Esempio n. 1
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        public int GetServerUtilizationMethod(SimulationSystem simulationSystem)
        {
            List <Tuple <decimal, int> > list = new List <Tuple <decimal, int> >();

            for (int i = 0; i < simulationSystem.Servers.Count; i++)
            {
                var tuple = new Tuple <decimal, int>(simulationSystem.Servers[i].TotalWorkingTime, i);
                list.Add(tuple);
            }
            list.Sort();
            int idx = list[0].Item2, mn = 100000000;

            for (int i = 0; i < simulationSystem.Servers.Count; i++)
            {
                if (simulationSystem.Servers[i].TotalWorkingTime == list[0].Item1)
                {
                    if (simulationSystem.Servers[i].Customer < mn)
                    {
                        mn  = (int)simulationSystem.Servers[i].Customer;
                        idx = i;
                    }
                }
            }
            // return idx;
            return(list[0].Item2);
        }
        public void ArrivalTimeCalc(SimulationSystem s)
        {
            s.SimulationTable[0].ArrivalTime = 0;

            for (int i = 1; i < s.SimulationTable.Count(); i++)
            {
                s.SimulationTable[i].ArrivalTime = s.SimulationTable[i - 1].ArrivalTime + s.SimulationTable[i].InterArrival;
            }
        }
        public int mxQueueLength(SimulationSystem s)
        {
            SimulationSystem ss = new SimulationSystem();
            int length          = 0;
            int max             = 0;

            for (int i = 0; i < s.SimulationTable.Count(); i++)
            {
                if (s.SimulationTable[i].TimeInQueue > 0)
                {
                    QSC.Enqueue(s.SimulationTable[i]);
                }
            }
            if (QSC.Count() > 0)
            {
                max = 1;
            }
            for (int x = 0; x < QSC.Count(); x++)
            {
                ss.SimulationTable.Add(new SimulationCase());
            }
            for (int z = 0; z < ss.SimulationTable.Count(); z++)
            {
                ss.SimulationTable[z] = QSC.Dequeue();
            }
            for (int q = 0; q < ss.SimulationTable.Count(); q++)
            {
                int counter = 0;
                if (q == 0)
                {
                    length++;
                }
                else
                {
                    for (int j = q - 1; j >= 0; j--)
                    {
                        if (ss.SimulationTable[q].ArrivalTime < ss.SimulationTable[j].StartTime)
                        {
                            counter++;
                        }
                    }
                    if (counter >= length)
                    {
                        length++;
                        if (length > max)
                        {
                            max = length;
                        }
                    }
                }
            }
            s.PerformanceMeasures.MaxQueueLength = max;
            return(max);
        }
 public void CalcServerPerformance(SimulationSystem system)
 {
     system.CalcTotalSimulationTime();
     for (int i = 0; i < system.Servers.Count; i++)
     {
         system.Servers[i].CalcTotalWorkingTime(system);
         system.Servers[i].CalcAvgServiceTime();
         system.Servers[i].CalcIdleProb(system);
         system.Servers[i].CalcUtilization(system);
     }
 }
Esempio n. 5
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 public void CalcUtilization(SimulationSystem system)
 {
     if (system.TotalSimulationTime != 0)
     {
         Utilization = (decimal)TotalWorkingTime / system.TotalSimulationTime;
     }
     else
     {
         Utilization = 0;
     }
 }
Esempio n. 6
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 public void CalcTotalWorkingTime(SimulationSystem system)
 {
     for (int i = 0; i < system.SimulationTable.Count; i++)
     {
         if (system.SimulationTable[i].ServerIndex == ID)
         {
             TotalWorkingTime += system.SimulationTable[i].ServiceTime;
             TotalServedCustomers++;
         }
     }
 }
Esempio n. 7
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 public TaskSimulation()
 {
     system       = new SimulationSystem();
     queue        = new Queue <Customer>();
     customers    = new List <Customer>();
     trakeServers = new int[200][];
     for (int i = 0; i < 200; i++)
     {
         trakeServers[i] = new int[10000];
     }
 }
Esempio n. 8
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 public void CalcIdleProb(SimulationSystem system)
 {
     TotalIdleTime = system.TotalSimulationTime - TotalWorkingTime;
     if (system.TotalSimulationTime != 0)
     {
         IdleProbability = (decimal)TotalIdleTime / system.TotalSimulationTime;
     }
     else
     {
         IdleProbability = 0;
     }
 }
        public decimal average_waiting_time(SimulationSystem s)
        {
            decimal totalInQueue = 0;

