Esempio n. 1
0
        public MultiplayerService(IPlayerService playerService, IGameService gameService, IUIService uiService, ICameraService cameraService, SignalBus signalBus)
        {
            launcher           = GameObject.FindObjectOfType <LauncherManager>();
            this.uiService     = uiService;
            this.gameService   = gameService;
            this.cameraService = cameraService;
            playerServerName   = new PlayerName();
            signalBus.Subscribe <SignalDestroyWeapon>(ChangeTurn);
            gameRoomManager    = GameObject.FindObjectOfType <GameRoomManager>();
            this.playerService = playerService;

            //this.inputService = inputService;
        }
 public CommunicationManager(IMultiplayerService multiplayerService)
 {
     roomManager = GameObject.FindObjectOfType <GameRoomManager>();
     PhotonNetwork.AddCallbackTarget(this);
     this.multiplayerService = multiplayerService;
 }