -this.contentSizeWidth * bannerNo;
                }
                else
                {
                    contentPosition.x = -this.contentSizeWidth * (bannerNo + 1);
                }

                break;
            }

            this.GetComponent <RectTransform>().DOAnchorPos(contentPosition, LoadingConst.BannerMoveTime).SetEase(Ease.InQuad);
        }
        /// <summary> バナーの位置を監視し、バナー下のチェックマークと位置を同期させる </summary>
        public void CheckContentRootPosition(LoadingBannerModel loadingBannerModel)
        {
            Vector2 contentPosition = this.GetComponent <RectTransform>().anchoredPosition;

            loadingBannerModel.NowBannerPos.Value = (int)Math.Abs(contentPosition.x / this.contentSizeWidth);
        }