            for (int i = 0; i < s.SimulationTable.Count(); i++)
            {
                totalInQueue += s.SimulationTable[i].TimeInQueue;
            }
            if (s.SimulationTable.Count() != 0)
            {
                s.PerformanceMeasures.AverageWaitingTime = totalInQueue / s.SimulationTable.Count();
            }

            return(s.PerformanceMeasures.AverageWaitingTime);
        }
        public void Graph_Handler(int ID, SimulationSystem s)
        {
            ssss = new SimulationSystem();
            int j = 0;

            for (int i = 0; i < s.SimulationTable.Count(); i++)
            {
                if (s.SimulationTable[i].AssignedServer.ID == ID)
                {
                    ssss.SimulationTable.Add(new SimulationCase());
                    ssss.SimulationTable[j] = s.SimulationTable[i];
                    j++;
                }
            }
        }
 public void CalcSysPerformance(SimulationSystem system)
 {
     system.waitingInfo = system.WaitingCustomers();
     if (system.SimulationTable.Count != 0)
     {
         AverageWaitingTime = (decimal)system.waitingInfo.WaitingTime / system.SimulationTable.Count;
         WaitingProbability = (decimal)system.waitingInfo.Count / system.SimulationTable.Count;
     }
     else
     {
         AverageWaitingTime = 0;
         WaitingProbability = 0;
     }
     CalcMaxQueue(system);
     //MessageBox.Show("da fo2 " + MaxQueueLength.ToString());
 }
        public decimal Utilization(int ID, SimulationSystem s)
        {
            decimal avg   = 0;
            decimal total = s.SimulationTable[s.SimulationTable.Count() - 1].EndTime;

            for (int i = 0; i < sepcserver.SimulationTable.Count(); i++)
            {
                avg += sepcserver.SimulationTable[i].EndTime - sepcserver.SimulationTable[i].StartTime;
            }
            if (total != 0)
            {
                s.Servers[ID - 1].Utilization = avg / total;
            }
            T = 0;
            return(s.Servers[ID - 1].Utilization);
        }
        public decimal serverAVGtime(int ID, SimulationSystem s)
        {
            decimal avg       = 0;
            decimal totalcust = sepcserver.SimulationTable.Count();

            for (int i = 0; i < sepcserver.SimulationTable.Count(); i++)
            {
                avg += sepcserver.SimulationTable[i].EndTime - sepcserver.SimulationTable[i].StartTime;
            }
            if (totalcust != 0)
            {
                s.Servers[ID - 1].AverageServiceTime = avg / totalcust;
            }

            return(s.Servers[ID - 1].AverageServiceTime);
        }
        public decimal probOfWaitInSystem(SimulationSystem s)
        {
            decimal counter = 0;

            for (int i = 0; i < s.SimulationTable.Count(); i++)
            {
                if (s.SimulationTable[i].TimeInQueue > 0)
                {
                    counter++;
                }
            }
            if (s.SimulationTable.Count() != 0)
            {
                s.PerformanceMeasures.WaitingProbability = counter / s.SimulationTable.Count();
            }

            return(s.PerformanceMeasures.WaitingProbability);
        }
        public void CalcMaxQueue(SimulationSystem system)
        {
            List <int>  PartialSum = new List <int>();
            List <PAIR> Ranges     = new List <PAIR>();

