/// <summary> /// Deprecated Method for adding a new object to the spt_fallback_usg EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddTospt_fallback_usg(spt_fallback_usg spt_fallback_usg) { base.AddObject("spt_fallback_usg", spt_fallback_usg); }
/// <summary> /// Create a new spt_fallback_usg object. /// </summary> /// <param name="xserver_name">Initial value of the xserver_name property.</param> /// <param name="xdttm_ins">Initial value of the xdttm_ins property.</param> /// <param name="xdttm_last_ins_upd">Initial value of the xdttm_last_ins_upd property.</param> /// <param name="dbid">Initial value of the dbid property.</param> /// <param name="segmap">Initial value of the segmap property.</param> /// <param name="lstart">Initial value of the lstart property.</param> /// <param name="sizepg">Initial value of the sizepg property.</param> /// <param name="vstart">Initial value of the vstart property.</param> public static spt_fallback_usg Createspt_fallback_usg(global::System.String xserver_name, global::System.DateTime xdttm_ins, global::System.DateTime xdttm_last_ins_upd, global::System.Int16 dbid, global::System.Int32 segmap, global::System.Int32 lstart, global::System.Int32 sizepg, global::System.Int32 vstart) { spt_fallback_usg spt_fallback_usg = new spt_fallback_usg(); spt_fallback_usg.xserver_name = xserver_name; spt_fallback_usg.xdttm_ins = xdttm_ins; spt_fallback_usg.xdttm_last_ins_upd = xdttm_last_ins_upd; spt_fallback_usg.dbid = dbid; spt_fallback_usg.segmap = segmap; spt_fallback_usg.lstart = lstart; spt_fallback_usg.sizepg = sizepg; spt_fallback_usg.vstart = vstart; return spt_fallback_usg; }