Esempio n. 1
0
        private bool ReadBuilding(SQLiteRowsReader reader, out BuildingSaveData result, bool resetReader = true)
        {
            if (resetReader)
            {
                reader.ResetReader();
            }

            if (reader.Read())
            {
                result              = new BuildingSaveData();
                result.Id           = reader.GetString("id");
                result.ParentId     = reader.GetString("parentId");
                result.EntityId     = reader.GetInt32("entityId");
                result.CurrentHp    = reader.GetInt32("currentHp");
                result.Position     = new Vector3(reader.GetFloat("positionX"), reader.GetFloat("positionY"), reader.GetFloat("positionZ"));
                result.Rotation     = Quaternion.Euler(reader.GetFloat("rotationX"), reader.GetFloat("rotationY"), reader.GetFloat("rotationZ"));
                result.IsLocked     = reader.GetBoolean("isLocked");
                result.LockPassword = reader.GetString("lockPassword");
                result.CreatorId    = reader.GetString("creatorId");
                result.CreatorName  = reader.GetString("creatorName");
                return(true);
            }
            result = new BuildingSaveData();
            return(false);
        }
        private bool ReadCharacterItem(SQLiteRowsReader reader, out CharacterItem result, bool resetReader = true)
        {
            if (resetReader)
            {
                reader.ResetReader();
            }

            if (reader.Read())
            {
                result                     = new CharacterItem();
                result.id                  = reader.GetString("id");
                result.dataId              = reader.GetInt32("dataId");
                result.level               = reader.GetInt16("level");
                result.amount              = reader.GetInt16("amount");
                result.equipSlotIndex      = reader.GetByte("equipSlotIndex");
                result.durability          = reader.GetFloat("durability");
                result.exp                 = reader.GetInt32("exp");
                result.lockRemainsDuration = reader.GetFloat("lockRemainsDuration");
                result.ammo                = reader.GetInt16("ammo");
                result.sockets             = ReadSockets(reader.GetString("sockets"));
                return(true);
            }
            result = CharacterItem.Empty;
            return(false);
        }
        private bool ReadCharacter(SQLiteRowsReader reader, out PlayerCharacterData result, bool resetReader = true)
        {
            if (resetReader)
            {
                reader.ResetReader();
            }

            if (reader.Read())
            {
                result                 = new PlayerCharacterData();
                result.Id              = reader.GetString("id");
                result.DataId          = reader.GetInt32("dataId");
                result.EntityId        = reader.GetInt32("entityId");
                result.FactionId       = reader.GetInt32("factionId");
                result.CharacterName   = reader.GetString("characterName");
                result.Level           = reader.GetInt16("level");
                result.Exp             = reader.GetInt32("exp");
                result.CurrentHp       = reader.GetInt32("currentHp");
                result.CurrentMp       = reader.GetInt32("currentMp");
                result.CurrentStamina  = reader.GetInt32("currentStamina");
                result.CurrentFood     = reader.GetInt32("currentFood");
                result.CurrentWater    = reader.GetInt32("currentWater");
                result.EquipWeaponSet  = reader.GetByte("equipWeaponSet");
                result.StatPoint       = reader.GetInt16("statPoint");
                result.SkillPoint      = reader.GetInt16("skillPoint");
                result.Gold            = reader.GetInt32("gold");
                result.PartyId         = reader.GetInt32("partyId");
                result.GuildId         = reader.GetInt32("guildId");
                result.GuildRole       = reader.GetByte("guildRole");
                result.SharedGuildExp  = reader.GetInt32("sharedGuildExp");
                result.CurrentMapName  = reader.GetString("currentMapName");
                result.CurrentPosition = new Vector3(reader.GetFloat("currentPositionX"), reader.GetFloat("currentPositionY"), reader.GetFloat("currentPositionZ"));
                result.RespawnMapName  = reader.GetString("respawnMapName");
                result.RespawnPosition = new Vector3(reader.GetFloat("respawnPositionX"), reader.GetFloat("respawnPositionY"), reader.GetFloat("respawnPositionZ"));
                result.MountDataId     = reader.GetInt32("mountDataId");
                result.LastUpdate      = (int)(reader.GetDateTime("updateAt").Ticks / System.TimeSpan.TicksPerMillisecond);
                return(true);
            }
            result = null;
            return(false);
        }
Esempio n. 4
0
        private bool ReadCharacterItem(SQLiteRowsReader reader, out CharacterItem result, bool resetReader = true)
        {
            if (resetReader)
            {
                reader.ResetReader();
            }