            int mx = -100000;

            for (int i = 0; i < system.SimulationTable.Count; i++)
            {
                int cur = system.SimulationTable[i].EndTime;
                if (mx < cur)
                {
                    mx = cur;
                }
                PAIR tmp;
                tmp.first  = system.SimulationTable[i].ArrivalTime;
                tmp.second = system.SimulationTable[i].StartTime;
                if (tmp.first != tmp.second)
                {
                    Ranges.Add(tmp);
                }
            }
            for (int i = 0; i <= mx; i++)
            {
                PartialSum.Add(0);
            }
            for (int i = 0; i < Ranges.Count; i++)
            {
                PartialSum[Ranges[i].first]++;
                PartialSum[Ranges[i].second + 1]--;
            }
            MaxQueueLength = -100000;
            for (int i = 1; i < PartialSum.Count; i++)
            {
                PartialSum[i] += PartialSum[i - 1];
                if (MaxQueueLength < PartialSum[i])
                {
                    MaxQueueLength = PartialSum[i];
                }
            }
            //MessageBox.Show("da ta7t " + MaxQueueLength.ToString());
        }
        public decimal serveridlePROB(int ID, SimulationSystem s)
        {
            sepcserver = new SimulationSystem();
            decimal prob  = 0;
            decimal total = s.SimulationTable[s.SimulationTable.Count() - 1].EndTime;

            for (int q = 0; q < s.SimulationTable.Count(); q++)
            {
                if (ID == s.SimulationTable[q].AssignedServer.ID)
                {
                    sepcserver.SimulationTable.Add(new SimulationCase());
                    sepcserver.SimulationTable[T] = s.SimulationTable[q];
                    T++;
                }
            }

            int last = sepcserver.SimulationTable.Count();

            for (int i = 1; i < sepcserver.SimulationTable.Count(); i++)
            {
                prob += sepcserver.SimulationTable[i].StartTime - sepcserver.SimulationTable[i - 1].EndTime;
            }
            if (last == 0)
            {
                prob = total;
            }
            else
            {
                prob += sepcserver.SimulationTable[0].StartTime - s.SimulationTable[0].StartTime;
                prob += total - sepcserver.SimulationTable[last - 1].EndTime;
            }

            if (total != 0)
            {
                s.Servers[ID - 1].IdleProbability = prob / total;
            }

            return(s.Servers[ID - 1].IdleProbability);
        }
Esempio n. 17
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        public int GetServerPriorityMethod(SimulationSystem simulationSystem, int ArrivalTime)
        {
            if (simulationSystem.Servers[0].FinishTime <= ArrivalTime)
            {
                return(0);
            }
            int min = 1000000000, idx = -1;

            for (int i = 0; i < simulationSystem.Servers.Count; i++)
            {
                if (simulationSystem.Servers[i].FinishTime <= ArrivalTime)
                {
                    return(i);
                }
                if (simulationSystem.Servers[i].FinishTime < min)
                {
                    min = simulationSystem.Servers[i].FinishTime;
                    idx = i;
                }
            }
            return(idx);
        }
Esempio n. 18
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        public int GetServerRandomMethod(SimulationSystem simulationSystem, int ArrivalTime)
        {
            List <int> idleServers = new List <int>();

            for (int i = 0; i < simulationSystem.Servers.Count; i++)
            {
                if (simulationSystem.Servers[i].FinishTime <= ArrivalTime)
                {
                    idleServers.Add(i);
                }
            }
            if (idleServers.Count != 0)
            {
                Random rand = new Random();
                return(idleServers[rand.Next(0, idleServers.Count)]);
            }

            int min = 1000000000;

            for (int i = 0; i < simulationSystem.Servers.Count; i++)
            {
                if (simulationSystem.Servers[i].FinishTime < min)
                {
                    min = simulationSystem.Servers[i].FinishTime;
                }
            }
            idleServers.Clear();

            for (int i = 0; i < simulationSystem.Servers.Count; i++)
            {
                if (simulationSystem.Servers[i].FinishTime == min)
                {
                    idleServers.Add(i);
                }
            }
            Random rand1 = new Random();

            return(idleServers[rand1.Next(0, idleServers.Count)]);
        }
        //===================================================================================================================
        //===============================CASE HANDLER (FOR NUMBER OF CUS OR TIME)=========================================
        public void GenerateRand(SimulationSystem s)
        {
            int RINER, RSERVICE_T;

