Esempio n. 1
0
        public static Vector3[] ReadVectorArray(NetBuffer buffer)
        {
            Vector3[] data = null;

            int len = buffer.ReadInt32();

            if (len > 0)
            {
                data = new Vector3[len];

                for (int i = 0; i < len; i++)
                {
                    data[i] = NetSerialize.ReadVector3(buffer);
                }
            }

            return(data);
        }
Esempio n. 2
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        internal void Deserialize(NetBuffer msg, bool initialState)
        {
            if (initialState)
            {
                precomputedAssetId = msg.ReadUInt64();
                sceneId            = msg.ReadUInt64();
                ownerId            = msg.ReadUInt64();
                netId = msg.ReadUInt64();

                transform.position = NetSerialize.ReadVector3(msg);
                transform.rotation = NetSerialize.ReadQuaternion(msg);
            }

            foreach (UNetworkBehaviour comp in cachedBehaviours)
            {
                comp.Deserialize(msg, initialState);
            }
        }
Esempio n. 3
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 public override void Deserialize(NetBuffer msg, bool initialState)
 {
     movePos = NetSerialize.ReadVector3(msg);
     moveRot = NetSerialize.ReadQuaternion(msg);
 }