            if (reader.Read())
            {
                result                     = new CharacterItem();
                result.dataId              = reader.GetInt32("dataId");
                result.level               = (short)reader.GetInt32("level");
                result.amount              = (short)reader.GetInt32("amount");
                result.durability          = reader.GetFloat("durability");
                result.exp                 = reader.GetInt32("exp");
                result.lockRemainsDuration = reader.GetFloat("lockRemainsDuration");
                return(true);
            }
            result = CharacterItem.Empty;
            return(false);
        }
        private bool ReadCharacterSkill(SQLiteRowsReader reader, out CharacterSkill result, bool resetReader = true)
        {
            if (resetReader)
            {
                reader.ResetReader();
            }

            if (reader.Read())
            {
                result        = new CharacterSkill();
                result.dataId = reader.GetInt32("dataId");
                result.level  = reader.GetInt16("level");
                result.coolDownRemainsDuration = reader.GetFloat("coolDownRemainsDuration");
                return(true);
            }
            result = CharacterSkill.Empty;
            return(false);
        }
        private bool ReadCharacterSkillUsage(SQLiteRowsReader reader, out CharacterSkillUsage result, bool resetReader = true)
        {
            if (resetReader)
            {
                reader.ResetReader();
            }

            if (reader.Read())
            {
                result        = new CharacterSkillUsage();
                result.type   = (SkillUsageType)reader.GetSByte("type");
                result.dataId = reader.GetInt32("dataId");
                result.coolDownRemainsDuration = reader.GetFloat("coolDownRemainsDuration");
                return(true);
            }
            result = CharacterSkillUsage.Empty;
            return(false);
        }
        private bool ReadCharacterBuff(SQLiteRowsReader reader, out CharacterBuff result, bool resetReader = true)
        {
            if (resetReader)
            {
                reader.ResetReader();
            }

            if (reader.Read())
            {
                result        = new CharacterBuff();
                result.type   = (BuffType)reader.GetSByte("type");
                result.dataId = reader.GetInt32("dataId");
                result.level  = (short)reader.GetInt32("level");
                result.buffRemainsDuration = reader.GetFloat("buffRemainsDuration");
                return(true);
            }
            result = CharacterBuff.Empty;
            return(false);
        }
Esempio n. 8
0
        private bool ReadCharacterSummon(SQLiteRowsReader reader, out CharacterSummon result, bool resetReader = true)
        {
            if (resetReader)
            {
                reader.ResetReader();
            }

            if (reader.Read())
            {
                result        = new CharacterSummon();
                result.type   = (SummonType)reader.GetSByte("type");
                result.dataId = reader.GetInt32("dataId");
                result.summonRemainsDuration = reader.GetFloat("summonRemainsDuration");
                result.level     = (short)reader.GetInt32("level");
                result.exp       = reader.GetInt32("exp");
                result.currentHp = reader.GetInt32("currentHp");
                result.currentMp = reader.GetInt32("currentMp");
                return(true);
            }
            result = CharacterSummon.Empty;
            return(false);
        }
Esempio n. 9
0
        private bool ReadCharacterItem(SQLiteRowsReader reader, out CharacterItem result, bool resetReader = true)
        {
            if (resetReader)
            {
                reader.ResetReader();
            }

            if (reader.Read())
            {
                result                    = new CharacterItem();
                result.dataId             = reader.GetInt32("dataId");
                result.level              = reader.GetInt16("level");
                result.amount             = reader.GetInt16("amount");
                result.durability         = reader.GetFloat("durability");
                result.isSummoned         = reader.GetBoolean("isSummoned");
                result.currentSummonedHp  = reader.GetInt32("currentSummonedHp");
                result.currentSummonedMp  = reader.GetInt32("currentSummonedMp");
                result.currentSummonedExp = reader.GetInt32("currentSummonedExp");
                return(true);
            }
            result = CharacterItem.Empty;
            return(false);
        }