            //=================FOR CEREATION NUMBER OF CUSTOMERS==========================
            if (s.StoppingCriteria == Enums.StoppingCriteria.NumberOfCustomers)
            {
                for (int i = 0; i < s.StoppingNumber; i++)
                {
                    RINER = Randomize();
                    SimulationTable.Add(new SimulationCase());
                    SimulationTable[i].RandomInterArrival = RINER;
                    countofcustomer++;
                }
                SimulationTable[0].InterArrival = 0;
                for (int x = 1; x < countofcustomer; x++)
                {
                    for (int i = 0; i < InterarrivalDistribution.Count(); i++)
                    {
                        if (SimulationTable[x].RandomInterArrival >= InterarrivalDistribution[i].MinRange && SimulationTable[x].RandomInterArrival <= InterarrivalDistribution[i].MaxRange)
                        {
                            SimulationTable[x].InterArrival = InterarrivalDistribution[i].Time;
                            break;
                        }
                    }
                }
                for (int i = 0; i < countofcustomer; i++)
                {
                    RSERVICE_T = Randomize();
                    SimulationTable[i].RandomService = RSERVICE_T;
                }
            }
            //=========================FOR CEREATION TIME============================================
            else if (s.StoppingCriteria == Enums.StoppingCriteria.SimulationEndTime)
            {
                while (shrouk <= s.StoppingNumber)
                {
                    RINER = Randomize();
                    SimulationTable.Add(new SimulationCase());
                    SimulationTable[countofcustomer].RandomInterArrival = RINER;
                    for (int i = 0; i < InterarrivalDistribution.Count(); i++)
                    {
                        if (SimulationTable[countofcustomer].RandomInterArrival >= InterarrivalDistribution[i].MinRange && SimulationTable[countofcustomer].RandomInterArrival <= InterarrivalDistribution[i].MaxRange)
                        {
                            SimulationTable[countofcustomer].InterArrival = InterarrivalDistribution[i].Time;
                            shrouk += SimulationTable[countofcustomer].InterArrival;
                            break;
                        }
                    }
                    if (shrouk == s.StoppingNumber)
                    {
                        countofcustomer++;
                        break;
                    }
                    countofcustomer++;
                }
            }
            for (int i = 0; i < countofcustomer; i++)
            {
                RSERVICE_T = Randomize();
                SimulationTable[i].RandomService = RSERVICE_T;
            }
        }
Esempio n. 20
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        public List <SimulationCase> CalculateMethod(SimulationSystem simulationSystem)
        {
            List <SimulationCase> Output         = new List <SimulationCase>();
            SimulationCase        simulationCase = new SimulationCase();
            int         NumberOfCustomer         = simulationSystem.StoppingNumber;
            int         number = 1;
            Random      rand   = new Random();
            Queue <int> q      = new Queue <int>();

