private void Start_Click(object sender, RoutedEventArgs e) { int bpm = Int16.Parse(textBox.Text); tik = new SoundPlayer(Properties.Resources.tik); tok = new SoundPlayer(Properties.Resources.tok); if (!isPlaying) { _time.Period = (int)(1000 * (60f / bpm)); _time.Start(); count = 0; _time.Tick += _timer_Tick; isPlaying = true; Start.Content = "Stop"; } else { _time.Tick -= _timer_Tick; _time.Stop(); count = 0; isPlaying = false; Start.Content = "Start"; for (int i = 0; i < timesignature; i++) { blacks[i].Visibility = Visibility.Visible; greys[i].Visibility = Visibility.Hidden; } } }
public void StartWorking() { bool b = InitJoystick(); tmr.Period = periodWorking; currentTry = 0; tmr.Start(); }
private void btnStart_Click(object sender, EventArgs e) { try { counter = 0; lblCounter.Text = counter.ToString(); mmTimer.Start(); } catch (Exception ex) { MessageBox.Show(ex.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Stop); } }
public static void Main(string[] args) { if (args.Length == 0) { Console.Write("Server name: "); Game.serverName = Console.ReadLine(); } else { Game.serverName = args[0]; TrackerHandler.doConnect = false; } UdpClient client = new UdpClient(); MessageBuffer msg = new MessageBuffer(); msg.WriteByte(1); msg.WriteShort(Port.UDP); client.Send(msg.Array, msg.Size, new IPEndPoint(IPAddress.Parse("127.0.0.1"), 12345)); client.Close(); game = new Game(); Multimedia.Timer timer = new Multimedia.Timer(); timer.Period = 7; timer.Resolution = 0; timer.Mode = Multimedia.TimerMode.Periodic; timer.Tick += timer_Tick; timer.Start(); while (running) { Thread.Sleep(500); if (!timer.IsRunning) { Console.WriteLine("Timer stopped...."); } } }
/// <summary> /// Called by all constructors /// </summary> private void Setup() { SerialPortOpen = true; BufferPollTimer = new Multimedia.Timer(); BufferPollTimer.Period = 1; BufferPollTimer.Resolution = 0; BufferPollTimer.Tick +=new EventHandler(BufferPollTimer_Tick); BufferPollTimer.Start(); ResponseTimer = new Multimedia.Timer(); ResponseTimer.Period = TimeOut; ResponseTimer.Mode = TimerMode.Periodic; ResponseTimer.Resolution = 0; ResponseTimer.Stop(); ResponseTimer.Tick += new EventHandler(ResponseTimer_Tick); }
public void StartWorking() { bool b = InitJoystick(); tmr.Start(); }