void Work_Receiver()
        {
            int _count = 0;

            while (true)
            {
                if (_count++ % 10 == 0)
                {
                    Console.WriteLine("Work_Receiver >> Data Receive");
                    PackData _pack = ClassPoolD.Dequeue();
                    _pack.code     = 1;
                    _pack.position = new Vector3(1.1f, 2.2f, 3.3f);

                    lock (receiveQueue)
                    {
                        receiveQueue.Enqueue(_pack);
                    }
                    Console.WriteLine("" + _pack.ToString());
                    Console.WriteLine("pool free count:" + ClassPoolD.queue.Count);
                }


                Thread.Sleep(Constant.SLEEP_TIME);
            }
        }
Esempio n. 2
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 public static void Enqueue(PackData _t)
 {
     lock (queue)
     {
         queue.Enqueue(_t);
     }
 }
        void Work_Main()
        {
            while (true)
            {
                Console.WriteLine("\tMain:");
                PackData _packSender = null;

                lock (receiveQueue)
                {
                    if (receiveQueue.Count > 0)
                    {
                        PackData _packReceive = receiveQueue.Dequeue();
                        Console.WriteLine("\tMain: receive/process/copy >> " + _packReceive.ToString());

                        _packSender = ClassPoolD.Dequeue();
                        _packSender.Copy(_packReceive);
                        ClassPoolD.Enqueue(_packReceive);
                    }
                }

                if (_packSender != null)
                {
                    lock (sendQueue)
                    {
                        Console.WriteLine("\tMain: sender queue input " + _packSender.ToString());
                        sendQueue.Enqueue(_packSender);
                    }
                }

                Thread.Sleep(Constant.SLEEP_TIME);
            }
        }
        void Work_Sender()
        {
            while (true)
            {
                lock (sendQueue)
                {
                    if (sendQueue.Count > 0)
                    {
                        Console.WriteLine("\t\tWork_Sender:");
                        PackData _packSender = sendQueue.Dequeue();

                        Console.WriteLine("\t\t:" + _packSender.ToString());
                        ClassPoolD.Enqueue(_packSender);
                    }
                }

                Thread.Sleep(Constant.SLEEP_TIME);
            }
        }
Esempio n. 5
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 public void Copy(PackData _src)
 {
     code     = _src.code;
     position = _src.position;
 }