            while (true)
            {
                simulationCase = new SimulationCase();
                simulationCase.CustomerNumber = number;
                if (simulationCase.CustomerNumber == 1)
                {
                    simulationCase.RandomInterArrival = rand.Next(1, 101);
                    simulationCase.InterArrival       = 0;
                    simulationCase.ArrivalTime        = 0;
                }
                else
                {
                    simulationCase.RandomInterArrival = rand.Next(1, 101);
                    simulationCase.InterArrival       = simulationSystem.getInterArrivalTimeByRandomRange(simulationCase.RandomInterArrival);
                    simulationCase.ArrivalTime        = simulationCase.InterArrival + Output[Output.Count - 1].ArrivalTime;
                }
                int idx;
                if (simulationSystem.SelectionMethod == Enums.SelectionMethod.HighestPriority)
                {
                    idx = GetServerPriorityMethod(simulationSystem, simulationCase.ArrivalTime);
                }
                else if (simulationSystem.SelectionMethod == Enums.SelectionMethod.Random)
                {
                    idx = GetServerRandomMethod(simulationSystem, simulationCase.ArrivalTime);
                }
                else
                {
                    idx = GetServerUtilizationMethod(simulationSystem);
                }
                simulationSystem.PerformanceMeasures.MaxQueueLength = Math.Max(simulationSystem.PerformanceMeasures.MaxQueueLength, q.Count());
                while (q.Count > 0)
                {
                    if (q.Peek() <= simulationCase.ArrivalTime)
                    {
                        q.Dequeue();
                    }
                    else
                    {
                        break;
                    }
                }
                if (simulationSystem.Servers[idx].FinishTime == 0)
                {
                    simulationCase.StartTime = simulationCase.ArrivalTime;
                }
                else
                {
                    simulationCase.StartTime = Math.Max(simulationSystem.Servers[idx].FinishTime, simulationCase.ArrivalTime);
                }
                simulationCase.RandomService  = rand.Next(1, 101);
                simulationCase.ServiceTime    = simulationSystem.Servers[idx].getServiceTimeByRandomRange(simulationCase.RandomService);
                simulationCase.EndTime        = simulationCase.StartTime + simulationCase.ServiceTime;
                simulationCase.AssignedServer = simulationSystem.Servers[idx];

                if (simulationSystem.StoppingCriteria == Enums.StoppingCriteria.SimulationEndTime)
                {
                    if (simulationCase.ArrivalTime >= simulationSystem.StoppingNumber)
                    {
                        break;
                    }
                }
                simulationSystem.Servers[idx].FinishTime        = simulationCase.EndTime;
                simulationSystem.Servers[idx].TotalWorkingTime += simulationCase.ServiceTime;
                simulationSystem.Servers[idx].Customer++;
                simulationCase.TimeInQueue = Math.Abs(simulationCase.StartTime - simulationCase.ArrivalTime);
                simulationSystem.Servers[idx].BusyTime.Add(new Tuple <int, int>(simulationCase.StartTime, simulationCase.EndTime));
                if (simulationCase.TimeInQueue > 0)
                {
                    q.Enqueue(simulationCase.StartTime);
                }
                if (number == NumberOfCustomer)
                {
                    Output.Add(simulationCase);
                    break;
                }
                number++;
                Output.Add(simulationCase);
            }
            return(Output);
        }
        //==================================PIRIORITY=====================================================================================
        public void piriority(int customer, SimulationSystem s)
        {
            for (int i = 0; i < Servers.Count(); i++)
            {
                if (Servers[i].FinishTime <= s.SimulationTable[customer - 1].ArrivalTime)
                {
                    Servers[i].IsIdle = true;
                }
            }

