//投中的金币 //Type =1投篮 //Type = 2砸箱子 public void SEND_CG_REQ_SHOT_RESULT(uint type, Msg.Coin coin) { ShotResult ip = new Msg.ShotResult(); ip.Coin = coin; ip.Type = type; MemoryStream ms = GetStream(); ShotResult.Serialize(ms, ip); Send(MsgId.ID_ShotResult, ms); }
//投币 //Type =1投篮 //Type = 2砸箱子 public void SEND_CG_REQ_SHOT_GOLD(uint type, Msg.Coin coin) { ShotGold ip = new Msg.ShotGold(); ip.Coin = coin; ip.Type = type; MemoryStream ms = GetStream(); ShotGold.Serialize(ms, ip); Send(MsgId.ID_ShotGold, ms); }