            for (int x = 0; x < Servers.Count(); x++)
            {
                if (s.Servers[x].IsIdle == true)
                {
                    s.SimulationTable[customer - 1].AssignedServer.ID     = x + 1;
                    s.SimulationTable[customer - 1].AssignedServer.IsIdle = false;
                    s.Servers[x].IsIdle = false;
                    for (int j = 0; j < Servers[x].TimeDistribution.Count(); j++)
                    {
                        if (s.SimulationTable[customer - 1].RandomService <= Servers[x].TimeDistribution[j].MaxRange && s.SimulationTable[customer - 1].RandomService >= Servers[x].TimeDistribution[j].MinRange)
                        {
                            s.SimulationTable[customer - 1].ServiceTime = Servers[x].TimeDistribution[j].Time;
                            s.SimulationTable[customer - 1].StartTime   = s.SimulationTable[customer - 1].ArrivalTime;
                            s.SimulationTable[customer - 1].TimeInQueue = s.SimulationTable[customer - 1].StartTime - s.SimulationTable[customer - 1].ArrivalTime;
                            s.SimulationTable[customer - 1].StartTime   = s.SimulationTable[customer - 1].ArrivalTime + s.SimulationTable[customer - 1].TimeInQueue;
                            s.SimulationTable[customer - 1].EndTime     = s.SimulationTable[customer - 1].ServiceTime + s.SimulationTable[customer - 1].StartTime;
                            Servers[x].FinishTime = s.SimulationTable[customer - 1].EndTime;
                            counterToAddInQueue   = 0;
                            break;
                        }
                    }
                    if (counterToAddInQueue == 0)
                    {
                        break;
                    }
                }
                counterToAddInQueue++;
            }
            if (counterToAddInQueue == Servers.Count())
            {
                int min   = 9999999;
                int id    = 0;
                int index = 0;
                for (int i = 0; i < Servers.Count(); i++)
                {
                    int z = Servers[i].FinishTime;

                    if (z < min)
                    {
                        min   = z;
                        id    = i + 1;
                        index = i;
                    }
                    s.SimulationTable[customer - 1].AssignedServer.ID = id;
                }


                for (int j = 0; j < Servers[id - 1].TimeDistribution.Count(); j++)
                {
                    if (s.SimulationTable[customer - 1].RandomService <= Servers[id - 1].TimeDistribution[j].MaxRange && s.SimulationTable[customer - 1].RandomService >= Servers[id - 1].TimeDistribution[j].MinRange)
                    {
                        s.SimulationTable[customer - 1].ServiceTime = Servers[id - 1].TimeDistribution[j].Time;
                        s.SimulationTable[customer - 1].StartTime   = min;
                        s.SimulationTable[customer - 1].TimeInQueue = min - s.SimulationTable[customer - 1].ArrivalTime;
                        if (s.SimulationTable[customer - 1].TimeInQueue < 0)
                        {
                            s.SimulationTable[customer - 1].TimeInQueue = 0;
                        }
                        s.SimulationTable[customer - 1].StartTime = s.SimulationTable[customer - 1].ArrivalTime + s.SimulationTable[customer - 1].TimeInQueue;
                        if (min > s.SimulationTable[customer - 1].ArrivalTime)
                        {
                            s.SimulationTable[customer - 1].StartTime = min;
                        }

                        s.SimulationTable[customer - 1].EndTime = s.SimulationTable[customer - 1].ServiceTime + s.SimulationTable[customer - 1].StartTime;
                        Servers[id - 1].FinishTime = s.SimulationTable[customer - 1].EndTime;
                        counterToAddInQueue        = 0;
                        break;
                    }
                }
            }
        }
        //==================================RANDOOOOOM==========================================================================
        public void Random(int customer, SimulationSystem s)
        {
            List <int> FreeServers = new List <int>();
            int        counter     = 0;


            for (int i = 0; i < Servers.Count(); i++)
            {
                FreeServers.Add(new int());
            }

            for (int i = 0; i < Servers.Count(); i++)
            {
                if (Servers[i].FinishTime <= s.SimulationTable[customer - 1].ArrivalTime)
                {
                    Servers[i].IsIdle = true;
                    counter++;
                    FreeServers[i] = s.Servers[i].ID;
                }
            }

            for (int x = 0; x < Servers.Count(); x++)
            {
                if (s.Servers[x].IsIdle == true)
                {
                    if (counter > 1)
                    {
                        int y = 0;
                        y = r.Next(0, counter - 1);
                        x = FreeServers[y];
                        x--;
                        counter = 0;
                    }
                    s.SimulationTable[customer - 1].AssignedServer.ID     = x + 1;
                    s.SimulationTable[customer - 1].AssignedServer.IsIdle = false;
                    s.Servers[x].IsIdle = false;
                    for (int j = 0; j < Servers[x].TimeDistribution.Count(); j++)
                    {
                        if (s.SimulationTable[customer - 1].RandomService <= Servers[x].TimeDistribution[j].MaxRange && s.SimulationTable[customer - 1].RandomService >= Servers[x].TimeDistribution[j].MinRange)
                        {
                            s.SimulationTable[customer - 1].ServiceTime = Servers[x].TimeDistribution[j].Time;
                            s.SimulationTable[customer - 1].StartTime   = s.SimulationTable[customer - 1].ArrivalTime;
                            s.SimulationTable[customer - 1].TimeInQueue = s.SimulationTable[customer - 1].StartTime - s.SimulationTable[customer - 1].ArrivalTime;
                            s.SimulationTable[customer - 1].StartTime   = s.SimulationTable[customer - 1].ArrivalTime + s.SimulationTable[customer - 1].TimeInQueue;
                            s.SimulationTable[customer - 1].EndTime     = s.SimulationTable[customer - 1].ServiceTime + s.SimulationTable[customer - 1].StartTime;
                            Servers[x].FinishTime = s.SimulationTable[customer - 1].EndTime;
                            counterToAddInQueue   = 0;
                            break;
                        }
                    }
                    if (counterToAddInQueue == 0)
                    {
                        break;
                    }
                }
                counterToAddInQueue++;
            }
            if (counterToAddInQueue == s.Servers.Count())
            {
                int counterr = -1;
                int jj       = 0;
                int min      = 9999999;
                int id       = 0;
                int index    = 0;
                for (int i = 0; i < Servers.Count(); i++)
                {
                    int z = Servers[i].FinishTime;

                    if (z < min)
                    {
                        min   = z;
                        id    = i + 1;
                        index = i;
                    }
                }
                FreeServers[jj] = id;
                jj++;
                for (int i = 0; i < Servers.Count(); i++)
                {
                    if (min == Servers[i].FinishTime)
                    {
                        counterr++;
                    }
                    if (counterr > 0)
                    {
                        FreeServers[jj] = i + 1;
                        jj++;
                    }
                }
                id = FreeServers[r.Next(0, jj - 1)];
                s.SimulationTable[customer - 1].AssignedServer.ID = id;
                for (int j = 0; j < Servers[id - 1].TimeDistribution.Count(); j++)
                {
                    if (s.SimulationTable[customer - 1].RandomService <= Servers[id - 1].TimeDistribution[j].MaxRange && s.SimulationTable[customer - 1].RandomService >= Servers[id - 1].TimeDistribution[j].MinRange)
                    {
                        s.SimulationTable[customer - 1].ServiceTime = Servers[id - 1].TimeDistribution[j].Time;
                        s.SimulationTable[customer - 1].StartTime   = min;
                        s.SimulationTable[customer - 1].TimeInQueue = min - s.SimulationTable[customer - 1].ArrivalTime;
                        if (s.SimulationTable[customer - 1].TimeInQueue < 0)
                        {
                            s.SimulationTable[customer - 1].TimeInQueue = 0;
                        }
                        s.SimulationTable[customer - 1].StartTime = s.SimulationTable[customer - 1].ArrivalTime + s.SimulationTable[customer - 1].TimeInQueue;
                        if (min > s.SimulationTable[customer - 1].ArrivalTime)
                        {
                            s.SimulationTable[customer - 1].StartTime = min;
                        }

                        s.SimulationTable[customer - 1].EndTime = s.SimulationTable[customer - 1].ServiceTime + s.SimulationTable[customer - 1].StartTime;
                        Servers[id - 1].FinishTime = s.SimulationTable[customer - 1].EndTime;
                        counterToAddInQueue        = 0;
                        break;
                    }
                }
            }
        }